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Old 09-13-2004, 10:58 PM   #6
Dolby
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Join Date: Jul 2002
Server: Veeshan
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Default EQUI_BuffWindow.xml

IF you have a custom EQUI_BuffWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:

Find:
Code:
<Screen item = "BuffWindow">

Immediately above that line, INSERT:
This code box scrolls! Make sure that you select all the hidden code.
Code:
<Button item = "BW_Buff15_Button"> <ScreenID>Buff15</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <Button item = "BW_Buff16_Button"> <ScreenID>Buff16</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <Button item = "BW_Buff17_Button"> <ScreenID>Buff17</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <Button item = "BW_Buff18_Button"> <ScreenID>Buff18</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button> <Button item = "BW_Buff19_Button"> <ScreenID>Buff19</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>3</Y> </Location> <Size> <CX>44</CX> <CY>44</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/> --> <Style_Checkbox>false</Style_Checkbox> <!--<RadioGroup/> --> <ButtonDrawTemplate> <Normal>BlueIconBackground</Normal> <NormalDecal>BuffIcons</NormalDecal> </ButtonDrawTemplate> <!-- <SoundPressed/> <SoundUp/> <SoundFlyby/> --> <DecalOffset> <X>2</X> <Y>2</Y> </DecalOffset> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> </Button>


Find:
Code:
<Pieces>BW_Buff14_Button</Pieces>

Immediately below that line, INSERT:
Code:
<Pieces>BW_Buff15_Button</Pieces> <Pieces>BW_Buff16_Button</Pieces> <Pieces>BW_Buff17_Button</Pieces> <Pieces>BW_Buff18_Button</Pieces> <Pieces>BW_Buff19_Button</Pieces>
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