Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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EQUI_Animations.xml
IF you have a custom EQUI_Animations.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<TextureInfo item = "dragitem29.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
Immediately below that line, INSERT:
Code:
<TextureInfo item = "dragitem30.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item = "dragitem31.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item = "dragitem32.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item = "dragitem33.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
--
Find:
Code:
<Frames>
<Texture>dragitem29.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
Immediately below that line, INSERT:
Code:
<Frames>
<Texture>dragitem30.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem31.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem32.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem33.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
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