Since Firecaster is no long around, I've been trying to learn enuff to modify for my own tastes. First off before I even started modifying this I have been getting a UI Error not sure where to look for specifics. I started this process changing one tiny detail at a time and reloading the UI. After some extensive reading there really isn't much around for "formatting" help, the EQtype/ScreenID post doesn't give an example of proper usage, so im just gonna post the whole file and humbly ask for whats wrong here ....
Code:
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!--< Player Name Frame >-->
<Label item="Player_NameLabel">
<ScreenID>NameLabel</ScreenID>
<EQType>1</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>-2</Y>
</Location>
<Size>
<CX>150</CX>
<CY>12</CY>
</Size>
<Text>Player123456</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Player_SurnameLabel">
<ScreenID>SurnameLabel</ScreenID>
<EQType>73</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>9</Y>
</Location>
<Size>
<CX>150</CX>
<CY>12</CY>
</Size>
<Text>Player123456</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Player_Level">
<ScreenID>PlayerLevel</ScreenID>
<EQType>2</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>85</X>
<Y>-2</Y>
</Location>
<Size>
<CX>20</CX>
<CY>12</CY>
</Size>
<Text>99</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Player_Class">
<ScreenID>PlayerClass</ScreenID>
<EQType>3</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>-2</Y>
</Location>
<Size>
<CX>100</CX>
<CY>12</CY>
</Size>
<Text>ClassNameHere</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Player_Diety">
<ScreenID>DietyLabel</ScreenID>
<EQType>4</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>9</Y>
</Location>
<Size>
<CX>150</CX>
<CY>12</CY>
</Size>
<Text>DietyNameHere</Text>
<TextColor>
<R>240</R>
<G>240</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Screen item="Player_NameFrame">
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>165</CX>
<CY>26</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Player_NameLabel</Pieces>
<Pieces>Player_SurnameLabel</Pieces>
<Pieces>Player_Level</Pieces>
<Pieces>Player_Class</Pieces>
<Pieces>Player_Diety</Pieces>
</Screen>
<!--< End Player Name Frame >-->
<!--< Player Stats Frame >-->
<Label item="Player_AC">
<ScreenID>PlayerAC</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>12</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>AC</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ACNumber">
<ScreenID>ACNumber</ScreenID>
<EQType>22</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>8</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ATK">
<ScreenID>AttackLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>46</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>ATK</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ATKNumber">
<ScreenID>AttackNumberLabel</ScreenID>
<EQType>23</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>44</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_StatDivA">
<ScreenID>StatDivA</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>74</X>
<Y>2</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>|</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_StatDivB">
<ScreenID>StatDivB</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>74</X>
<Y>11</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>|</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_STR">
<ScreenID>STRLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>STR</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_STRNumber">
<ScreenID>STRNumberLabel</ScreenID>
<EQType>5</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>79</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_STA">
<ScreenID>STALabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>106</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>STA</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_STANumber">
<ScreenID>STANumberLabel</ScreenID>
<EQType>6</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>106</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_DEX">
<ScreenID>DEXLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>133</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>DEX</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_DEXNumber">
<ScreenID>DEXNumberLabel</ScreenID>
<EQType>7</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>133</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_AGI">
<ScreenID>AGILabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>160</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>AGI</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_AGINumber">
<ScreenID>AGINumberLabel</ScreenID>
<EQType>8</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>160</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_WIS">
<ScreenID>WISLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>187</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>WIS</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_WISNumber">
<ScreenID>WISNumberLabel</ScreenID>
<EQType>9</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>187</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_INT">
<ScreenID>INTLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>214</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>INT</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_INTNumber">
<ScreenID>INTNumberLabel</ScreenID>
<EQType>10</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>214</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_CHA">
<ScreenID>CHALabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>242</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>CHA</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_CHANumber">
