Why does this not show the button?
1 Attachment(s)
I do not know what I done wrong... instead of a button for the barbarian character selection, I get no button and text. So I will post what I changed or added, and I hope someone could find my folly. Also will be included is the only graphics I tried to test, that didn't show up.
EQCLIENT.INI: UISkin=<your directory of the skin for Character selection> EQUI_Animations.xml: ... <TextureInfo item = "barbbtn.tga"> <Size> <X>96</X> <Y>120</Y> </Size> </TextureInfo> ... <Ui2DAnimation item = "BTN_Barbarian_UP"> <Cycle>true</Cycle> <Frames> <Texture>barbbtn.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>96</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "BTN_Barbarian_FB"> <Cycle>true</Cycle> <Frames> <Texture>barbbtn.tga</Texture> <Location> <X>0</X> <Y>24</Y> </Location> <Size> <CX>96</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "BTN_Barbarian_DN"> <Cycle>true</Cycle> <Frames> <Texture>barbbtn.tga</Texture> <Location> <X>0</X> <Y>48</Y> </Location> <Size> <CX>96</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "BTN_Barbarian_FBP"> <Cycle>true</Cycle> <Frames> <Texture>barbbtn.tga</Texture> <Location> <X>0</X> <Y>72</Y> </Location> <Size> <CX>96</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "BTN_Barbarian_DS"> <Cycle>true</Cycle> <Frames> <Texture>barbbtn.tga</Texture> <Location> <X>0</X> <Y>96</Y> </Location> <Size> <CX>96</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> ... EQUI_CharacterCreate.xml: <Button item = "CC0_Race0_Button"> <ScreenID>CC0_Race0_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>45</Y> </Location> <Size> <CX>96</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <Style_Checkbox>true</Style_Checkbox> <RadioGroup>CC0_Race_Radios</RadioGroup> <Text>Barbarian</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> <Alpha>255</Alpha> </TextColor> <ButtonDrawTemplate> <Normal>BTN_Barbarian_UP</Normal> <Pressed>BTN_Barbarian_DN</Pressed> <Flyby>BTN_Barbarian_FB</Flyby> <Disabled>BTN_Barbarian_DS</Disabled> <PressedFlyby>BTN_Barbarian_FBP</PressedFlyby> </ButtonDrawTemplate> </Button> Now this was to put a Barbarian Button on Character select, but it doesn't... Someone try to find what I did wrong. Here is the TGA File I made |
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