4 February 03 - UI Changes
Wheee, lots of changes this time through. Here we go:
IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and: ADD: <Include>EQUI_BigBankWnd.xml</Include> <Include>EQUI_JournalNPCWnd.xml</Include> <Include>EQUI_JournalTextWnd.xml</Include> <Include>EQUI_JournalCatWnd.xml</Include> <Include>EQUI_BodyTintWnd.xml</Include> (Ignore BigBankWnd and BodyTintWnd additions if you already added them as part of the fix for the patch 28 Jan 03) ============================================== IF you have a custom EQUI_Animations.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and: Using the Search or Find Function of your text editor, Find: <!-- Inventory Animations --> Then ADD: <Ui2DAnimation item = "A_InvCharm"> <Frames> <Texture>window_pieces04.tga</Texture> <Location> <X>180</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>38</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> ============================================== IF you have a custom EQUI_CharacterCreate.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and: Using the Search or Find function of your text editor, FIND: <Button item = "CC0_Race13_Button"> <ScreenID>CC0_Race13_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>357</Y> </Location> <Size> <CX>96</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <Style_Checkbox>true</Style_Checkbox> <RadioGroup>CC0_Race_Radios</RadioGroup> <Text>Wood Elf</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> Then ADD: <Button item = "CC0_Race14_Button"> <ScreenID>CC0_Race14_Button</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>381</Y> </Location> <Size> <CX>96</CX> <CY>24</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <Style_Checkbox>true</Style_Checkbox> <RadioGroup>CC0_Race_Radios</RadioGroup> <Text>Froglok</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> Next FIND: <Pieces>CC0_Race13_Button</Pieces> Then ADD: <Pieces>CC0_Race14_Button</Pieces> ============================================== IF you have a custom EQUI_FacePick.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and: Using the Search or Find function of your text editor, Find: <Text>WODE</Text> CHANGE that to read: <Text>WOAD</Text> ============================================== IF you have a custom EQUI_NoteWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and: Using the Search or Find function of your text editor, Find: <STMLbox item = "NW_NoteDisplay"> <ScreenID>Note</ScreenID> <DrawTemplate>WDT_Inner</DrawTemplate> <RelativePosition>true</RelativePosition> <Style_VScroll>false</Style_VScroll> <Style_Border>false</Style_Border> <Style_Transparent>true</Style_Transparent> <!--<Font>3</Font>--> <TextColor> <R>0</R> <G>0</G> <B>0</B> </TextColor> <Location> <X>55</X> <Y>73</Y> </Location> <Size> <CX>265</CX> <CY>180</CY> <CY>255</CY> </Size> <Text>Test text</Text> </STMLbox> CHANGE: <Y>73</Y> To: <Y>83</Y> CHANGE: <CX>265</CX> <CY>180</CY> To: <CX>285</CX> <CY>255</CY> Then FIND: <StaticAnimation item = "NW_BG1"> <ScreenID>BG1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Animation>A_NoteBG01</Animation> </StaticAnimation> CHANGE: <CX>256</CX> <CY>256</CY> To: <CX>266</CX> <CY>310</CY> Next, Find: <StaticAnimation item = "NW_BG2"> <ScreenID>BG2</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>256</X> <Y>0</Y> </Location> <Size> <CX>128</CX> <CY>256</CY> </Size> <Animation>A_NoteBG02</Animation> </StaticAnimation> CHANGE: <X>256</X> To: <X>266</X> Then CHANGE: <CX>128</CX> <CY>256</CY> To: <CX>138</CX> <CY>310</CY> Then FIND: <StaticAnimation item = "NW_BG3"> <ScreenID>BG3</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>256</Y> </Location> <Size> <CX>256</CX> <CY>128</CY> </Size> <Animation>A_NoteBG03</Animation> </StaticAnimation> CHANGE: <Y>256</Y> To: <Y>310</Y> Then CHANGE: <CX>256</CX> <CY>128</CY> To: <CX>266</CX> <CY>182</CY> Next FIND: <StaticAnimation item = "NW_BG4"> <ScreenID>BG4</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>256</X> <Y>256</Y> </Location> <Size> <CX>128</CX> <CY>128</CY> </Size> <Animation>A_NoteBG04</Animation> </StaticAnimation> CHANGE: <X>256</X> <Y>256</Y> To: <X>266</X> <Y>310</Y> Then CHANGE: <CX>128</CX> <CY>128</CY> To: <CX>138</CX> <CY>182</CY> Next FIND: <Button item = "NW_DoneButton"> <ScreenID>DoneButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <AutoStretch>true</AutoStretch> <LeftAnchorOffset>234</LeftAnchorOffset> CHANGE: <LeftAnchorOffset>234</LeftAnchorOffset> To: <LeftAnchorOffset>214</LeftAnchorOffset> Then FIND: <Screen item = "NoteWindow"> <!--<ScreenID/>--> <!--<Font>3</Font>--> <RelativePosition>false</RelativePosition> <Location> <X>100</X> <Y>80</Y> </Location> <Size> <CX>384</CX> <CY>354</CY><CX>404</CX> <CY>444</CY> CHANGE: <CX>384</CX> <CY>354</CY> To: <CX>404</CX> <CY>444</CY> ============================================= Please note, there are more changes to the window_pieces04.tga graphic file, including (but not limited to) the addition of the new charm slot icon Files Added to the Default Folder in this patch: EQUI_JournalCatWnd.xml EQUI_JournalTextWnd.xml EQUI_JournalNPCWnd.xml EQUI_BigBankWnd.xml |
All times are GMT -5. The time now is 06:11 AM. |
vBulletin Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.