For EQUI_Templates.xml copy and paste the following right at the end just before "</XML>":
Code:
<ButtonDrawTemplate item="BDT_PanLeft">
<Normal>A_PanLeftButtonNormal</Normal>
<Pressed>A_PanLeftButtonPressed</Pressed>
<Flyby>A_PanLeftButtonFlyby</Flyby>
<Disabled>A_PanLeftButtonNormal</Disabled>
<PressedFlyby>A_PanLeftButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_PanRight">
<Normal>A_PanRightButtonNormal</Normal>
<Pressed>A_PanRightButtonPressed</Pressed>
<Flyby>A_PanRightButtonFlyby</Flyby>
<Disabled>A_PanRightButtonNormal</Disabled>
<PressedFlyby>A_PanRightButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_PanUp">
<Normal>A_PanUpButtonNormal</Normal>
<Pressed>A_PanUpButtonPressed</Pressed>
<Flyby>A_PanUpButtonFlyby</Flyby>
<Disabled>A_PanUpButtonNormal</Disabled>
<PressedFlyby>A_PanUpButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_PanDown">
<Normal>A_PanDownButtonNormal</Normal>
<Pressed>A_PanDownButtonPressed</Pressed>
<Flyby>A_PanDownButtonFlyby</Flyby>
<Disabled>A_PanDownButtonNormal</Disabled>
<PressedFlyby>A_PanDownButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_RotateLeft">
<Normal>A_RotateLeftButtonNormal</Normal>
<Pressed>A_RotateLeftButtonPressed</Pressed>
<Flyby>A_RotateLeftButtonFlyby</Flyby>
<Disabled>A_RotateLeftButtonNormal</Disabled>
<PressedFlyby>A_RotateLeftButtonPressed</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_RotateRight">
<Normal>A_RotateRightButtonNormal</Normal>
<Pressed>A_RotateRightButtonPressed</Pressed>
<Flyby>A_RotateRightButtonFlyby</Flyby>
<Disabled>A_RotateRightButtonNormal</Disabled>
<PressedFlyby>A_RotateRightButtonPressed</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_RotateUp">
<Normal>A_RotateUpButtonNormal</Normal>
<Pressed>A_RotateUpButtonPressed</Pressed>
<Flyby>A_RotateUpButtonFlyby</Flyby>
<Disabled>A_RotateUpButtonNormal</Disabled>
<PressedFlyby>A_RotateUpButtonPressed</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_RotateDown">
<Normal>A_RotateDownButtonNormal</Normal>
<Pressed>A_RotateDownButtonPressed</Pressed>
<Flyby>A_RotateDownButtonFlyby</Flyby>
<Disabled>A_RotateDownButtonNormal</Disabled>
<PressedFlyby>A_RotateDownButtonPressed</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_ZoomIn">
<Normal>A_ZoomInButtonNormal</Normal>
<Pressed>A_ZoomInButtonPressed</Pressed>
<Flyby>A_ZoomInButtonFlyby</Flyby>
<Disabled>A_ZoomInButtonNormal</Disabled>
<PressedFlyby>A_ZoomInButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<ButtonDrawTemplate item="BDT_ZoomOut">
<Normal>A_ZoomOutButtonNormal</Normal>
<Pressed>A_ZoomOutButtonPressed</Pressed>
<Flyby>A_ZoomOutButtonFlyby</Flyby>
<Disabled>A_ZoomOutButtonNormal</Disabled>
<PressedFlyby>A_ZoomOutButtonPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
Hope this helps. This along with Cudya's change and moving MapViewWnd to another directory allowed me to load my AYAHoTV51 again.