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-   -   Killer Spellbook (http://www.eqinterface.com/forums/showthread.php?t=4631)

Nae'Blis 12-06-2002 04:56 PM

Killer Spellbook
 
Sadly, Im fairly certain this cannot be done, but it would
be of a HUGE benefit for us who have to buff people and then
have to sit and remem spells....

IF it IS possible, I envision something like the marriage of the
10 slot vertical hotkey side by side with the inventory slots....

BUT it would be:

Mem'd Spell 1 | Book 1
Mem'd Spell 2 | Book 2
Mem'd Spell 3 | Book 3
Mem'd Spell 4 | Book 4
Mem'd Spell 5 | Book 5
Mem'd Spell 6 | Book 6

On through 10.

However, another option *if hard coded against joining windows*

Is to make the entire spellbook one vertical row with the keys
to switch 'rows' from 'AC/HP' buffs, to 'Resist Buffs' to 'Undead' etc.

| *1* *2* |
| |
| Spell 1 |
| |
| |
| Spell 2 |


Obviously, instead of the names the spell gems would be there.
A Spellbook geared for Buffs would be highly valuable IMHO.

Oh yea :) hehe the *1* and *2* are the forward and backward
for cycling the rows of spells.

Let me know if it *can* or *cannot* be done please. I think this
would make a Shaman's day as well as a Cleric.

smeeder1979 12-09-2002 04:51 PM

Hell yeah that would rock , as a shaman i am constantly swappin spells in and out.

xndor 12-09-2002 05:31 PM

i dont think this can be done

Nae'Blis 12-10-2002 03:25 PM

Which part?

A) The Buffbar/Spellbook

or

B) The one line Spellbook?

xabrian 12-10-2002 04:28 PM

Spell Book
 
I don't think the multiple spell books can be done. Best thing to do would to just sort your spell book into those categories and remember which pages are what.

Asmyr 12-10-2002 05:39 PM

spells
 
This is something I wanted a long time ago. I submitted a request to verant about this already also. What i was wanting was definable spellbook tabs, like bookmarks in a real book.

Until they implement this, I have done what I think is the next best thing. Sort your spells into categories like many people have done. Leave gaps in pages if u cant figure out category names that encompass exact multiples of 8 spells. Then make hotkeys named for each spell category that jump to the corresponding page. It also helps to make a separate hotkey page for your spellbook bookmarks.


example:
"Heals" /book 1
"Buffs/Rezzes" /book 2
"Cure/Resists" /book 3
"Battle" /book 4
"Damage" /book 5
"Mob Control" /book 6
"Utility" /book 7


I always hated swapping spells around every time i hit a new spell lvl with characters. So now whenever I make a new character, I define these bookmarks ahead of time. I look at the spell list for that class, and figure out how many different "lines" of spells it has. (i.e., 1 regular nuke, 1 undead nuke, 1 summoned nuke, etc.) and figure out the categories i will use, how many spells it will have in it, how many pages it will take up, what order to place the categories so they make sense, etc. If you do this correctly the 1st time, you will never have to reorder your spellbook to accommodate new spells. Hope im explaining this clearly enough... Im rereading it and it makes sense to me, but then again I already know what Im talking about. Hope this helps.

Asmyr

Asmyr 12-11-2002 01:15 AM

heres the text worksheet i compiled for my cleric's spellbook bookmarks

"HEAL"(8 slots) PAGE 1
7 quick heal/big heal/HoT/ch/grp heal/small grp heal/grp ch
healing ds debuff

"BUFF/REZ"(8 slots) PAGE 2
3 hp-ac buff/self hp-ac buff/grp hp-ac buff
ac buff
symbol
2 revive/xp rez
spell haste buff

"CURE/RESIST"(9 slots) PAGE 3
5 endure/resists
4 cure poison/disease/blindness/curse

"BATTLE"(7 slots) PAGE 4
yaulp
dispell
blind
atone(ae mem blur)
divine intervention
2 divine auras

"DAMAGE"(8 slots) PAGE 5
5 nuke/undead nuke/summoned nuke/pb ae quake/ae rain(word)
undead dot
summon pet
reverse ds(iron maiden) debuff

"MOB CONTROL"(8 slots) PAGE 6
2 stun/ae stun
2 stun dd/ae stun dd
root
3 fear/undead fear/ae fear

"UTILITY "(15 slots) PAGE 7+8
2 bind/gate
3 summon food/drink/hammer/halo of light
3 ivu/grp ivu/imprvd ivu
lull
true north
invigor
sanctuary(undead sentinel)
imbue sapp
2 sense the dead/sense summoned

xndor 12-14-2002 03:08 PM

yeah do that but when ptu ur spells in the bakc of the book
liek all the spells u dont want in the VERY back so that way when ur higher u jsut have to open the book in trhe end you wont have to swap cuz all the ol;d oen are alredy there


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