Need Help with my UI please!
1 Attachment(s)
For some reason I cant get my UI to show up correctly. This is my first attempt at creating my own from scratch and so far I really like what I am seeing. I think I have all the alpha channels set correctly so I cant figure out why there is still a border around my player window. I took a screenshot of what I did in Photoshop 6 and what it looks like in game. Thanks for your help in advance.
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Look like your background tint
Put you code up, I'll look at it.
Nodent |
You need to change
<Style_Transparent>false</Style_Transparent> to <Style_Transparent>true</Style_Transparent> at the end of the file under <Screen item=""> Enok |
yet another problem
I got the other part to work.....but now my group window wont work.....the gauges wont show up and the graphic doesnt display properly (it is supposed to be taller) if someone could take a look at the code and let me know how to fix it I would much appreciate it.
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oh and here is the xml code
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <!--| - - - - - - - - - - - - - - - - - - - - - - - - - - - :--> <!--| Generated by SIDL Fiddle Mon Mar 24 17:12:13 PST 2003--> <!--| - - - - - - - - - - - - - - - - - - - - - - - - - - - :--> <Button item="GW_DisbandButton"> <ScreenID>DisbandButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>146</X> <Y>150</Y> </Location> <Size> <CX>62</CX> <CY>13</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Click to disband your target from the group</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>A_SmallBtnNormal</Normal> <Pressed>A_SmallBtnPressed</Pressed> <Flyby>A_SmallBtnFlyby</Flyby> <Disabled>A_SmallBtnDisabled</Disabled> <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <Text>Disband</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> </Button> <Button item="GW_InviteButton"> <ScreenID>InviteButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>150</Y> </Location> <Size> <CX>62</CX> <CY>13</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Select a player and click to invite into the group</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Invite</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_SmallBtnNormal</Normal> <Pressed>A_SmallBtnPressed</Pressed> <Flyby>A_SmallBtnFlyby</Flyby> <Disabled>A_SmallBtnDisabled</Disabled> <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <Text>Invite</Text> </Button> <Button item="GW_FollowButton"> <ScreenID>FollowButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>46</X> <Y>150</Y> </Location> <Size> <CX>62</CX> <CY>13</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Accept an invitation to group</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <Text>Follow</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_BtnNormal</Normal> <Pressed>A_BtnPressed</Pressed> <Flyby>A_BtnFlyby</Flyby> <Disabled>A_BtnDisabled</Disabled> <PressedFlyby>A_BtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <Text>Invite</Text> </Button> <Button item="GW_DeclineButton"> <ScreenID>DeclineButton</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>146</X> <Y>150</Y> </Location> <Size> <CX>62</CX> <CY>13</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Refuse an invtitation to group</TooltipReference> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/>--> <ButtonDrawTemplate> <Normal>A_SmallBtnNormal</Normal> <Pressed>A_SmallBtnPressed</Pressed> <Flyby>A_SmallBtnFlyby</Flyby> <Disabled>A_SmallBtnDisabled</Disabled> <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> <Text>Decline</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> </Button> <Gauge item="GW_Gauge1"> <ScreenID>Gauge1</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>73</X> <Y>14</Y> </Location> <Size> <CX>108</CX> <CY>24</CY> </Size> <TextOffsetX>8</TextOffsetX> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>11</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_PetGauge1"> <ScreenID>PetGauge1</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>77</X> <Y>36</Y> </Location> <Size> <CX>108</CX> <CY>2</CY> </Size> <TextOffsetY>-50</TextOffsetY> <GaugeOffsetY>-2</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>17</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <!--<Lines>A_GaugeLines</Lines>--> <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_Gauge2"> <ScreenID>Gauge2</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>73</X> <Y>38</Y> </Location> <Size> <CX>108</CX> <CY>24</CY> </Size> <TextOffsetX>8</TextOffsetX> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>12</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_PetGauge2"> <ScreenID>PetGauge2</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>77</X> <Y>60</Y> </Location> <Size> <CX>108</CX> <CY>2</CY> </Size> <TextOffsetY>-50</TextOffsetY> <GaugeOffsetY>-2</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>18</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <!