EQInterface Forums

EQInterface Forums (http://www.eqinterface.com/forums/index.php)
-   Released (http://www.eqinterface.com/forums/forumdisplay.php?f=5)
-   -   Nemesis Redux (http://www.eqinterface.com/forums/showthread.php?t=19811)

dunkz 06-13-2014 02:03 PM

Quote:
Originally Posted by fryguy503
Updated (Inventory Window only).

I am glad to see that the work that was done has appeared to keep the UI in the Green post patch. The only issue was an outdated Inventory window which was just patched by Turlo and has been updated.

Next Patch will include a moved and larger/expandable Target Buff Window. Unsure of details yet, but I will figure something out.

Feedback Requested:

Does anyone use the Clicky Window? If no one uses the clicky window I can always re-design and use that as the Target Buff Window. Other options are to adjust the Agro Window and see if that is useable.

I honestly have not looked at the code to even see if it can be in its own window.


Thanks a ton for the update. That removal of the custom animations.xml file was really helpful for patch days.

I do not use the clicky window (the stuff tied to the EQ button I'm assuming you mean). Because it requires the use of the mouse and is fairly tiny I find creating a bank on the hotbar that I can access quickly via the keyboard is way more effective.

Thanks for looking into the buff/debuffs on the target, that is frankly the only thing in this interface that isn't just perfect!

fryguy503 07-16-2014 04:57 PM

Good News Everyone!

No Patch is needed for all new content, The changes that were made have been much more helpful then I ever expected.

With that being said, I will have an update soon with a Target Buff Window that is separate.

It is kind of hacky but does the job for now while I refine it. I have been using it for a few weeks during raids and have had no major issues.

dunkz 07-16-2014 04:58 PM

Looking forward to it!

fryguy503 07-16-2014 05:23 PM

Upload submitted. Keep this thread updated with issues or requests.

fryguy503 11-04-2014 06:30 PM

Upload Submitted - Code not tested in game, but looks like it should work. I no longer play so all code is based on Default posted info.

LadyGrelka 11-14-2014 03:47 PM

First I want to say I really like this UI, it makes organization of my windows easy and give me more visibility to play. :D


One problem I am having it reading the text, I am on a 42' TV and the font is small and hard to see, would it be possible to increase the font size? Changing the resolution does not really make the font bigger, just messes up my window placement.

fryguy503 11-14-2014 09:09 PM

Quote:
Originally Posted by LadyGrelka
First I want to say I really like this UI, it makes organization of my windows easy and give me more visibility to play. :D


One problem I am having it reading the text, I am on a 42' TV and the font is small and hard to see, would it be possible to increase the font size? Changing the resolution does not really make the font bigger, just messes up my window placement.


There is a /font size command, but it will only work on chat windows, most interface elements have hard coded sizes (So they fit into the assigned locations).

Vanne 05-04-2016 08:00 PM

Best EQ UI Evah is still alive!
 
Thank you so much!

fryguy503 05-04-2016 08:24 PM

While the UI hasn't been updated in ages, i believe it is still fully functional.

You are welcome :)

fryguy503 05-20-2016 09:56 PM

Please let me know if there is any issues after the most recent patch.

Feclar 11-21-2016 02:27 PM

How do you get the horizontal extended target window like in screenshot?


All times are GMT -5. The time now is 04:03 AM.

vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.