<ScreenID>CHANumberLabel</ScreenID>
<EQType>11</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>242</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_StatDivC">
<ScreenID>StatDivC</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>269</X>
<Y>2</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>|</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_StatDivD">
<ScreenID>StatDivD</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>269</X>
<Y>11</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>|</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_POI">
<ScreenID>P***abel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>274</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>POI</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_POINumber">
<ScreenID>POINumberLabel</ScreenID>
<EQType>12</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>274</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_DIS">
<ScreenID>DISLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>299</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>DIS</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_DISNumber">
<ScreenID>DISNumberLabel</ScreenID>
<EQType>13</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>299</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_FIR">
<ScreenID>FIRLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>324</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>FIR</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_FIRNumber">
<ScreenID>FIRNumberLabel</ScreenID>
<EQType>14</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>324</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_CLD">
<ScreenID>CLDLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>349</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>CLD</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_CLDNumber">
<ScreenID>CLDNumberLabel</ScreenID>
<EQType>15</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>349</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_MAG">
<ScreenID>MAGLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>374</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>MAG</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_MAGNumber">
<ScreenID>MAGNumberLabel</ScreenID>
<EQType>16</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>374</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_COR">
<ScreenID>CORLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>404</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>COR</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_CORNumber">
<ScreenID>CORNumberLabel</ScreenID>
<EQType>136</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>404</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_StatDivE">
<ScreenID>StatDivE</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>428</X>
<Y>2</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>|</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_StatDivF">
<ScreenID>StatDivF</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>428</X>
<Y>11</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>|</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_Weight">
<ScreenID>WeightLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>437</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>WEIGHT</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_CurrentWeight">
<ScreenID>Weight</ScreenID>
<EQType>24</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>433</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_WeightDiv">
<ScreenID>WeightDiv</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>455</X>
<Y>11</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_MaxWeight">
<ScreenID>MaxWeight</ScreenID>
<EQType>25</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>462</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_StatDivG">
<ScreenID>StatDivG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>486</X>
<Y>2</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>|</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_StatDivH">
<ScreenID>StatDivH</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>486</X>
<Y>11</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>|</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_AAbilitylabel">
<ScreenID>BankedAAs</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>491</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>AA</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_AACount">
<ScreenID>AACount</ScreenID>
<EQType>71</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>491</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_AADiv">
<ScreenID>AADiv</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>514</X>
<Y>11</Y>
</Location>
<Size>
<CX>10</CX>
<CY>12</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>255</R>
<G>0</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_AAPercentage">
<ScreenID>AAPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>516</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>% to AAs</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_AAPerc">
<ScreenID>AAPerc</ScreenID>
<EQType>72</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>528</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_GrpLdr">
<ScreenID>GroupLeaderLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>586</X>
<Y>2</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>GL</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_GrpLdrCount">
<ScreenID>GrpLdrCount</ScreenID>
<!--<EQType></EQType>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>589</X>
<Y>11</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Screen item="Player_StatsFrame">