--<Lines>A_GaugeLines</Lines>--> <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_Gauge3"> <ScreenID>Gauge3</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>73</X> <Y>62</Y> </Location> <Size> <CX>108</CX> <CY>24</CY> </Size> <TextOffsetX>8</TextOffsetX> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>13</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_PetGauge3"> <ScreenID>PetGauge3</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>77</X> <Y>84</Y> </Location> <Size> <CX>108</CX> <CY>2</CY> </Size> <TextOffsetY>-50</TextOffsetY> <GaugeOffsetY>-2</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>19</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <!--<Lines>A_GaugeLines</Lines>--> <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_Gauge4"> <ScreenID>Gauge4</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>73</X> <Y>86</Y> </Location> <Size> <CX>108</CX> <CY>24</CY> </Size> <TextOffsetX>8</TextOffsetX> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>14</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_PetGauge4"> <ScreenID>PetGauge4</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>77</X> <Y>108</Y> </Location> <Size> <CX>108</CX> <CY>2</CY> </Size> <TextOffsetY>-50</TextOffsetY> <GaugeOffsetY>-2</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>20</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <!--<Lines>A_GaugeLines</Lines>--> <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_Gauge5"> <ScreenID>Gauge5</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>73</X> <Y>110</Y> </Location> <Size> <CX>108</CX> <CY>24</CY> </Size> <TextOffsetX>8</TextOffsetX> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>15</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> <EndCapRight>A_GaugeEndCapRight</EndCapRight> </GaugeDrawTemplate> </Gauge> <Gauge item="GW_PetGauge5"> <ScreenID>PetGauge5</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>77</X> <Y>132</Y> </Location> <Size> <CX>108</CX> <CY>2</CY> </Size> <TextOffsetY>-50</TextOffsetY> <GaugeOffsetY>-2</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>51</R> <G>192</G> <B>51</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>21</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <!--<Lines>A_GaugeLines</Lines>--> <!--<LinesFill>A_GaugeLinesFill</LinesFill>--> <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>--> </GaugeDrawTemplate> </Gauge> <Button item="GW_LFGButton"> <ScreenID>LFGButton</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>116</X> <Y>145</Y> </Location> <Size> <CX>23</CX> <CY>23</CY> </Size> <Style_Checkbox>false</Style_Checkbox> <TooltipReference>Open LFG Window</TooltipReference> <ButtonDrawTemplate> <Normal>A_LFGBtnNormal</Normal> <Pressed>A_LFGBtnPressed</Pressed> <Flyby>A_LFGBtnFlyby</Flyby> <Disabled>A_LFGBtnNormal</Disabled> <PressedFlyby>A_LFGBtnPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Screen item="GroupWindow"> <ScreenID /> <RelativePosition>false</RelativePosition> <Location> <X>516</X> <Y>78</Y> </Location> <Size> <CX>254</CX> <CY>180</CY> </Size> <AutoStretch>false</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <BottomAnchorToTop>true</BottomAnchorToTop> <RightAnchorToLeft>true</RightAnchorToLeft> <TopAnchorOffset>0</TopAnchorOffset> <BottomAnchorOffset>0</BottomAnchorOffset> <LeftAnchorOffset>0</LeftAnchorOffset> <RightAnchorOffset>0</RightAnchorOffset> <Text>Group</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <Style_Border>false</Style_Border> <TooltipReference>This is the party window.</TooltipReference> <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Sizable>false</Style_Sizable> <Pieces>GW_InviteButton</Pieces> <Pieces>GW_DisbandButton</Pieces> <Pieces>GW_FollowButton</Pieces> <Pieces>GW_DeclineButton</Pieces> <Pieces>GW_Gauge1</Pieces> <Pieces>GW_Gauge2</Pieces> <Pieces>GW_Gauge3</Pieces> <Pieces>GW_Gauge4</Pieces> <Pieces>GW_Gauge5</Pieces> <Pieces>GW_PetGauge1</Pieces> <Pieces>GW_PetGauge2</Pieces> <Pieces>GW_PetGauge3</Pieces> <Pieces>GW_PetGauge4</Pieces> <Pieces>GW_PetGauge5</Pieces> <Pieces>GW_LFGButton</Pieces> <Pieces>group</Pieces> </Screen> <TextureInfo item="group.tga"> <Size> <CX>254</CX> <CY>180</CY> </Size> </TextureInfo> <StaticAnimation item="group"> <ScreenID>group</ScreenID> <Font>3</Font> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>254</CX> <CY>180</CY> </Size> <AutoStretch>false</AutoStretch> <TopAnchorToTop>true</TopAnchorToTop> <LeftAnchorToLeft>true</LeftAnchorToLeft> <BottomAnchorToTop>true</BottomAnchorToTop> <RightAnchorToLeft>true</RightAnchorToLeft> <TopAnchorOffset>0</TopAnchorOffset> <BottomAnchorOffset>0</BottomAnchorOffset> <LeftAnchorOffset>0</LeftAnchorOffset> <RightAnchorOffset>0</RightAnchorOffset> <AutoDraw>true</AutoDraw> <Animation>Main_Group</Animation> </StaticAnimation> <Ui2DAnimation item="Main_Group"> <Cycle>true</Cycle> <Grid>false</Grid> <Vertical>false</Vertical> <CellWidth>0</CellWidth> <CellHeight>0</CellHeight> <Frames> <Texture>group.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>254</CX> <CY>180</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> </XML> |
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