Quote:
Originally Posted by Vitaee
One way to do this is to create a new xml file called something like EQUI_Deathbane.xml and have your custom graphic definitions in there. Then, if you look in the EQUI.xml file, near the beginning you'll see a bunch of <Include> lines for each of the other xml files. Just add an <Include> line for EQUI_Deathbane.xml. The format of the line should be very obvious. A number of custom UI's use this method. If you want a specifice example of one, Lothay 2.5 uses this method.
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So basically I'd have to move the altered "core" file from EQUI_animations to EQUI. :P I think I'm better off leaving it, that way if there's an update you just lose some graphics instead of losing access to the new window.
I considered moving the XP/AA to the bottom, but for two reasons I left them.
1- Although it's pretty close, if I moved the bars you'd have to look at a different point on the screen to check HP than I'm used to.
2- Too lazy to move everything. :P
Attaching files.