Cast Spell Window
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</TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="Spell_Label_1110"> <ScreenID>Spell_Label_1110</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>38</X> <Y>346</Y> </Location> <Size> <CX>13</CX> <CY>12</CY> </Size> <Text>11</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="Spell_Label_1111"> <ScreenID>Spell_Label_1111</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>38</X> <Y>378</Y> </Location> <Size> <CX>13</CX> <CY>12</CY> </Size> <Text>12</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="Spell_Label_1112"> <ScreenID>Spell_Label_1112</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>38</X> <Y>410</Y> </Location> <Size> <CX>13</CX> <CY>12</CY> </Size> <Text>13</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="Spell_Label_1113"> <ScreenID>Spell_Label_1113</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>38</X> <Y>442</Y> </Location> <Size> <CX>13</CX> <CY>12</CY> </Size> <Text>14</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Screen item="CastSpellWnd"> <!--<ScreenID/>--> <!--<Font/>--> <RelativePosition>false</RelativePosition> <Location> <X>0</X> <Y>25</Y> </Location> <Size> <CX>164</CX> <CY>484</CY> </Size> <Text>Spells</Text> <Style_Transparent>true</Style_Transparent> <TooltipReference>Allows you to cast your memorized spells</TooltipReference> <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>false</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>A_Spellbar_a</Pieces> <Pieces>A_Spellbar_b</Pieces> <Pieces>CSPW_Spell0</Pieces> <Pieces>CSPW_Spell1</Pieces> <Pieces>CSPW_Spell2</Pieces> <Pieces>CSPW_Spell3</Pieces> <Pieces>CSPW_Spell4</Pieces> <Pieces>CSPW_Spell5</Pieces> <Pieces>CSPW_Spell6</Pieces> <Pieces>CSPW_Spell7</Pieces> <Pieces>CSPW_Spell8</Pieces> <Pieces>CSPW_Spell9</Pieces> <Pieces>CSPW_Spell10</Pieces> <Pieces>CSPW_Spell11</Pieces> <Pieces>CSPW_Spell12</Pieces> <Pieces>CSPW_Spell13</Pieces> <Pieces>CSPW_Spell0_Name</Pieces> <Pieces>CSPW_Spell1_Name</Pieces> <Pieces>CSPW_Spell2_Name</Pieces> <Pieces>CSPW_Spell3_Name</Pieces> <Pieces>CSPW_Spell4_Name</Pieces> <Pieces>CSPW_Spell5_Name</Pieces> <Pieces>CSPW_Spell6_Name</Pieces> <Pieces>CSPW_Spell7_Name</Pieces> <Pieces>CSPW_Spell8_Name</Pieces> <Pieces>CSPW_Spell9_Name</Pieces> <Pieces>CSPW_Spell10_Name</Pieces> <Pieces>CSPW_Spell11_Name</Pieces> <Pieces>CSPW_Spell12_Name</Pieces> <Pieces>CSPW_Spell13_Name</Pieces> <Pieces>Spell_Label_110</Pieces> <Pieces>Spell_Label_111</Pieces> <Pieces>Spell_Label_112</Pieces> <Pieces>Spell_Label_113</Pieces> <Pieces>Spell_Label_114</Pieces> <Pieces>Spell_Label_115</Pieces> <Pieces>Spell_Label_116</Pieces> <Pieces>Spell_Label_117</Pieces> <Pieces>Spell_Label_118</Pieces> <Pieces>Spell_Label_119</Pieces> <Pieces>Spell_Label_1110</Pieces> <Pieces>Spell_Label_1111</Pieces> <Pieces>Spell_Label_1112</Pieces> <Pieces>Spell_Label_1113</Pieces> <Pieces>CSPW_ScreenSpellBookV</Pieces> <Pieces>CSPW_ScreenSpellBookH</Pieces> </Screen> </XML> I am using this window how would I remove the spell names and make a border around it this is an infiniti spell window but the only one that is not boxed in thank you |
BTW please use [.Code][/Code] (Minus the Period) so ur not taking up an entire page for next time. (Example of ur post Bellow)
Code:
for the entire window's border change <Style_Border>false</Style_Border> to <Style_Border>true</Style_Border> if ur meaning some other type of Border then ur gonna have to show pic so i can better understand what ur asking as for label's Code:
are all ur label's, if these are custom label's u can "Block them out" by adding Code:
if any of these are Required label's u WILL get an XML error saying what label is required. |
1 Attachment(s)
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <SpellGem item="CSPW_Spell0"> <ScreenID>CSPW_Spell0</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell1"> <ScreenID>CSPW_Spell1</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell2"> <ScreenID>CSPW_Spell2</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell3"> <ScreenID>CSPW_Spell3</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell4"> <ScreenID>CSPW_Spell4</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell5"> <ScreenID>CSPW_Spell5</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell6"> <ScreenID>CSPW_Spell6</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell7"> <ScreenID>CSPW_Spell7</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell8"> <ScreenID>CSPW_Spell8</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell9"> <ScreenID>CSPW_Spell9</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell10"> <ScreenID>CSPW_Spell10</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell11"> <ScreenID>CSPW_Spell11</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell12"> <ScreenID>CSPW_Spell12</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <SpellGem item="CSPW_Spell13"> <ScreenID>CSPW_Spell13</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>32</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>2</SpellIconOffsetX> <SpellIconOffsetY>2</SpellIconOffsetY> </SpellGem> <Label item="CSPW_BookSpacer"> <ScreenID>CSPW_BookSpacer</ScreenID> <RelativePosition>true</RelativePosition> <Size> <CX>40</CX> <CY>24</CY> </Size> </Label> <ButtonDrawTemplate item="BDT_BookBtn"> <Normal>A_BookBtnNormal</Normal> <Pressed>A_BookBtnPressed</Pressed> <Flyby>A_BookBtnFlyby</Flyby> <Disabled>A_BookBtnDisabled</Disabled> <PressedFlyby>A_BookBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <Button item="CSPW_SpellBookH"> <ScreenID>CSPW_SpellBookH</ScreenID> <RelativePosition>true</RelativePosition> <TooltipReference>Opens and closes Your Spellbook</TooltipReference> <Style_Checkbox>true</Style_Checkbox> <Template>BDT_BookBtn</Template> <Size> <CX>20</CX> <CY>22</CY> </Size> <Location> <X>1</X> <Y>1</Y> </Location> </Button> <Button item="CSPW_SpellBookV"> <ScreenID>CSPW_SpellBookV</ScreenID> <RelativePosition>true</RelativePosition> <TooltipReference>Opens and closes Your Spellbook</TooltipReference> <Style_Checkbox>true</Style_Checkbox> <Template>BDT_BookBtn</Template> <Size> <CX>20</CX> <CY>22</CY> </Size> <Location> <X>1</X> <Y>1</Y> </Location> </Button> <Screen