General PlayerWindow
My Player Window
It has, so far: PlayerHP - PlayerHPPercent PlayerFatigue - PlayerFatiguePercent PlayerMana - PlayerManaPercent PlayerPetHP (anyone know the EQType for PetHP?) PlayerAAExp - PlayerAAExpPercent PlayerExp - PlayerExpPercent Attack: AttackValue PrimaryWeapon - SecondaryWeapon - WeaponBag (for easier weapon swapping) TargetName TargetHP - TargetHPPercent NOTE: It's quite easy to edit the XML here to change Attack:AttackValue to whatever attribute you pay special attention to. I use attack primarily as a rogue, and use the weapon access for easy swapping in fights. |
This is almost exactly what I've been looking for! :D
Exactly how would I go about changing it so the attack thing was current hp/max hp? And what about taking the three slots and target thing out of there? |
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