Thread: Help w/ UI mods
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Old 10-11-2002, 10:52 AM   #2
grottel
Grimling Code Editor
 
Join Date: Sep 2002
Server: Xev
Posts: 507
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easiest way to identify them is to put each file in its own mod folder.

Load a mod, note any errors, then load the default.
repeat until you've checked each of the files (check all even you find an error in one).

if you set up all the folders, you only need to enter game once to identify the bad file(s).

I use testa, testb, testc etc... for the mod folder named when testing a problem like this.
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