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Old 10-30-2005, 12:16 AM   #5
Kryscha
A Fire Beetle
 
Join Date: Jul 2002
Posts: 2
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I think I figured this out. The new mouse doesn't actually see m to use the defined textures in EQ_Animations any more. It uses the .cur files. In the 'new' default directory, there are four or five .cur files, one for normal, drag, etc. Copy these into your custom folder, and the new mouse pointer should be working.
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