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Old 09-03-2008, 11:09 PM   #11
TGirl
A Gray Wolf
 
Join Date: May 2003
Posts: 8
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Quote:
Originally Posted by Rementhebard
Savok provided a fix for vert here - http://forums.theconcerthall.net/viewtopic.php?t=3583

Forin speaking for Tallie:

For those using Vert, if the fix above doesn't work, there were four pieces found missing after I applied Savok's fix. Specifically:

Code:
XML reference error! Ui2DAnimation[6]:A_book1[886] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_book2[887] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_book3[888] referenced but NEVER declared! XML reference error! Ui2DAnimation[6]:A_book4[889] referenced but NEVER declared!


Annoying that - they changed the spellbook. So, the fix is:

Insert the following into the EQUI_Animations file:

Code:
<!-- Incorporated A_Book# references as fix --> <Ui2DAnimation item="A_book1"> <Cycle>true</Cycle> <Frames> <Texture>blue_book1.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_book2"> <Cycle>true</Cycle> <Frames> <Texture>blue_book2.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>256</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_book3"> <Cycle>true</Cycle> <Frames> <Texture>blue_book3.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>126</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_book4"> <Cycle>true</Cycle> <Frames> <Texture>blue_book4.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>256</CX> <CY>126</CY> </Size> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- End Incorporation of A_Book# references -->


After the declaration:

Code:
<Ui2DAnimation item="A_SpellBookSlot"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>130</X> <Y>170</Y> </Location> <Size> <CX>48</CX> <CY>48</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation>


and before the line:

Code:
<Ui2DAnimation item="A_LeftArrowBtnNormal">


That fixed Tallie - she doesn't have the new buttons and gets the old familiar "your UI is not loading correctly, you should switch to default" message (i.e. you don't have you nifty new features), but the core of it works just like before.

Hope that helps!

Good luck!
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