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Old 10-02-2008, 01:34 PM   #2
Greymantle
A Snow Griffin
 
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Join Date: Sep 2002
Server: The Rathe
Posts: 59
Default New From Test

*** UI ***

* Broke up the player window and target window name "boxes" info 5 separate pieces
* SIDL UI objects that inherit from StaticScreenPiece (StaticAnimation, StaticTintedBlendAnimation, StaticText, StaticFrame, and StaticHeader) should now recognize the anchor (top, bottom, left, right) tags
* Fixed a bug causing only 23 of 24 player effects and 84 of 85 NPC effects in the target window.

* Fixed an issue that caused the target window to sometimes not update unless you re-targeted.
* New style windows (like Voice Chat) can now persist their states. Some XML info below.
* In the file EQUI_TopLevelScreens.xml there are now the below XML elements.
* Inside the xml element "screens" you can put any number of initial settings all which will be taken together to specify the initial properties of the window listed in this file. This stuff only works for windows utilizing our new UI system (windows listed within the top level screens xml file.)

<TopLevelWindowList item="GameScreens">
<Screens>
<ScreenName>MMTW_MerchantWnd</ScreenName>
<InitialSettings>visibility</InitialSettings>

<InitialSettings>position</InitialSettings>

<InitialSettings>...</InitialSettings

...
</Screens>

</TopLevelWindowList>

The initial settings can be any of the following:

<!-- The following settings can be set as an attribute to of each window to turn it on
during initialization of the window.

item="none"
item="position"
item-"size"
item-"font"
item="alpha"
item="color"
item="visibility"
item="firsttimevis"
item="minmaxstate"
item="allbutvis"
item="allbutfirstvis"
item="allbutvis_and_firstvis"
item-"all"

-->
*** Misc ***

* Players that are not group leaders will no longer appear with a green name in the raid window.
* Inspecting items that you do not meet the required level of will once again show up as red to indicate you will not gain benefits from equipping the item.

* Added chat channel "The Void" for SoD zones.
* Fixed a bug causing Target Group Buff to not function with certain spells.
* Fixed a bug that caused your health to drop when fear type spells concluded.

*** Changed Files ***

* EQUI_TopLevelScreens.xml

* SIDL.xml

* EQUI_PlayerWindow.xml
* EQUI_TargetWindow.xml
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