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Desideratus 09-19-2006 09:21 AM

New World Updated
 
My "minimum necessary changes" UI, NewWorld, has been refreshed for the release of The Serpent's Spine. As usual, the windows hold close to the new default style, adding in only the functionality I like ... and all the pieces are independent, and replace only their equivalent default windows, so you can use only what you like and ignore the rest with, I hope, no problems.

No full screenshots yet as I was foolish and forgot to take them prior to the beta server being locked for the release :o , however if you've downloaded NewWorld before you'll have a pretty good idea of what to expect (the player window is the only one with a significant change to it really), and if you haven't then the old version screenies (in the Complete Sets, Minimalist section of Downloads) should give you a feel for the UI.

Go here to download the new NewWorld interface.

Desideratus 09-20-2006 12:36 PM

Oops, target indicator file was the wrong one - corrected now

- and the player window was wrong, at some point AFTER I'd tested my functionality, they changed the combat state icon from a static animation to a button ... to allow a hover tooltip, I guess.

So that's 2 fixes applied - no doubt there needs to be at least one more - let me know

- apologies to early adopters


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