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-   -   Quick Fix May 11th - Animations (http://www.eqinterface.com/forums/showthread.php?t=16453)

Dolby 05-11-2005 05:10 PM

Quick Fix May 11th - Animations
 
It looks like most of the interfaces that are crashing are because they have custom EQUI_Animation.xml.

The result is you get an error like the following in your uierrors.txt found in your main Everquest Folder. If you dont have this error this fix wont work for you. Also if you have errors other then this you may have other xml that needs updateing. Please post your uierrors.txt in the help forum in a new thread if you still need help.

Code:
XML reference error! Ui2DAnimation[6]:A_AddressBookBtnNormal[565] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_AddressBookBtnPressed[566] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_AddressBookBtnFlyby[567] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_AddressBookBtnPressedFlyby[568] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_AddressBookSyncBtnNormal[569] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_AddressBookSyncBtnPressed[570] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_AddressBookSyncBtnFlyby[571] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_AddressBookSyncBtnPressedFlyby[572] referenced but NEVER declared!


If you have the above error in your uierrors.txt file the following should fix your interface so it atleast loads.

Open the EQUI_Animations.xml (found in your custom interface folder) in your favorite text editor like notepad and scroll to the bottom of the file and find:

Code:
</XML>


Directly above that line add the following code:

Code:
<!-- ADDRESS BOOK BUTTON --> <Ui2DAnimation item = "A_AddressBookBtnNormal"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>60</X> <Y>0</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_AddressBookBtnFlyby"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>86</X> <Y>0</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_AddressBookBtnPressed"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>112</X> <Y>0</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_AddressBookBtnPressedFlyby"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>138</X> <Y>0</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <!-- ADDRESS BOOK SYNC BUTTON --> <Ui2DAnimation item = "A_AddressBookSyncBtnNormal"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>218</X> <Y>152</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_AddressBookSyncBtnFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>218</X> <Y>178</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_AddressBookSyncBtnPressed"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>192</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_AddressBookSyncBtnPressedFlyby"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>218</X> <Y>204</Y> </Location> <Size> <CX>26</CX> <CY>26</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation>


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