item="CSPW_ScreenSpellBookH"> <ScreenID>CSPW_ScreenSpellBookH</ScreenID> <Size> <CX>22</CX> <CY>24</CY> </Size> <Pieces>CSPW_SpellBookH</Pieces> <Style_Sizable>false</Style_Sizable> </Screen> <Screen item="CSPW_ScreenSpellBookV"> <ScreenID>CSPW_ScreenSpellBookV</ScreenID> <Size> <CX>22</CX> <CY>24</CY> </Size> <Pieces>CSPW_SpellBookV</Pieces> <Style_Sizable>false</Style_Sizable> </Screen> <Screen item="CSPW_HorizontalOrientationTemplate"> <ScreenID>CSPW_HorizontalOrientationTemplate</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorOffset>2</TopAnchorOffset> <BottomAnchorOffset>2</BottomAnchorOffset> <LeftAnchorOffset>2</LeftAnchorOffset> <RightAnchorOffset>24</RightAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <UseInLayoutVertical>false</UseInLayoutVertical> <UseInLayoutHorizontal>false</UseInLayoutHorizontal> </Screen> <Screen item="CSPW_VerticalOrientationTemplate"> <ScreenID>CSPW_VerticalOrientationTemplate</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorOffset>2</TopAnchorOffset> <BottomAnchorOffset>26</BottomAnchorOffset> <LeftAnchorOffset>2</LeftAnchorOffset> <RightAnchorOffset>0</RightAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <UseInLayoutVertical>false</UseInLayoutVertical> <UseInLayoutHorizontal>false</UseInLayoutHorizontal> </Screen> <TileLayoutBox item="CSPW_SpellGemLayout"> <ScreenID>CSPW_SpellGemLayout</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <BottomAnchorToTop>false</BottomAnchorToTop> <RightAnchorToLeft>false</RightAnchorToLeft> <Style_Transparent>true</Style_Transparent> <Style_TransparentControl>true</Style_TransparentControl> <Spacing>2</Spacing> <SecondarySpacing>2</SecondarySpacing> <HorizontalFirst>true</HorizontalFirst> <AnchorToTop>true</AnchorToTop> <AnchorToLeft>true</AnchorToLeft> <FirstPieceTemplate>true</FirstPieceTemplate> <SnapToChildren>true</SnapToChildren> <Pieces>SpellGem:CSPW_Spell0</Pieces> <Pieces>SpellGem:CSPW_Spell1</Pieces> <Pieces>SpellGem:CSPW_Spell2</Pieces> <Pieces>SpellGem:CSPW_Spell3</Pieces> <Pieces>SpellGem:CSPW_Spell4</Pieces> <Pieces>SpellGem:CSPW_Spell5</Pieces> <Pieces>SpellGem:CSPW_Spell6</Pieces> <Pieces>SpellGem:CSPW_Spell7</Pieces> <Pieces>SpellGem:CSPW_Spell8</Pieces> <Pieces>SpellGem:CSPW_Spell9</Pieces> <Pieces>SpellGem:CSPW_Spell10</Pieces> <Pieces>SpellGem:CSPW_Spell11</Pieces> <Pieces>SpellGem:CSPW_Spell12</Pieces> <Pieces>SpellGem:CSPW_Spell13</Pieces> </TileLayoutBox> <Screen item="CSPW_HorizontalOrientationBook"> <ScreenID>CSPW_HorizontalOrientationBook</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorOffset>7</TopAnchorOffset> <BottomAnchorOffset>31</BottomAnchorOffset> <LeftAnchorOffset>23</LeftAnchorOffset> <RightAnchorOffset>1</RightAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>true</BottomAnchorToTop> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <Style_Transparent>true</Style_Transparent> <UseInLayoutVertical>false</UseInLayoutVertical> <UseInLayoutHorizontal>false</UseInLayoutHorizontal> <Pieces>CSPW_ScreenSpellBookH</Pieces> </Screen> <Screen item="CSPW_VerticalOrientationBook"> <ScreenID>CSPW_VerticalOrientationBook</ScreenID> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <TopAnchorOffset>26</TopAnchorOffset> <BottomAnchorOffset>2</BottomAnchorOffset> <LeftAnchorOffset>6</LeftAnchorOffset> <RightAnchorOffset>34</RightAnchorOffset> <TopAnchorToTop>false</TopAnchorToTop> <BottomAnchorToTop>false</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> <Style_Transparent>true</Style_Transparent> <UseInLayoutVertical>false</UseInLayoutVertical> <UseInLayoutHorizontal>false</UseInLayoutHorizontal> <Pieces>CSPW_ScreenSpellBookV</Pieces> </Screen> <LayoutVertical item="CSPW_LayoutV"> <Padding>2</Padding> <ResizeVertical>true</ResizeVertical> <ResizeHorizontal>true</ResizeHorizontal> </LayoutVertical> <Screen item="CastSpellWnd"> <Layout>CSPW_LayoutV</Layout> <RelativePosition>false</RelativePosition> <Location> <X>0</X> <Y>25</Y> </Location> <Size> <CX>55</CX> <CY>373</CY> </Size> <Text>Spells</Text> <Style_Transparent>false</Style_Transparent> <TooltipReference>Allows you to cast your memorized spells</TooltipReference> <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>true</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>true</Style_Sizable> <Style_ClientMovable>true</Style_ClientMovable> <Escapable>false</Escapable> <Pieces>TileLayoutBox:CSPW_SpellGemLayout</Pieces> <Pieces>Screen:CSPW_VerticalOrientationBook</Pieces> <Pieces>Screen:CSPW_HorizontalOrientationBook</Pieces> <Pieces>Screen:CSPW_HorizontalOrientationTemplate</Pieces> <Pieces>Screen:CSPW_VerticalOrientationTemplate</Pieces> </Screen> </XML> this is the window i had to use other did not like the changes if there a way to change the size of the window not resizing it so there is not so much soace on the right side |
Code:
change <Size> <CX>55</CX> <CY>373</CY> </Size> to <CX>50</CX> or <CX>45</CX> what was the Error Messages ya got on the other window that ya had. what window where ya using, if ya still want it i might be able to help. currently in the middle of bringing back Egras hotbutton if the changes are simple i might be able to lend a hand. |
UI Help
1 Attachment(s)
Fnyyen this is the way my window loads up
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Quote:
k sec gonna upload my folder with the changes, see if something didn't take. Edit: just loaded UI on my PC and it loaded fine. give me a few and ill send my folder using same upload name. i'm thinking ya have added / changed some of the files and its not loading correctly. Edit2: when the download is Available this should fix the problem. this is the folder i used to edit so the changes should work correctly. https://www.eqinterface.com/downloa...nfo.php?id=6789 |
size of the window
tried that download and still no border around the window hummm
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Eq Cast Window
1 Attachment(s)
Fnyyen ty so much for helping on this window this is the latest update on this window trying to fill in the background like my other windows and get this in the pictures had to change the transparent to false but it over runs the window
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awesome least its come a long way. sorry i haven't gotten back to ya in a while been a little busy.
