Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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IF you have a custom EQUI_SelectorWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
<Button item = "SELW_PetInfoToggleButton">
<ScreenID>SELW_PetInfoToggleButton</ScreenID>
CHANGE:
<Button item = "SELW_PetInfoToggleButton">
<ScreenID>SELW_PetInfoToggleButton</ScreenID>
TO:
<Button item = "SELW_CombatSkillsToggleButton">
<ScreenID>SELW_CombatSkillsToggleButton</ScreenID>
Find (the now):
<Button item = "SELW_CombatSkillsToggleButton">
<ScreenID>SELW_CombatSkillsToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>180</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
Immediately after that last line, ADD:
<TooltipReference>Combat Abilities</TooltipReference>
<ButtonDrawTemplate>
<Normal>A_CombatSkillBtnNormal</Normal>
<Pressed>A_CombatSkillBtnPressed</Pressed>
<Flyby>A_CombatSkillBtnFlyby</Flyby>
<Disabled>A_CombatSkillBtnDisabled</Disabled>
<PressedFlyby>A_CombatSkillBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "SELW_PetInfoToggleButton">
<ScreenID>SELW_PetInfoToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>210</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Style_Checkbox>true</Style_Checkbox>
Find:
<Button item = "SELW_BuffToggleButton">
<ScreenID>SELW_BuffToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>210</X>
<Y>0</Y>
</Location>
CHANGE:
<Location>
<X>210</X>
<Y>0</Y>
</Location>
TO:
<Location>
<X>240</X>
<Y>0</Y>
</Location>
Find:
<Button item = "SELW_SDBuffToggleButton">
<ScreenID>SELW_SDBuffToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>240</X>
<Y>0</Y>
</Location>
CHANGE:
<Location>
<X>240</X>
<Y>0</Y>
</Location>
TO:
<Location>
<X>270</X>
<Y>0</Y>
</Location>
Find:
<Button item = "SELW_GuildToggleButton">
<ScreenID>SELW_GuildToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>270</X>
<Y>0</Y>
</Location>
CHANGE:
<Location>
<X>270</X>
<Y>0</Y>
</Location>
TO:
<Location>
<X>300</X>
<Y>0</Y>
</Location>
Find:
<Button item = "SELW_MapToggleButton">
<ScreenID>SELW_MapToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>300</X>
<Y>0</Y>
</Location>
CHANGE:
<Location>
<X>300</X>
<Y>0</Y>
</Location>
TO:
<Location>
<X>330</X>
<Y>0</Y>
</Location>
Find:
<Button item = "SELW_StoryToggleButton">
<ScreenID>SELW_StoryToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>330</X>
<Y>0</Y>
</Location>
CHANGE:
<Location>
<X>330</X>
<Y>0</Y>
</Location>
To:
<Location>
<X>360</X>
<Y>0</Y>
</Location>
Find:
<Button item = "SELW_JournalToggleButton">
<ScreenID>SELW_JournalToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>360</X>
<Y>0</Y>
</Location>
CHANGE:
<Location>
<X>360</X>
<Y>0</Y>
</Location>
TO:
<Location>
<X>390</X>
<Y>0</Y>
</Location>
Find:
<Button item = "SELW_HelpToggleButton">
<ScreenID>SELW_HelpToggleButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>390</X>
<Y>0</Y>
</Location>
CHANGE:
<Location>
<X>390</X>
<Y>0</Y>
</Location>
TO:
<Location>
<X>420</X>
<Y>0</Y>
</Location>
Find:
<Screen item = "SelectorWindow">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>135</X>
<Y>0</Y>
</Location>
<Size>
<CX>426</CX>
<CY>50</CY>
</Size>
CHANGE:
<Size>
<CX>426</CX>
<CY>50</CY>
</Size>
TO:
<Size>
<CX>456</CX>
<CY>50</CY>
</Size>
Find:
<Pieces>SELW_CastSpellToggleButton</Pieces>
Immediately after that line, ADD:
<Pieces>SELW_CombatSkillsToggleButton</Pieces>
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