<RelativePosition>true</RelativePosition>
<Location>
<X>164</X>
<Y>0</Y>
</Location>
<Size>
<CX>611</CX>
<CY>26</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Player_AC</Pieces>
<Pieces>Player_ACNumber</Pieces>
<Pieces>Player_ATK</Pieces>
<Pieces>Player_ATKNumber</Pieces>
<Pieces>Player_StatDivA</Pieces>
<Pieces>Player_StatDivB</Pieces>
<Pieces>Player_STR</Pieces>
<Pieces>Player_STRNumber</Pieces>
<Pieces>Player_STA</Pieces>
<Pieces>Player_STANumber</Pieces>
<Pieces>Player_DEX</Pieces>
<Pieces>Player_DEXNumber</Pieces>
<Pieces>Player_AGI</Pieces>
<Pieces>Player_AGINumber</Pieces>
<Pieces>Player_WIS</Pieces>
<Pieces>Player_WISNumber</Pieces>
<Pieces>Player_INT</Pieces>
<Pieces>Player_INTNumber</Pieces>
<Pieces>Player_CHA</Pieces>
<Pieces>Player_CHANumber</Pieces>
<Pieces>Player_StatDivC</Pieces>
<Pieces>Player_StatDivD</Pieces>
<Pieces>Player_POI</Pieces>
<Pieces>Player_POINumber</Pieces>
<Pieces>Player_DIS</Pieces>
<Pieces>Player_DISNumber</Pieces>
<Pieces>Player_FIR</Pieces>
<Pieces>Player_FIRNumber</Pieces>
<Pieces>Player_CLD</Pieces>
<Pieces>Player_CLDNumber</Pieces>
<Pieces>Player_MAG</Pieces>
<Pieces>Player_MAGNumber</Pieces>
<Pieces>Player_COR</Pieces>
<Pieces>Player_CORNumber</Pieces>
<Pieces>Player_StatDivE</Pieces>
<Pieces>Player_StatDivF</Pieces>
<Pieces>Player_Weight</Pieces>
<Pieces>Player_CurrentWeight</Pieces>
<Pieces>Player_WeightDiv</Pieces>
<Pieces>Player_MaxWeight</Pieces>
<Pieces>Player_StatDivG</Pieces>
<Pieces>Player_StatDivH</Pieces>
<Pieces>Player_AAbilitylabel</Pieces>
<Pieces>Player_AACount</Pieces>
<Pieces>Player_AADiv</Pieces>
<Pieces>Player_AAPercentage</Pieces>
<Pieces>Player_AAPerc</Pieces>
<Pieces>Player_GrpLdr</Pieces>
<Pieces>Player_GrpLdrCount</Pieces>
</Screen>
<!--< End Player Stats Frame >-->
<!--< Player Bars Frame >-->
<Label item="Player_F1HP">
<ScreenID>PlayerF1HP</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>8</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>HP</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_HP">
<ScreenID>PlayerHP</ScreenID>
<!--<Font>2</Font>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>15</X>
<Y>9</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<TextOffsetX>-75</TextOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_HPLabel">
<ScreenID>HPLabel</ScreenID>
<EQType>19</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>127</X>
<Y>8</Y>
</Location>
<Size>
<CX>31</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<Font>2</Font>
</Label>
<Label item="Player_HPPercLabel">
<ScreenID>HPPerLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>148</X>
<Y>8</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<Font>2</Font>
</Label>
<Gauge item="Pet_HP">
<ScreenID>PetHP</ScreenID>
<!--<Font>2</Font>-->
<TextColor>
<R>0</R>
<G>220</G>
<B>0</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>15</Y>
</Location>
<Size>
<CX>106</CX>
<CY>5</CY>
</Size>
<TextOffsetY>-50</TextOffsetY>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>51</R>
<G>225</G>
<B>51</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>16</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<LinesFill>A_GaugeLinesFill</LinesFill>
<!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>-->
<!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_CurrentHP">
<ScreenID>PlayerCurrentHP</ScreenID>
<EQType>17</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>34</X>
<Y>-3</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>99999</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_HPDivider">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>73</X>
<Y>-3</Y>
</Location>
<Size>
<CX>8</CX>
<CY>12</CY>
</Size>
<Text>l</Text>
<TextColor>
<R>255</R>
<G>2</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_MaxHP">
<EQType>18</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>82</X>
<Y>-3</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>99999</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_F1Mana">
<ScreenID>PlayerF1Mana</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>170</X>
<Y>8</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>M</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_Mana">
<ScreenID>PlayerMana</ScreenID>
<!--<Font>2</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>182</X>
<Y>9</Y>
</Location>
<Size>
<CX>108</CX>
<CY>10</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>0</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>2</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_ManaLabel">
<ScreenID>ManaLabel</ScreenID>
<EQType>20</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>292</X>
<Y>8</Y>
</Location>
<Size>
<CX>31</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
<Alpha>255</Alpha>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ManaPercLabel">
<ScreenID>ManPercLabel</ScreenID>
<Font>2</Font>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Location>
<X>312</X>
<Y>8</Y>
</Location>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_CurrentMANA">
<ScreenID>PlayerMANANumberLabel</ScreenID>
<EQType>124</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>193</X>
<Y>-3</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>99999</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_MANADivider">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>238</X>
<Y>-3</Y>
</Location>
<Size>
<CX>8</CX>
<CY>12</CY>
</Size>
<Text>l</Text>
<TextColor>
<R>255</R>
<G>2</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_MaxMANA">
<EQType>125</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>247</X>
<Y>-3</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>99999</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_F1Endurance">