is that from the download i sent ya or where ya able to fix the issue u where having? Edit: the line u need is Code:
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size of the window
yes that is from the download just the over size of the texture in the back ground now
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Player Window
1 Attachment(s)
going to ask for help on one more window can anyone tell me how to move the numbers in this window that are circled more to the right please?
<?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/> <TextureInfo item="AttackIndicator.tga"> <Size> <CX>128</CX> <CY>32</CY> </Size> </TextureInfo> <Ui2DAnimation item="A_AttackIndicatorTop"> <Cycle>false</Cycle> <Frames> <Texture>AttackIndicator.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>112</CX> <CY>2</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AttackIndicatorBottom"> <Cycle>false</Cycle> <Frames> <Texture>AttackIndicator.tga</Texture> <Location> <X>0</X> <Y>29</Y> </Location> <Size> <CX>112</CX> <CY>3</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AttackIndicatorLeft"> <Cycle>false</Cycle> <Frames> <Texture>AttackIndicator.tga</Texture> <Location> <X>0</X> <Y>2</Y> </Location> <Size> <CX>3</CX> <CY>27</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AttackIndicatorRight"> <Cycle>false</Cycle> <Frames> <Texture>AttackIndicator.tga</Texture> <Location> <X>111</X> <Y>3</Y> </Location> <Size> <CX>1</CX> <CY>26</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AttackIndicatorFill"> <Cycle>false</Cycle> <Frames> <Texture>AttackIndicator.tga</Texture> <Location> <X>4</X> <Y>4</Y> </Location> <Size> <CX>104</CX> <CY>24</CY> </Size> </Frames> </Ui2DAnimation> <StaticAnimation item="A_AttackIndicatorAnimTop"> <ScreenID>A_AttackIndicatorAnimTop</ScreenID> <Animation>A_AttackIndicatorTop</Animation> <AutoDraw>false</AutoDraw> <AutoStretch>true</AutoStretch> <TopAnchorOffset>0</TopAnchorOffset> <BottomAnchorOffset>4</BottomAnchorOffset> <LeftAnchorOffset>0</LeftAnchorOffset> <RightAnchorOffset>169</RightAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>true</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> </StaticAnimation> <StaticAnimation item="A_AttackIndicatorAnimBottom"> <ScreenID>A_AttackIndicatorAnimBottom</ScreenID> <Animation>A_AttackIndicatorBottom</Animation> <AutoDraw>false</AutoDraw> <AutoStretch>true</AutoStretch> <TopAnchorOffset>135</TopAnchorOffset> <BottomAnchorOffset>137</BottomAnchorOffset> <LeftAnchorOffset>1</LeftAnchorOffset> <RightAnchorOffset>166</RightAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>true</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> </StaticAnimation> <StaticAnimation item="A_AttackIndicatorAnimLeft"> <ScreenID>A_AttackIndicatorAnimLeft</ScreenID> <Animation>A_AttackIndicatorLeft</Animation> <AutoDraw>false</AutoDraw> <AutoStretch>true</AutoStretch> <TopAnchorOffset>0</TopAnchorOffset> <BottomAnchorOffset>1</BottomAnchorOffset> <LeftAnchorOffset>0</LeftAnchorOffset> <RightAnchorOffset>4</RightAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>true</BottomAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <RightAnchorToLeft>true</RightAnchorToLeft> </StaticAnimation> <StaticAnimation item="A_AttackIndicatorAnimRight"> <ScreenID>A_AttackIndicatorAnimRight</ScreenID> <Animation>A_AttackIndicatorRight</Animation> <AutoDraw>false</AutoDraw> <AutoStretch>true</AutoStretch> <TopAnchorOffset>0</TopAnchorOffset> <BottomAnchorOffset>1</BottomAnchorOffset> <LeftAnchorOffset>0</LeftAnchorOffset> <RightAnchorOffset>-2</RightAnchorOffset> <TopAnchorToTop>true</TopAnchorToTop> <BottomAnchorToTop>true</BottomAnchorToTop> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> </StaticAnimation> <StaticAnimation item="A_AttackIndicatorAnimFill"> <ScreenID>A_AttackIndicatorAnimFill</ScreenID> <Animation>A_AttackIndicatorFill</Animation> <AutoDraw>false</AutoDraw> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>0</LeftAnchorOffset> <TopAnchorOffset>0</TopAnchorOffset> <RightAnchorOffset>0</RightAnchorOffset> <BottomAnchorOffset>155</BottomAnchorOffset> <BottomAnchorToTop>true</BottomAnchorToTop> <RightAnchorToLeft>false</RightAnchorToLeft> </StaticAnimation> <Ui2DAnimation item="A_PWCSInCombat"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>200</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PWCSTimer"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>200</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PWCSDebuff"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>200</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PWCSStanding"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>200</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PWCSRegen"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>200</X> <Y>160</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_AttackIndicator"> <Cycle>false</Cycle> <Frames> <Texture>AttackIndicator.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>182</CX> <CY>178</CY> </Size> </Frames> </Ui2DAnimation> <Gauge item="Player_CombatTimer"> <ScreenID>Player_CombatTimer</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>2</Y> </Location> <Size> <CX>108</CX> <CY>8</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>169</R> <G>169</G> <B>169</B> </FillTint> <LinesFillTint> <R>0</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>29</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge> <Label item="Player_CombatTimerLabel"> <ScreenID>Player_CombatTimerLabel</ScreenID> <EQType>137</EQType> <RelativePosition>true</RelativePosition> <Location> <X>113</X> <Y>0</Y> </Location> <Size> <CX>32</CX> <CY>12</CY> </Size> <Text>29.00</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> <Font>1</Font> </Label> <Button item="PW_CombatStateAnim"> <ScreenID>PW_CombatStateAnim</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>144</X> <Y>13</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <DecalOffset> <X>0</X> <Y>0</Y> </DecalOffset> <DecalSize> <CX>26</CX> <CY>26</CY> </DecalSize> </Button> <Ui2DAnimation