A Gray Wolf
Join Date: Jan 2003
Posts: 6
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OK now we're getting somewhere! UIerrors seems quite useful - when I run loadskin, here's what I get inside that file:
UIErrorLog created at Tue Nov 19 17:29:34 2019
[Tue Nov 19 17:29:34 2019] Warning: file EQUI.xml not found in directory UIFiles\drakah_intg_krome\. Attempting to use file from Default skin.
[Tue Nov 19 17:29:34 2019] Warning: file SIDL.xml not found in directory UIFiles\drakah_intg_krome\. Attempting to use file from Default skin.
[Tue Nov 19 17:29:34 2019] Warning: file EQUI_DragItems.xml not found in directory UIFiles\drakah_intg_krome\. Attempting to use file from Default skin.
[Tue Nov 19 17:29:34 2019] Warning: file EQUI_SpellIcons.xml not found in directory UIFiles\drakah_intg_krome\. Attempting to use file from Default skin.
[Tue Nov 19 17:29:34 2019] Warning: file EQUI_CharacterCreate.xml not found in directory UIFiles\drakah_intg_krome\. Attempting to use file from Default skin.
...~130 more errors like this
After which comes:
XML reference error! ButtonDrawTemplate[8]:BDT_ButtonStation[45] referenced but NEVER declared!
XML reference error! ButtonDrawTemplate[8]:BDT_InvigorateAgent[46] referenced but NEVER declared!
XML reference error! ButtonDrawTemplate[8]:BDT_UpconvertCommon[47] referenced but NEVER declared!
XML reference error! WindowDrawTemplate[13]:WDT_InnerWhite[40] referenced but NEVER declared!
[Tue Nov 19 17:29:36 2019] Error validating symbol table.
[Tue Nov 19 17:29:37 2019] Error loading skin: loading default skin instead.
I spot checked a few files referenced in these error messages in the zip file I've downloaded from your site - like 'EQUI_SpellIcons.xml' - and these are in fact not in that zip file, but then, i looked and found they're no in the old install in my live folder which worked just fine, so guessing this is a red herring and the real problem is that symbol table issue.
FWIW, I'm DLing version 8.5 updated 11-3-19.
Also, just talked to a guildie who said it's working fine for him, so I'm doing a full file check to see if it's an EQ issue, which seems likeliest at this point.
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