Quote:
Originally posted by Jorac1
well, there has to be some code somewhere that tells the xml file what buff icon to display, otherwise, how would the game know to reach in and use the "Focus of the Seventh" icon when someone casts it on you? if there wasnt a path somewhere, then it would simply pick the very first buff icon everytime, wouldnt it?
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That's not handled by XML.
It's handled by client code. That code is not end-user modifiable. Heck, we can't even see it... it's already compiled.
We can change the graphics files, but not the client code.