item="XPLabel"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>173</X> <Y>59</Y> </Location> <Size> <CX>12</CX> <CY>7</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="APLabel"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>173</X> <Y>71</Y> </Location> <Size> <CX>11</CX> <CY>7</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="MLabel"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>237</X> <Y>59</Y> </Location> <Size> <CX>7</CX> <CY>7</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="G1Label"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces_v1.tga</Texture> <Location> <X>173</X> <Y>51</Y> </Location> <Size> <CX>12</CX> <CY>7</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <StaticAnimation item="G1_Label"> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>56</Y> </Location> <Size> <CX>12</CX> <CY>7</CY> </Size> <Animation>G1Label</Animation> </StaticAnimation> <StaticAnimation item="XP_Label"> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>75</Y> </Location> <Size> <CX>12</CX> <CY>7</CY> </Size> <Animation>XPLabel</Animation> </StaticAnimation> <StaticAnimation item="AP_Label"> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>84</Y> </Location> <Size> <CX>11</CX> <CY>7</CY> </Size> <Animation>APLabel</Animation> </StaticAnimation> <StaticAnimation item="M_Label"> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>66</Y> </Location> <Size> <CX>7</CX> <CY>7</CY> </Size> <Animation>MLabel</Animation> </StaticAnimation> <Gauge item="PW_HP"> <ScreenID>PlayerHP</ScreenID> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>56</Y> </Location> <Size> <CX>103</CX> <CY>8</CY> </Size> <TextOffsetY>-250</TextOffsetY> <GaugeOffsetY>0</GaugeOffsetY> <GaugeOffsetX>0</GaugeOffsetX> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>255</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> </GaugeDrawTemplate> <TopAnchorOffset>0</TopAnchorOffset> <Font>1</Font> </Gauge> <Gauge item="Pet_HP"> <ScreenID>PetHP</ScreenID> <TextColor> <R>0</R> <G>0</G> <B>0</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>104</Y> </Location> <Size> <CX>51</CX> <CY>6</CY> </Size> <TextOffsetY>-50</TextOffsetY> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>16</EQType> <GaugeDrawTemplate> <Background>A_MiniGaugeBackground</Background> <Fill>A_MiniGaugeFill</Fill> <LinesFill>A_MiniGaugeLines</LinesFill> </GaugeDrawTemplate> </Gauge> <Gauge item="PW_Mana"> <RelativePosition>true</RelativePosition> <ScreenID>PlayerMana</ScreenID> <Location> <X>17</X> <Y>65</Y> </Location> <Size> <CX>103</CX> <CY>8</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>50</R> <G>50</G> <B>255</B> </FillTint> <LinesFillTint> <R>0</R> <G>220</G> <B>220</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>2</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> </GaugeDrawTemplate> </Gauge> <Gauge item="PW_Fatigue"> <ScreenID>PlayerFatigue</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>92</Y> </Location> <Size> <CX>105</CX> <CY>10</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>255</R> <G>255</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>80</G> <B>220</B> </LinesFillTint> <DrawLinesFill>true</DrawLinesFill> <EQType>3</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> </GaugeDrawTemplate> </Gauge> <Label item="PW_FatigueLabel"> <ScreenID>FatigueLabel</ScreenID> <Font>1</Font> <EQType>21</EQType> <RelativePosition>true</RelativePosition> <Location> <X>121</X> <Y>90</Y> </Location> <Size> <CX>22</CX> <CY>14</CY> </Size> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> <Text>100</Text> </Label> <Label item="PW_FatiguePercLabel"> <ScreenID>FatiguePercLabel</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>144</X> <Y>89</Y> </Location> <Size> <CX>10</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignRight>False</AlignRight> <Font>1</Font> </Label> <Label item="PW_FatigueELabel"> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>90</Y> </Location> <Size> <CX>10</CX> <CY>12</CY> </Size> <Text>E</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> <Alpha>255</Alpha> </TextColor> <NoWrap>true</NoWrap> <AlignRight>true</AlignRight> <Font>1</Font> </Label> <Gauge item="PW_EXP"> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>74</Y> </Location> <Size> <CX>103</CX> <CY>8</CY> </Size> <TextOffsetX>-250</TextOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>255</R> <G>255</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>80</G> <B>220</B> </LinesFillTint> <DrawLinesFill>true</DrawLinesFill> <EQType>4</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> </GaugeDrawTemplate> </Gauge> <Gauge item="PW_VitalityGauge"> <ScreenID>VitalityGauge</ScreenID> <TextOffsetY>1</TextOffsetY> <GaugeOffsetY>-2</GaugeOffsetY> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>82</Y> </Location> <Size> <CX>103</CX> <CY>4</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Available Vitality</TooltipReference> <FillTint> <R>25</R> <G>200</G> <B>25</B> </FillTint> <EQType>147</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <!-- <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> --> </GaugeDrawTemplate> </Gauge> <Gauge item="PW_AAXP"> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>83</Y> </Location> <Size> <CX>103</CX> <CY>8</CY> </Size> <TextOffsetX>-250</TextOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>200</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>80</G> <B>220</B> </LinesFillTint> <DrawLinesFill>true</DrawLinesFill> <EQType>5</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> </GaugeDrawTemplate> </Gauge> <Gauge item="PW_AAVitalityGauge"> <ScreenID>AAVitalityGauge</ScreenID> <GaugeOffsetY>-2</GaugeOffsetY> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>91</Y> </Location> <Size> <CX>103</CX> <CY>4</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Available AA Vitality</TooltipReference> <FillTint> <R>25</R> <G>200</G> <B>25</B> </FillTint> <EQType>148</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <!