EQInterface Forums

EQInterface Forums (http://www.eqinterface.com/forums/index.php)
-   Pre-Beta (http://www.eqinterface.com/forums/forumdisplay.php?f=33)
-   -   Hotbutton win with bag slots (http://www.eqinterface.com/forums/showthread.php?t=16413)

Genghiz Cohen 05-01-2005 01:53 PM

Hotbutton win with bag slots
 
1 Attachment(s)
Ok, so I've had wet dreams about this for a while now. Sadly it seems I'm the only one since I can't seem to find one here hehe. Soo, I made one. It currently uses the top right baggie with all it's slots. Some slots are lined up with inventory slots for easy clicky switching.

So, would this be of interest to anyone? If so, I could clean up the code somewhat and add comments on where and what to change so you can customize it for your own needs.

Edit:

It currently uses 18 slots (20x20 icons in the hotbutton window). That is all 10 bag slots along with 8 inventory slots. I assume you should get yourself a 10 slot baggie and stick it in the right place before loading this but hey hehe.. live and learn =P

I will conduct some more bug testing before any release, though, and include all necessary info.

Editedit:

Screenshot attached.

Slot 1: Right Ear
Slot 2: Back
Slot 3: Chest
Slot 4: Hands
Slot 5: Primary
Slot 6: Range
Slot 7: Bagslot 5
Slot 8: Bagslot 7
Slot 9: Bagslot 9
Slot 10: Bagslot 1
Slot 11: Bagslot 2
Slot 12: Bagslot 3
Slot 13: Bagslot 4
Slot 14: Secondary
Slot 15: Ammo
Slot 16: Bagslot 6
Slot 17: Bagslot 8
Slot 18: Bagslot 10

Thats my current setup. Should anyone be interested I'll add comments in the XML file that makes all slots easily found so you can change the slots to your own liking.


All times are GMT -5. The time now is 07:31 AM.

vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.