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Old 03-02-2022, 01:02 PM   #3
Leigo
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Join Date: May 2014
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Quote:
Originally Posted by razzy
According a dev on Discord, you can fix it. I am working on mine atm. Right now I'm having an issue aligning the buff name onto blue buff bar.

Here's what he said:

The changes that need to be made will depend on how the custom UI is setup, but essentially, it used to define each buff slot as BW_Buff[#]_Button where [#] is 0-41. Now it uses a template "BW_Player_Buff_Template" which is called from inside a TileLayoutBox.

Basically, you should be able to just delete the old Buttons listed above, and replace it with the template+tilelayoutbox and leave the rest of the code alone (the part that displays the names).
You may need to adjust the sizing / offset location of the decal (buff icon) inside the template



It doesn't look promising..
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