-- <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> --> </GaugeDrawTemplate> </Gauge> <!-- BEGIN SECTION 1 - Character Info--> <Label item="PW_Name"> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <EQType>1</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>14</Y> </Location> <Size> <CX>84</CX> <CY>14</CY> </Size> <NoWrap>true</NoWrap> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_LevelNum"> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <EQType>2</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>25</Y> </Location> <Size> <CX>18</CX> <CY>14</CY> </Size> <NoWrap>true</NoWrap> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_Class"> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <EQType>3</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>25</Y> </Location> <Size> <CX>144</CX> <CY>14</CY> </Size> <Text>Necromancer</Text> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor>false </AlignRight> <AlignLeft>true</AlignLeft> </Label> <!-- BEGIN SECTION 2 - HP Info --> <Label item="PW_HPNumber"> <Font>2.75</Font> <EQType>17</EQType> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>40</Y> </Location> <Size> <CX>43</CX> <CY>14</CY> </Size> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignRight>true</AlignRight> <Text>5555555</Text> </Label> <Label item="PW_HPDivider"> <Font>2.75</Font> <RelativePosition>true</RelativePosition> <Location> <X>42</X> <Y>40</Y> </Location> <Size> <CX>8</CX> <CY>14</CY> </Size> <Text>/</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> </Label> <Label item="PW_HPMax"> <Font>2.75</Font> <EQType>18</EQType> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>40</Y> </Location> <Size> <CX>49</CX> <CY>14</CY> </Size> <TextColor> <R>255</R> <G>0</G> <B>0</B> </TextColor> <NoWrap>true</NoWrap> <AlignLeft>true</AlignLeft> <Text>55555</Text> </Label> <Label item="PW_HPLabel"> <ScreenID>HPLabel</ScreenID> <Font>1</Font> <EQType>19</EQType> <RelativePosition>true</RelativePosition> <Location> <X>121</X> <Y>54</Y> </Location> <Size> <CX>22</CX> <CY>14</CY> </Size> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignRight>true</AlignRight> <Text>100</Text> </Label> <Label item="PW_HPPercLabel"> <ScreenID>HPPerLabel</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>144</X> <Y>54</Y> </Location> <Size> <CX>10</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignRight>False</AlignRight> <Font>1</Font> </Label> <!-- BEGIN SECTION 3 - Mana Info --> <Label item="PW_CurrentMANA"> <ScreenID>MANANumberLabel</ScreenID> <EQType>124</EQType> <Font>2.75</Font> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>40</Y> </Location> <Size> <CX>39</CX> <CY>14</CY> </Size> <Text>55555</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> <Alpha>255</Alpha> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="PW_MaxMANA"> <EQType>125</EQType> <Font>2.75</Font> <RelativePosition>true</RelativePosition> <Location> <X>130</X> <Y>40</Y> </Location> <Size> <CX>39</CX> <CY>14</CY> </Size> <Text>55555</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_ManaDivider"> <Font>2.75</Font> <RelativePosition>true</RelativePosition> <Location> <X>124</X> <Y>40</Y> </Location> <Size> <CX>8</CX> <CY>14</CY> </Size> <Text>/</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> </Label> <Label item="PW_ManaLabel"> <ScreenID>ManaLabel</ScreenID> <Font>1</Font> <EQType>20</EQType> <RelativePosition>true</RelativePosition> <Location> <X>121</X> <Y>63</Y> </Location> <Size> <CX>22</CX> <CY>14</CY> </Size> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> <Text>100</Text> </Label> <Label item="PW_ManaPercLabel"> <ScreenID>ManPercLabel</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>144</X> <Y>63</Y> </Location> <Size> <CX>10</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignRight>False</AlignRight> <Font>1</Font> </Label> <!-- BEGIN SECTION 3.5 - Endurace Info --> <Label item="PW_CurrentEndurace"> <ScreenID>EnduraceNumberLabel</ScreenID> <EQType>126</EQType> <Font>2.75</Font> <RelativePosition>true</RelativePosition> <Location> <X>74</X> <Y>100</Y> </Location> <Size> <CX>39</CX> <CY>14</CY> </Size> <Text>55555</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> <Alpha>255</Alpha> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="PW_MaxEndurace"> <EQType>127</EQType> <Font>2.75</Font> <RelativePosition>true</RelativePosition> <Location> <X>117</X> <Y>100</Y> </Location> <Size> <CX>41</CX> <CY>14</CY> </Size> <Text>55555</Text> <TextColor> <R>255</R> <G>255</G> <B>0</B> <Alpha>255</Alpha> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_EnduraceDivider"> <Font>2.75</Font> <RelativePosition>true</RelativePosition> <Location> <X>111</X> <Y>100</Y> </Location> <Size> <CX>8</CX> <CY>14</CY> </Size> <Text>/</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> </Label> <!-- SECTION 4 --> <Label item="PW_EXPLabel"> <Font>1</Font> <ScreenID>HPPercentage</ScreenID> <EQType>26</EQType> <RelativePosition>true</RelativePosition> <Location> <X>121</X> <Y>72</Y> </Location> <Size> <CX>22</CX> <CY>14</CY> </Size> <Text>100</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="PW_EXPPercLabel"> <ScreenID>EXPPerLabel</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>144</X> <Y>72</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Font>1</Font> </Label> <Label item="PW_AAXPLabel"> <Font>1</Font> <ScreenID>HPPercentage</ScreenID> <EQType>27</EQType> <RelativePosition>true</RelativePosition> <Location> <X>121</X> <Y>81</Y> </Location> <Size> <CX>22</CX> <CY>14</CY> </Size> <Text>100</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="PW_AAXPPercLabel"> <ScreenID>AAXPPerLabel</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>144</X> <Y>80</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Font>1</Font> </Label> <!