14 May 03 Patch - UI Changes
Disclaimer: As always, this is a comparision of the new default files to the previous default files. Sizes and locations are specific to those files, and may need to be adjusted to "fit" in your custom files appropriately.
Files Changed with these patches: EQUI.xml EQUI_GroupWindow.xml EQUI_PlayerWindow.xml EQUI_TargetWindow.xml (Click on the File Name link to go to the post detailing the changes to that specific file.) |
IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find: <Include>EQUI_GuildManagementWnd.xml</Include> Then ADD: <Include>EQUI_TipWnd.xml</Include> |
IF you have a custom EQUI_GroupWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find: <Button item = "GW_LFGButton"> Immediately before that, ADD: <Label item ="GW_HPLabel1"> <ScreenID>HPLabel1</ScreenID> <EQType>35</EQType> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>12</Y> </Location> <Size> <CX>60</CX> <CY>12</CY> </Size> <Text>Playername123456</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="GW_HPPercLabel1"> <ScreenID>HPPercLabel1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>64</X> <Y>12</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item ="GW_HPLabel2"> <ScreenID>HPLabel2</ScreenID> <EQType>36</EQType> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>36</Y> </Location> <Size> <CX>60</CX> <CY>12</CY> </Size> <Text>Playername123456</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="GW_HPPercLabel2"> <ScreenID>HPPercLabel2</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>64</X> <Y>36</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item ="GW_HPLabel3"> <ScreenID>HPLabel3</ScreenID> <EQType>37</EQType> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>60</Y> </Location> <Size> <CX>60</CX> <CY>12</CY> </Size> <Text>Playername123456</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="GW_HPPercLabel3"> <ScreenID>HPPercLabel3</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>64</X> <Y>60</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item ="GW_HPLabel4"> <ScreenID>HPLabel4</ScreenID> <EQType>38</EQType> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>84</Y> </Location> <Size> <CX>60</CX> <CY>12</CY> </Size> <Text>Playername123456</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="GW_HPPercLabel4"> <ScreenID>HPPercLabel4</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>64</X> <Y>84</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item ="GW_HPLabel5"> <ScreenID>HPLabel5</ScreenID> <EQType>39</EQType> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>108</Y> </Location> <Size> <CX>60</CX> <CY>12</CY> </Size> <Text>Playername123456</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="GW_HPPercLabel5"> <ScreenID>HPPercLabel5</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>64</X> <Y>108</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> Then Find: <Pieces>GW_PetGauge5</Pieces> After that, ADD: <Pieces>GW_HPLabel1</Pieces> <Pieces>GW_HPPercLabel1</Pieces> <Pieces>GW_HPLabel2</Pieces> <Pieces>GW_HPPercLabel2</Pieces> <Pieces>GW_HPLabel3</Pieces> <Pieces>GW_HPPercLabel3</Pieces> <Pieces>GW_HPLabel4</Pieces> <Pieces>GW_HPPercLabel4</Pieces> <Pieces>GW_HPLabel5</Pieces> <Pieces>GW_HPPercLabel5</Pieces> |
IF you have a custom EQUI_PlayerWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find: <Gauge item = "Pet_HP"> Before that, ADD: <Label item ="Player_HPLabel"> <ScreenID>HPLabel</ScreenID> <EQType>19</EQType> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>29</Y> </Location> <Size> <CX>60</CX> <CY>12</CY> </Size> <Text>Playername123456</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="Player_HPPercLabel"> <ScreenID>HPPerLabel</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>64</X> <Y>29</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> Then Find: <Pieces>Pet_HP</Pieces> After that, ADD: <Pieces>Player_HPLabel</Pieces> <Pieces>Player_HPPercLabel</Pieces> |
IF you have a custom EQUI_TargetWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find: <Screen item = "TargetWindow"> Before that, ADD: <Label item ="Target_HPLabel"> <ScreenID>HPLabel</ScreenID> <EQType>29</EQType> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>12</Y> </Location> <Size> <CX>60</CX> <CY>12</CY> </Size> <Text>Playername123456</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="Target_HPPercLabel"> <ScreenID>HPPercLabel</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>64</X> <Y>12</Y> </Location> <Size> <CX>16</CX> <CY>12</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> Then Find: <Pieces>Target_HP</Pieces> After that, ADD: <Pieces>Target_HPLabel</Pieces> <Pieces>Target_HPPercLabel</Pieces> |
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