EQTypes for adventures
I would love to see the following new types for LDoN adventures:
Progress Gauge - showing kills/collections out of max as a gauge. Progress Label - showing "17 / 51" kills or collections out of max. Elapsed Time Gauge - showing elapsed time as a gauge. Elapsed Time Label - "43 / 90" minutes elapsed in the adventure. It would be nice to have the two gauges, one above the other, so that we can quickly gauge our progress in the adventure. |
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