-- END SECTION 4 --> <Label item="PW_ACMitigation"> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>121</Y> </Location> <Size> <CX>22</CX> <CY>14</CY> </Size> <Text>AC</Text> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_ACDivider"> <RelativePosition>true</RelativePosition> <Location> <X>40</X> <Y>120</Y> </Location> <Size> <CX>10</CX> <CY>10</CY> </Size> <Text>/</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> </Label> <Label item="PW_EVASION"> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>32</X> <Y>121</Y> </Location> <Size> <CX>22</CX> <CY>14</CY> </Size> <Text></Text> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_ACMitigationNum"> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <EQType>22</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>20</X> <Y>121</Y> </Location> <Size> <CX>25</CX> <CY>14</CY> </Size> <Text>3000</Text> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_EVASIONNum"> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <EQType>403</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>121</Y> </Location> <Size> <CX>25</CX> <CY>14</CY> </Size> <Text>3000</Text> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_ATK"> <TextColor> <B>0</B> <G>0</G> <R>255</R> </TextColor> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>132</Y> </Location> <Size> <CX>30</CX> <CY>14</CY> </Size> <Text>ATK</Text> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_ATKNum"> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <EQType>23</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>30</X> <Y>132</Y> </Location> <Size> <CX>26</CX> <CY>14</CY> </Size> <Text>1888</Text> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Label item="PW_STR"> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>70</X> <Y>121</Y> </Location> <Size> <CX>25</CX> <CY>14</CY> </Size> <Text>Str</Text> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_STRNumber"> <EQType>5</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>121</Y> </Location> <Size> <CX>50</CX> <CY>14</CY> </Size> <Text>365</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_STA"> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>70</X> <Y>132</Y> </Location> <Size> <CX>24</CX> <CY>14</CY> </Size> <Text>Sta</Text> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_STANumber"> <EQType>6</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>132</Y> </Location> <Size> <CX>50</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_AGI"> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>143</Y> </Location> <Size> <CX>24</CX> <CY>14</CY> </Size> <Text>Agi</Text> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_AGINumber"> <EQType>8</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>30</X> <Y>143</Y> </Location> <Size> <CX>50</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_DEX"> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>70</X> <Y>143</Y> </Location> <Size> <CX>25</CX> <CY>14</CY> </Size> <Text>Dex</Text> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_DEXNumber"> <EQType>7</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>143</Y> </Location> <Size> <CX>50</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_WIS"> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>121</Y> </Location> <Size> <CX>27</CX> <CY>14</CY> </Size> <Text>Wis</Text> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_WISNumber"> <EQType>9</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>143</X> <Y>121</Y> </Location> <Size> <CX>24</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_INT"> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>132</Y> </Location> <Size> <CX>26</CX> <CY>14</CY> </Size> <Text>Int</Text> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_INTNumber"> <EQType>10</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>143</X> <Y>132</Y> </Location> <Size> <CX>24</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_CHA"> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>143</Y> </Location> <Size> <CX>24</CX> <CY>14</CY> </Size> <Text>Cha</Text> <TextColor> <B>255</B> <G>255</G> <R>255</R> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_CHANumber"> <EQType>11</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>143</X> <Y>143</Y> </Location> <Size> <CX>24</CX> <CY>14</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Button item="PW_VoiceVolume"> <ScreenID>PW_VoiceVolume</ScreenID> <!--<EQType>openwnd VAB_VoiceVolumeWindow</EQType>--> <EQType>voicechat/SpeakingIndicator</EQType> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>107</Y> </Location> <Size> <CX>15</CX> <CY>15</CY> </Size> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <Template>BDT_Checkbox</Template> </Button> <Label item="PW_Weight"> <ScreenID>WeightLabel</ScreenID> <Font>0</Font> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>110</Y> </Location> <Size> <CX>18</CX> <CY>14</CY> </Size> <Text>WT</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_CurrentWeight"> <ScreenID>WeightNumberLabel</ScreenID> <EQType>24</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>7</X> <Y>110</Y> </Location> <Size> <CX>26</CX> <CY>12</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item="PW_WeightDiv"> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>34</X> <Y>110</Y> </Location> <Size> <CX>4</CX> <CY>14</CY> </Size> <Text>/</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_MaxWeight"> <EQType>25</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>37</X> <Y>110</Y> </Location> <Size> <CX>32</CX> <CY>12</CY> </Size> <Text>255</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>true</AlignLeft> </Label> <Button item="GW_GroupRoleTank"> <ScreenID>GroupRoleTank</ScreenID> <RelativePosition>true</RelativePosition> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <NormalDecal>A_Tank</NormalDecal> </ButtonDrawTemplate> <DecalSize> <CX>15</CX> <CY>15</CY> </DecalSize> <AutoStretch>true</AutoStretch> <BottomAnchorOffset>68</BottomAnchorOffset> <LeftAnchorOffset>17</LeftAnchorOffset> <RightAnchorOffset>2</RightAnchorOffset> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TopAnchorOffset>54</TopAnchorOffset> </Button> <Button