<ScreenID>PlayerF1Endurance</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>377</X>
<Y>-3</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>E</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_Fatigue">
<ScreenID>PlayerFatigue</ScreenID>
<!--<Font>2</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>375</X>
<Y>9</Y>
</Location>
<Size>
<CX>108</CX>
<CY>10</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>3</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_FatigueLabel">
<ScreenID>FatigueLabel</ScreenID>
<EQType>21</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>447</X>
<Y>-3</Y>
</Location>
<Size>
<CX>31</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
<Alpha>255</Alpha>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_FatiguePercLabel">
<ScreenID>FatiguePercLabel</ScreenID>
<Font>2</Font>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<Location>
<X>470</X>
<Y>-3</Y>
</Location>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_CurrentENDR">
<ScreenID>PlayerENDRNumberLabel</ScreenID>
<EQType>126</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>389</X>
<Y>8</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>99999</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ENDRDivider">
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>429</X>
<Y>8</Y>
</Location>
<Size>
<CX>8</CX>
<CY>12</CY>
</Size>
<Text>l</Text>
<TextColor>
<R>255</R>
<G>2</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_MaxENDR">
<EQType>127</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>441</X>
<Y>8</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>99999</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_Exp">
<ScreenID>PlayerExpLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>497</X>
<Y>-3</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>XP</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_ExpGauge">
<ScreenID>ExpGauge</ScreenID>
<!--<Font>2</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>495</X>
<Y>9</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>255</R>
<G>0</G>
<B>120</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>4</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_ExpLabel">
<ScreenID>ExpLabel</ScreenID>
<EQType>26</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>565</X>
<Y>-3</Y>
</Location>
<Size>
<CX>31</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_ExpPercLabel">
<ScreenID>ExpPercLabel</ScreenID>
<Font>2</Font>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Location>
<X>585</X>
<Y>-3</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
</Label>
<Label item="Player_AA">
<ScreenID>PlayerAALabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>617</X>
<Y>-3</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>AA</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_AAGauge">
<ScreenID>AAGauge</ScreenID>
<!--<Font>2</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>615</X>
<Y>9</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>255</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>255</R>
<G>0</G>
<B>120</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>5</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_AALabel">
<ScreenID>AALabel</ScreenID>
<EQType>27</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>667</X>
<Y>-3</Y>
</Location>
<Size>
<CX>31</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_AAPercLabel">
<ScreenID>AAPercLabel</ScreenID>
<Font>2</Font>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Location>
<X>689</X>
<Y>-3</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
</Label>
<Label item="Player_GL">
<ScreenID>PlayerGLLabel</ScreenID>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>737</X>
<Y>-3</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>GL</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_GLGauge">
<ScreenID>GLGauge</ScreenID>
<!--<Font>2</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>735</X>
<Y>9</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>0</G>
<B>120</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>255</G>
<B>255</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>23</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_GLLabel">
<ScreenID>GLLabel</ScreenID>
<EQType>130</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>800</X>
<Y>-3</Y>
</Location>
<Size>
<CX>31</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_GLPercLabel">
<ScreenID>GLPercLabel</ScreenID>
<Font>2</Font>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Location>
<X>819</X>
<Y>-3</Y>
</Location>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
</Label>
<Screen item="Player_BarsFrame">
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>25</Y>
</Location>
<Size>
<CX>860</CX>
<CY>23</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Player_F1HP</Pieces>
<Pieces>Player_HP</Pieces>
<Pieces>Player_HPLabel</Pieces>
<Pieces>Player_HPPercLabel</Pieces>
<Pieces>Pet_HP</Pieces>
<Pieces>Player_CurrentHP</Pieces>
<Pieces>Player_HPDivider</Pieces>
<Pieces>Player_MaxHP</Pieces>
<Pieces>Player_F1Mana</Pieces>
<Pieces>Player_Mana</Pieces>
<Pieces>Player_ManaLabel</Pieces>
<Pieces>Player_ManaPercLabel</Pieces>
<Pieces>Player_CurrentMANA</Pieces>
<Pieces>Player_MANADivider</Pieces>
<Pieces>Player_MaxMANA</Pieces>
<Pieces>Player_F1Endurance</Pieces>
<Pieces>Player_Fatigue</Pieces>
<Pieces>Player_FatigueLabel</Pieces>
<Pieces>Player_FatiguePercLabel</Pieces>
<Pieces>Player_CurrentENDR</Pieces>
<Pieces>Player_ENDRDivider</Pieces>
<Pieces>Player_MaxENDR</Pieces>
<Pieces>Player_Exp</Pieces>
<Pieces>Player_ExpGauge</Pieces>
<Pieces>Player_ExpLabel</Pieces>
<Pieces>Player_ExpPercLabel</Pieces>
<Pieces>Player_AA</Pieces>
<Pieces>Player_AAGauge</Pieces>
<Pieces>Player_AALabel</Pieces>
