3D Target Ring Animation file naming
I noticed an error with several animated 3D target rings I have tried out.
The animation actually starts out looking for "animation0.tga" then "animation1.tga" etc . . .
Most I have seen have not used animation0.tga instead will use animation.tga. This causes TEXTURE.TXT to grow fast and slow down the EQ while targeting mobs/npc's/pc's.
You may want to look in your EQ directory and inspect TEXTURE.TXT to see if you have this issue.
Good information, thank you for discovering it and pointing it out. I've stickied it to the top of this forum. :)
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