item="GW_GroupRoleAssist"> <ScreenID>GroupRoleAssist</ScreenID> <RelativePosition>true</RelativePosition> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <NormalDecal>A_Assist</NormalDecal> </ButtonDrawTemplate> <DecalSize> <CX>15</CX> <CY>15</CY> </DecalSize> <AutoStretch>true</AutoStretch> <BottomAnchorOffset>84</BottomAnchorOffset> <LeftAnchorOffset>16</LeftAnchorOffset> <RightAnchorOffset>1</RightAnchorOffset> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TopAnchorOffset>69</TopAnchorOffset> </Button> <Button item="GW_GroupRolePuller"> <ScreenID>GroupRolePuller</ScreenID> <RelativePosition>true</RelativePosition> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <NormalDecal>A_Puller</NormalDecal> </ButtonDrawTemplate> <DecalSize> <CX>15</CX> <CY>15</CY> </DecalSize> <AutoStretch>true</AutoStretch> <BottomAnchorOffset>100</BottomAnchorOffset> <LeftAnchorOffset>16</LeftAnchorOffset> <RightAnchorOffset>1</RightAnchorOffset> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TopAnchorOffset>85</TopAnchorOffset> </Button> <Button item="PW_GroupRoleMarkNPC"> <ScreenID>GroupRoleMarkNPC</ScreenID> <RelativePosition>true</RelativePosition> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <ButtonDrawTemplate> <NormalDecal>A_MarkNPC</NormalDecal> </ButtonDrawTemplate> <DecalSize> <CX>15</CX> <CY>15</CY> </DecalSize> <AutoStretch>true</AutoStretch> <BottomAnchorOffset>116</BottomAnchorOffset> <LeftAnchorOffset>16</LeftAnchorOffset> <RightAnchorOffset>1</RightAnchorOffset> <LeftAnchorToLeft>false</LeftAnchorToLeft> <RightAnchorToLeft>false</RightAnchorToLeft> <TopAnchorOffset>101</TopAnchorOffset> </Button> <Button item="PW_NewMailIcon"> <ScreenID>PW_NewMailIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>74</X> <Y>13</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Style_Transparent>true</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <TooltipReference>You have unread mail in your inbox.</TooltipReference> <ButtonDrawTemplate> <Normal>A_NewMailIcon</Normal> </ButtonDrawTemplate> </Button> <Button item="PW_ParcelsIcon"> <ScreenID>PW_ParcelsIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>13</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Style_Transparent>true</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <TooltipReference>You have parcel deliveries.</TooltipReference> <ButtonDrawTemplate> <Normal>A_ParcelsIcon</Normal> </ButtonDrawTemplate> </Button> <Button item="PW_ParcelsOverLimitIcon"> <ScreenID>PW_ParcelsOverLimitIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>96</X> <Y>13</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>false</Style_Checkbox> <TooltipReference>You are over your parcel limit! Retrieve the excess ones soon or risk losing them!</TooltipReference> <ButtonDrawTemplate> <Normal>A_ParcelsOverLimitIcon</Normal> </ButtonDrawTemplate> </Button> <Label item="PW_AggroPctPlayerLabel"> <ScreenID>PW_AggroPctPlayerLabel</ScreenID> <RelativePosition>true</RelativePosition> <Font>1</Font> <Location> <X>145</X> <Y>54</Y> </Location> <Size> <CX>22</CX> <CY>14</CY> </Size> <Text></Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <EQType>306</EQType> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <!-- Tribute stuff start --> <Label item="PW_TribTimeText"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>145</Y> </Location> <Size> <CX>38</CX> <CY>16</CY> </Size> <Text>Tribute:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_TribTimeLabel"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>45</X> <Y>145</Y> </Location> <Size> <CX>30</CX> <CY>16</CY> </Size> <EQType>116</EQType> <TextColor> <R>0</R> <G>255</G> <B>0</B> <Alpha>255</Alpha> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>10:00</Text> </Label> <Label item="PW_TribCostText"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>15</X> <Y>155</Y> </Location> <Size> <CX>26</CX> <CY>16</CY> </Size> <Text>Cost:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_TribCostLabel"> <ScreenID/> <Font>2</Font> <Location> <X>45</X> <Y>155</Y> </Location> <Size> <CX>27</CX> <CY>16</CY> </Size> <EQType>119</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>2000</Text> </Label> <Label item="PW_TribCurrentText"> <ScreenID/> <Font>2</Font> <Location> <X>3</X> <Y>185</Y> </Location> <Size> <CX>31</CX> <CY>16</CY> </Size> <Text>Favor:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_TribCurrentLabel"> <ScreenID/> <Font>2</Font> <Location> <X>39</X> <Y>185</Y> </Location> <Size> <CX>40</CX> <CY>16</CY> </Size> <EQType>117</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>800000</Text> </Label> <Label item="PW_GuildTribTimeText"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>145</Y> </Location> <Size> <CX>36</CX> <CY>16</CY> </Size> <Text>Guild:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_GuildTribTimeLabel"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>140</X> <Y>145</Y> </Location> <Size> <CX>33</CX> <CY>16</CY> </Size> <EQType>121</EQType> <TextColor> <R>0</R> <G>255</G> <B>0</B> <Alpha>255</Alpha> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>10:00</Text> </Label> <Label item="PW_GuildTropTimeText"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>95</X> <Y>165</Y> </Location> <Size> <CX>38</CX> <CY>16</CY> </Size> <Text>Trophy:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_GuildTropTimeLabel"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>140</X> <Y>165</Y> </Location> <Size> <CX>33</CX> <CY>16</CY> </Size> <EQType>299</EQType> <TextColor> <R>0</R> <G>255</G> <B>0</B> <Alpha>255</Alpha> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>10:00</Text> </Label> <Label item="PW_GuildTropCostText"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>107</X> <Y>175</Y> </Location> <Size> <CX>43</CX> <CY>16</CY> </Size> <Text>Cost:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_GuildTropCostLabel"> <ScreenID>GuildTrophCostLabel</ScreenID> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>140</X> <Y>175</Y> </Location> <Size> <CX>33</CX> <CY>16</CY> </Size> <EQType>300</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_GuildCurrentText"> <ScreenID/> <Font>2</Font> <Location> <X>78</X> <Y>185</Y> </Location> <Size> <CX>46</CX> <CY>16</CY> </Size> <Text>G_Favor:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_GuildCurrentLabel"> <ScreenID/> <Font>2</Font> <Location> <X>124</X> <Y>185</Y> </Location> <Size> <CX>45</CX> <CY>16</CY> </Size> <EQType>122</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>2000000</Text> </Label> <Label