Quote:
Originally Posted by Deathbane27
(Also, little question. Right now the mod includes an altered EQUI_Animations.xml, and I'd like to avoid that if possible. The only alteration is for the buff icon background. I tried integrating the stuff into the buff window file but I could never get it to work: it always just used whatever was in the Animations file even if I told the buffs to use a different background. Any way to do this without altering any core XML files that might need updating?)
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One way to do this is to create a new xml file called something like EQUI_Deathbane.xml and have your custom graphic definitions in there. Then, if you look in the EQUI.xml file, near the beginning you'll see a bunch of <Include> lines for each of the other xml files. Just add an <Include> line for EQUI_Deathbane.xml. The format of the line should be very obvious. A number of custom UI's use this method. If you want a specifice example of one,
Lothay 2.5 uses this method.