A Ghoul
Join Date: Nov 2002
Posts: 13
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I had a similar problem with some buttons.
The coin buttons in the inventory window had a double wide line on the sides. They were using a texture that was square. switching them to a rectangular texture fixed them.
I think what may be happening in your case is the default gauge background texture (A_GaugeBackground) is 100 wide x 10 tall in size. When you define a gauge that is much taller than this, EQ stretches the default texture to fit. Once you get to a certain size, the border is going to be stretched as well.
To fix this, you can create new gauge textures (located in window_pieces01.tga) and redefine it in the EQUI_Animations.xml file.
These are the textures that define the gauges:
A_GaugeFill
A_GaugeLines
A_GaugeLinesFill
A_GaugeEndCapLeft
A_GaugeEndCapRight
You may also want create a new separate set of gauge textures for your group window, and leave the default gauge its original size.
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