item="PW_GuildCostText"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>107</X> <Y>155</Y> </Location> <Size> <CX>43</CX> <CY>16</CY> </Size> <Text>Cost:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_GuildCostLabel"> <ScreenID/> <Font>2</Font> <Location> <X>140</X> <Y>155</Y> </Location> <Size> <CX>32</CX> <CY>16</CY> </Size> <EQType>123</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>20000</Text> </Label> <Label item="PW_TropTimeText"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>165</Y> </Location> <Size> <CX>38</CX> <CY>16</CY> </Size> <Text>Trophy:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_TropTimeLabel"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>45</X> <Y>165</Y> </Location> <Size> <CX>30</CX> <CY>16</CY> </Size> <EQType>297</EQType> <TextColor> <R>0</R> <G>255</G> <B>0</B> <Alpha>255</Alpha> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>10:00</Text> </Label> <Label item="PW_TropCostText"> <ScreenID/> <Font>2</Font> <RelativePosition>true</RelativePosition> <Location> <X>15</X> <Y>175</Y> </Location> <Size> <CX>26</CX> <CY>16</CY> </Size> <Text>Cost:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="PW_TropCostLabel"> <ScreenID/> <Font>2</Font> <Location> <X>45</X> <Y>175</Y> </Location> <Size> <CX>27</CX> <CY>16</CY> </Size> <EQType>298</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <Text>2000</Text> </Label> <!-- Tribute stuff end --> <Screen item="PlayerWindow"> <RelativePosition>false</RelativePosition> <Location> <X>516</X> <Y>0</Y> </Location> <Size> <CX>182</CX> <CY>169</CY> </Size> <Text>Player</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>The Breath Meter</TooltipReference> <DrawTemplate>WDT_Custom</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>PW_HP</Pieces> <Pieces>PW_Mana</Pieces> <Pieces>PW_Fatigue</Pieces> <Pieces>PW_EXP</Pieces> <Pieces>PW_VitalityGauge</Pieces> <Pieces>PW_AAXP</Pieces> <Pieces>PW_AAVitalityGauge</Pieces> <Pieces>Pet_HP</Pieces> <Pieces>G1_Label</Pieces> <Pieces>M_Label</Pieces> <Pieces>PW_Fatigue</Pieces> <Pieces>PW_FatigueLabel</Pieces> <Pieces>PW_FatiguePercLabel</Pieces> <Pieces>PW_FatigueELabel</Pieces> <Pieces>PW_NewMailIcon</Pieces> <Pieces>PW_ParcelsIcon</Pieces> <Pieces>PW_ParcelsOverLimitIcon</Pieces> <Pieces>PW_AggroPctPlayerLabel</Pieces> <!-- Section 1--> <Pieces>PW_Name</Pieces> <Pieces>PW_LevelNum</Pieces> <Pieces>PW_Class</Pieces> <!-- Section 2--> <Pieces>PW_HPNumber</Pieces> <Pieces>PW_HPDivider</Pieces> <Pieces>PW_HPMax</Pieces> <Pieces>PW_HPPercLabel</Pieces> <Pieces>PW_HPLabel</Pieces> <!-- Section 3--> <Pieces>PW_CurrentMANA</Pieces> <Pieces>PW_MaxMANA</Pieces> <Pieces>PW_ManaDivider</Pieces> <Pieces>PW_ManaLabel</Pieces> <Pieces>PW_ManaPercLabel</Pieces> <!-- Section 3.5--> <Pieces>PW_CurrentEndurace</Pieces> <Pieces>PW_MaxEndurace</Pieces> <Pieces>PW_EnduraceDivider</Pieces> <!-- Section 4--> <Pieces>PW_EXPPercLabel</Pieces> <Pieces>PW_AAXPPercLabel</Pieces> <Pieces>PW_EXPLabel</Pieces> <Pieces>PW_AAXPLabel</Pieces> <!-- END SECTION 4 --> <Pieces>PW_Weight</Pieces> <Pieces>PW_CurrentWeight</Pieces> <Pieces>PW_WeightDiv</Pieces> <Pieces>PW_MaxWeight</Pieces> <Pieces>PW_ACMitigationNum</Pieces> <Pieces>PW_ACDivider</Pieces> <Pieces>PW_ATKNum</Pieces> <Pieces>PW_ATK</Pieces> <Pieces>PW_ACMitigation</Pieces> <Pieces>PW_EVASION</Pieces> <Pieces>PW_EVASIONNum</Pieces> <Pieces>PW_STR</Pieces> <Pieces>PW_STRNumber</Pieces> <Pieces>PW_STA</Pieces> <Pieces>PW_STANumber</Pieces> <Pieces>PW_AGI</Pieces> <Pieces>PW_AGINumber</Pieces> <Pieces>PW_DEX</Pieces> <Pieces>PW_DEXNumber</Pieces> <Pieces>PW_WIS</Pieces> <Pieces>PW_WISNumber</Pieces> <Pieces>PW_INT</Pieces> <Pieces>PW_INTNumber</Pieces> <Pieces>PW_CHA</Pieces> <Pieces>PW_CHANumber</Pieces> <Pieces>AP_Label</Pieces> <Pieces>XP_Label</Pieces> <Pieces>Player_CombatTimer</Pieces> <Pieces>Player_CombatTimerLabel</Pieces> <Pieces>PW_CombatStateAnim</Pieces> <Pieces>PW_VoiceVolume</Pieces> <Pieces>GW_GroupRoleTank</Pieces> <Pieces>GW_GroupRoleAssist</Pieces> <Pieces>GW_GroupRolePuller</Pieces> <Pieces>PW_GroupRoleMarkNPC</Pieces> <Pieces>A_AttackIndicatorAnimTop</Pieces> <Pieces>A_AttackIndicatorAnimBottom</Pieces> <Pieces>A_AttackIndicatorAnimLeft</Pieces> <Pieces>A_AttackIndicatorAnimRight</Pieces> <Pieces>A_AttackIndicatorAnimFill</Pieces> <!-- New tribute, the good stuff <Pieces>PW_TribTimeText</Pieces> <Pieces>PW_TribTimeLabel</Pieces> <Pieces>PW_TribCostText</Pieces> <Pieces>PW_TribCostLabel</Pieces> <Pieces>PW_TribCurrentText</Pieces> <Pieces>PW_TribCurrentLabel</Pieces> <Pieces>PW_GuildTribTimeText</Pieces> <Pieces>PW_GuildTribTimeLabel</Pieces> <Pieces>PW_GuildCurrentText</Pieces> <Pieces>PW_GuildCurrentLabel</Pieces> <Pieces>PW_GuildCostText</Pieces> <Pieces>PW_GuildCostLabel</Pieces> <Pieces>PW_TropTimeText</Pieces> <Pieces>PW_TropTimeLabel</Pieces> <Pieces>PW_TropCostText</Pieces> <Pieces>PW_TropCostLabel</Pieces> <Pieces>PW_GuildTropCostLabel</Pieces> <Pieces>PW_GuildTropCostText</Pieces> <Pieces>PW_GuildTropTimeLabel</Pieces> <Pieces>PW_GuildTropTimeText</Pieces> --> </Screen> </XML> |
Code:
Change the <X>121</X> to something like <X>141</X>. Do the same for all the Label type sections, i.e. PW_ManaLabel, PW_FatigueLabel , PW_EXPLabel, PW_AAEXPLabel. You may have to just widen the size of the label to fit the stupid decimal part of the percentage in, since there's no way to truncate it or line it up properly while cutting it off. If so, move the PercLabel X values up a bit too to match. Hopefully they'll revert the stupid change to the standard 20 year old EQTYPE and use a different one for the "high precision" HP/XP numbers instead of breaking everyone's UI... |
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