<Pieces>Player_AAPercLabel</Pieces>
<Pieces>Player_GL</Pieces>
<Pieces>Player_GLGauge</Pieces>
<Pieces>Player_GLLabel</Pieces>
<Pieces>Player_GLPercLabel</Pieces>
</Screen>
<!--< End Player Bars Frame >-->
<!--< Actions Frame >-->
<Ui2DAnimation item="A_PWCSInCombat">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>200</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PWCSDebuff">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>200</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PWCSTimer">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>200</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PWCSStanding">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>200</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PWCSRegen">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>200</X>
<Y>160</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Label item="Player_CastingSpellName">
<EQType>134</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>0</Y>
</Location>
<Size>
<CX>175</CX>
<CY>12</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_CastingGauge">
<ScreenID>CastingGauge</ScreenID>
<EQType>7</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>12</Y>
</Location>
<Size>
<CX>116</CX>
<CY>10</CY>
</Size>
<!--<Font>2</Font> -->
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>255</R>
<G>0</G>
<B>255</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_CombatTimerLabel">
<ScreenID>Player_CombatTimerLabel</ScreenID>
<EQType>137</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>152</X>
<Y>0</Y>
</Location>
<Size>
<CX>50</CX>
<CY>12</CY>
</Size>
<Text>00:00</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
<AlignLeft>true</AlignLeft>
</Label>
<Gauge item="Player_CombatTimer">
<ScreenID>Player_CombatTimer</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>152</X>
<Y>12</Y>
</Location>
<Size>
<CX>108</CX>
<CY>12</CY>
</Size>
<!--<Font>2</Font>-->
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<FillTint>
<R>169</R>
<G>169</G>
<B>169</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>29</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Button item="PW_CombatStateAnim">
<ScreenID>PW_CombatStateAnim</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>187</X>
<Y>1</Y>
</Location>
<Size>
<CX>20</CX>
<CY>20</CY>
</Size>
<Style_Transparent>true</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<DecalOffset>
<X>0</X>
<Y>0</Y>
</DecalOffset>
<DecalSize>
<CX>20</CX>
<CY>20</CY>
</DecalSize>
</Button>
<Screen item="Player_ActionFrame">
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>48</Y>
</Location>
<Size>
<CX>211</CX>
<CY>26</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Player_CastingSpellName</Pieces>
<Pieces>Player_CastingGauge</Pieces>
<Pieces>Player_CombatTimerLabel</Pieces>
<Pieces>Player_CombatTimer</Pieces>
<Pieces>PW_CombatStateAnim</Pieces>
</Screen>
<!--< End Actions Frame >-->
<!--< Tribute Frame >-->
<Label item="Player_PersonalTribRowLabel">
<RelativePosition>true</RelativePosition>
<Location>
<X>2</X>
<Y>8</Y>
</Location>
<Size>
<CX>30</CX>
<CY>12</CY>
</Size>
<Text>P</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_TribTimerNumber">
<EQType>116</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>12</X>
<Y>8</Y>
</Location>
<Size>
<CX>30</CX>
<CY>12</CY>
</Size>
<Text>00:00</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_TribCostNumber">
<EQType>119</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>8</Y>
</Location>
<Size>
<CX>35</CX>
<CY>12</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_TribCurrentNumber">
<EQType>117</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>8</Y>
</Location>
<Size>
<CX>35</CX>
<CY>12</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_GuildTribRowLabel">
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>8</Y>
</Location>
<Size>
<CX>30</CX>
<CY>12</CY>
</Size>
<Text>G</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_GuildTribTimerNumber">
<EQType>121</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>135</X>
<Y>8</Y>
</Location>
<Size>
<CX>30</CX>
<CY>12</CY>
</Size>
<Text>00:00</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_GuildTribCostNumber">
<EQType>123</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>177</X>
<Y>8</Y>
</Location>
<Size>
<CX>35</CX>
<CY>12</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="Player_GuildTribCurrentNumber">
<EQType>122</EQType>
<RelativePosition>true</RelativePosition>
<Location>
<X>197</X>
<Y>8</Y>
</Location>
<Size>
<CX>35</CX>
<CY>12</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Font>2</Font>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Screen item="Player_TributeFrame">
<RelativePosition>true</RelativePosition>
<Location>
<X>262</X>
<Y>48</Y>
</Location>
<Size>
<CX>235</CX>
<CY>24</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Player_PersonalTribRowLabel</Pieces>
<Pieces>Player_TribTimerNumber</Pieces>
<Pieces>Player_TribCostNumber</Pieces>
<Pieces>Player_TribCurrentNumber</Pieces>
<Pieces>Player_GuildTribRowLabel</Pieces>
<Pieces>Player_GuildTribTimerNumber</Pieces>
<Pieces>Player_GuildTribCostNumber</Pieces>
<Pieces>Player_GuildTribCurrentNumber</Pieces>
</Screen>
<!--< End Tribute Frame>-->
<Screen item="PlayerWindow">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>0</Y>
</Location>
<Size>
<CX>875</CX>
<CY>80</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Player_StatsFrame</Pieces>
<Pieces>Player_BarsFrame</Pieces>
<Pieces>Player_ActionFrame</Pieces>
<Pieces>Player_TributeFrame</Pieces>
<Pieces>Player_NameFrame</Pieces>
</Screen>
</XML>
Q: Is <ScreenID>DISNumberLabel</ScreenID> proper or
<ScreenID>DISNumber</ScreenID> or
<ScreenID>DISEASE</ScreenID>
when displaying the actual value?