21 Apr 04 - UI Changes
Disclaimer: As always, this is a comparision of the new default files to the previous default files. Sizes and locations are specific to those files, and may need to be adjusted to "fit" in your custom files appropriately.
Files changed with this patch: EQUI.xml* EQUI_OptionsWindow.xml (Click on the File Name link to go to the post detailing the changes to that specific file.) |
* According to the download, there is a change to the EQUI.xml file, but I've been unable to find it. If anyone discovers an actual change to the file, please PM me, and I'll change this post accordingly.
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IF you have a custom EQUI_OptionsWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find: <!-- Load a new UI skin --> Immediately before that line, ADD: <!-- Allow/prevent the game from making your character stand when you press forward --> <Button item = "OGP_AllowAutoStandCheckbox"> <ScreenID>OGP_AllowAutoStandCheckbox</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>295</Y> </Location> <Size> <CX>150</CX> <CY>20</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>true</Style_Checkbox> <Text>Allow Auto-stand</Text> <TooltipReference>Toggle whether moving forward automatically makes your character stand up if sitting.</TooltipReference> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> Find: <!-- Load a new UI skin --> <Button item = "OGP_LoadSkinButton"> <ScreenID>OGP_LoadSkinButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>305</Y> </Location> CHANGE: <Location> <X>10</X> <Y>305</Y> </Location> TO: <Location> <X>10</X> <Y>325</Y> </Location> Find: <Pieces>OGP_AllowAutoDuckCheckbox</Pieces> Immediately after that line, ADD: <Pieces>OGP_AllowAutoStandCheckbox</Pieces> |
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