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-   -   Keiz UI, or something close? (http://www.eqinterface.com/forums/showthread.php?t=17616)

Amedao 02-10-2006 01:10 PM

Complete!
 
1 Attachment(s)
Ok, thanks to all the help from the folks here I have gotten everything that I personally want for now. I plan to continue learning how to do this stuff, and get some more parts of the original Keiz working with the new UI.Many thanks to Tiusson and Danny91643.

I still couldnt get Tiussons buffwindow working for some reason, but by looking at what he had done I was able to get it working on my PC here,uploading a screenshot now, and will get all the files available over the weekend for those that want them.

Thanks again for the help you guys gave me.

Amedao 02-10-2006 09:23 PM

AA count
 
Ok, so I cant be satisfied lol.

I'm trying to get my current AA count diplayed in the the group\player window, I've gotten it there, and it loads with no errors, and its where its supposed to be, however the data isnt there, it just loads a 0 for current aa count??
what am I not doing right to get it to put it there or can you not pull that info up outside of the AA window??

Heres the code, pulled form default AA window file.

Code:
<Label item="AAG_CurrentLabel"> <ScreenID>CurrentLabel</ScreenID> <!--<Font>2</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>56</X> <Y>0</Y> </Location> <Size> <CX>12</CX> <CY>10</CY> </Size> <Text>AA:</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignLeft>true</AlignLeft> </Label> <Label item="AAG_CurrentCount"> <ScreenID>CurrentCount</ScreenID> <!--<Font>2</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>56</X> <Y>0</Y> </Location> <Size> <CX>12</CX> <CY>10</CY> </Size> <Text></Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label>


Edit: I did have to change the name to AAG_ b\c it gave me a duplicate error when I left it the way it was originally, other than that and the locations, I didnt change anything.

Also the <pieces> are there as well at the end... Any ideas? suggestions?


Thanks!

Amedao 02-12-2006 02:49 PM

So far so good...
 
Ok got AA 's to display, now I need to update the bags so that clickies are avail on the side...For those that are interested I will upload the files soon, just want to get it finished first.
Ive also added timers, and XP gauges to the main window, but they are closable(timers in Adv window, XP gauges in target window, target in new window).
When Im done there will be a caster version, and a melee version.

iamthemedic 08-21-2006 07:25 AM

I Like your changes, and if it works with PoR I would LOVE to have it, upload the files already so we can start using!!

Sareanna 09-21-2006 05:26 PM

Can someone update it for TSS would love it then... Thanks in advance...

Philthee 04-11-2007 07:41 PM

If anyone has a working version of Keiz I'd love to have it, I crippled my older version through most everything but TSS killed it.

myxiplx 04-12-2007 02:35 AM

It's not Keiz, but you might want to have a look at my UI. It looks like Keiz and I had similar ideas about how a UI should look (I've even spotted some stuff in Keiz' UI that I've only just added to mine lol).

We've both tried to give a nice clear screen to work with, just gone about it in slightly different ways.

My original UI is probably the closest to Keiz:
Myxiplx's Widescreen UI

But I'd recommend taking a look at the new one, it might look cluttered but it's surprisingly discreet in use:
My new Hybrid Widescreen UI

Even if you just want to take a few components from mine to replace the broken ones in Keiz, feel free.

Myx


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