Cannot move player names in group
Using this group window:
http://www.eqinterface.com/download....php?s=&id=2839 Problem I am having is I cannot move the player name at all. I have two %s showing; One at the end of the bar, and one in the middle of the bar. if I move: GW_HPLabel - moves the 0 GW_HPPercLabel - moves the % Doesn't move the name at all. It moves the 0 and the % that is on the bar up or down, left or right, which ever way I move it; even though it says in the code that GW_HPLabel = the player name; I have found it doesn't, and instead moves the % that is in the bar. I have found nothing that moves the player names at all. Am I missing something? |
Re: Cannot move player names in group
If you're looking for the EQTypes for the names of the players in your group window, you can find them in the sticky thread with a complete list of all known EQTypes (that's right, they do have their own EQTypes).
Hopefully, that should give you a bit more insight into referencing the EQTypes needed to make your changes. Ameril Dan`nodel Warder, 57th season [ Lanys T`Vyl server ] Bitch at Amiez!! -- in the words of Spleen. |
I see it here:
<Label item ="GW_HPLabel1"> <ScreenID>HPLabel1</ScreenID> <EQType>35</EQType> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>14</Y> </Location> <Size> <CX>60</CX> <CY>12</CY> </Size> <Text>Playername123456</Text> <TextColor> <R>240</R> <G>140</G> <B>200</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> But shows as: 35 = Group Member 1 Health Pecentage So I would change the # from 35 to 30 to correspond: 30 = Group Member 1 Name ? In the bottom it has: <Pieces>GW_HPLabel1</Pieces> <Pieces>GW_HPPercLabel1</Pieces> <Pieces>GW_HPLabel2</Pieces> <Pieces>GW_HPPercLabel2</Pieces> <Pieces>GW_HPLabel3</Pieces> <Pieces>GW_HPPercLabel3</Pieces> <Pieces>GW_HPLabel4</Pieces> <Pieces>GW_HPPercLabel4</Pieces> <Pieces>GW_HPLabel5</Pieces> <Pieces>GW_HPPercLabel5</Pieces> If I did that change wouldn't completely disrupt this to represent the 0%s from the patch prior? As those were included to show 100 then % for the new group bars earlier; what I am asking if I changed the eqtype to Names instead of % wouldn't it mess it up ? |
Re: Cannot move player names in group
That's not what I'm saying at all. You still need the EQType 35 to show the number for the percentage of that character's remaining HP...you need another, seperate reference to add in the Player's Name (with EQType 30), as well.
Remember, you need to reference everything that you want displayed, and locations, etc. I'm not telling you to replace anything, I'm telling you to add the new references, with the proper EQTypes, plus the other definitions needed (location, size, font size, etc.) EDIT: Also keep in mind that the EQType 35 is for "GW_HPLabel1", which is the number that labels the remaining HP percentage on the first group member in the window (whoever is assigned to be targetted with F2, for example). Ameril Dan`nodel Warder, 57th season [ Lanys T`Vyl server ] Bitch at Amiez!! -- in the words of Spleen. |
I PMed the person who made this, no answer yet, hope they get back to me; thanks Aramil
Looking in default I don't even see: 30 = Group Member 1 Name 31 = Group Member 2 Name 32 = Group Member 3 Name 33 = Group Member 4 Name 34 = Group Member 5 Name I guess they weren't meant to be moved. |
The text is attached to the HP gauge, EQTypes 11-15.
Code:
Just alter the TextOffset values (the Y one wasn't there to begin with but you can add it in) to adjust the location of the text (in relation to the Location tags). You may also need to add and adjust the GaugeOffset tags as well. (The GaugeOffset tags weren't there in the original file either. I have no idea what their default values are.) |
text is attached to the HP gauge
weird I don't see eqtype 30-34... I'll mess with it and see where it goes. Quote:
Not showing on the custom: Quote:
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... read... it... again...
Quote:
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ok I'll try it out.. sorry. :(
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Sorry for being cross with you. :o
Yes, those tags weren't included in the original file because they weren't needed to put the names where the author wanted them. Since you're moving them it may be necessary to add those tags to get what YOU want. :) |
Quote:
I tried this on all of them for GW_Gauge1-GW_Gauge5; added TextOffsetY with number being -1 where the location of the gauge is at. Even changed the color of the name text. It worked for GW_Gauge1, but it made the other player names invisible. |
Re: Cannot move player names in group
Heh, not a problem at all.
Like you took a stab at, and Deathbane illustrated, no, in the default files, they don't reference the nametags. It's not specifically that they weren't meant to be moved and edited (as they did leave us with the EQTypes to satisfy that option), but merely that the default group window is designed in such a method that the nametags appear in the "proper" spot without any referencing. Thanks to Deathbane for his help, though. He explained it much better than I ever could have. I've said it before...I'm awful at trying to explain things. I'm more of a visual teacher, than anything else. Probably because I learn in the same method. Have a person show me how to do something, let me do it with their supervision once, and I'll have it. /shrug Anyways, glad to be of help. I think I'm more pleasantly surprised at the fact that I remotely sounded as if I knew what the devil I was talking about...I did, I just tend to sound the opposite, most of the time. Ameril Dan`nodel Warder, 57th season [ Lanys T`Vyl server ] Bitch at Amiez!! -- in the words of Spleen. |
I had the same problem. What I ended up having to do is exactly what Deathbane has said and that is to add the gauge x and y offsets. The labels are EQ Types 11-15 and are attached to the gauge itself. (You can use EQ Types 30-34 however the party memebers names will disappear when you or that other person zones, found that out the hard way). If you have a program like SidlWidl, it helps because you can actually have a visual as to what is happening when you move stuff around as opposed to reloading your skin a million times in game to see what has changed. Here is a link to it.SidlWidl. (Thanks Dolby! /bow) You also need Microsoft .NET framework installed for it to run. (Available from Microsofts website). It makes UI modding only mildy irritating instead of totally frustrating. Hope this helps...
<Gauge item="GW_Gauge1"> <ScreenID>GWGauge1</ScreenID> <Font>3</Font> <TextColor> <R>0</R> <G>135</G> <B>230</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>18</X> <Y>3</Y> </Location> <Size> <CX>145</CX> <CY>36</CY> </Size> <GaugeOffsetY>25</GaugeOffsetY> <TextOffsetY>0</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>240</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>11</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> <TextOffsetX>1</TextOffsetX> <GaugeOffsetX>27</GaugeOffsetX> </Gauge> |
ah okies.. The reason why I wanted to move them is that the first name in group bar is teetering on the edge of the graphic, I tried enlarging the box itself at the bottom screen group, but all that did was elongate the bottom of it, not the top as well; oh well, I tried... Thanks =)
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Where do you want them moved to CV? I could do it for you, but I need to know where you want the names moved to...
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