Code:
<TextureInfo item="Achievement_Titlebar.tga">
<Size>
<CX>128</CX>
<CY>128</CY>
</Size>
</TextureInfo>
<TextureInfo item="EQ_expansion_logos.tga">
<Size>
<CX>512</CX>
<CY>512</CY>
</Size>
</TextureInfo>
<TextureInfo item="achievement_subcat_logos.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="A_LockBtn">
<Cycle>true</Cycle>
<Frames>
<Texture>Achievement_Titlebar.tga</Texture>
<Location>
<X>48</X>
<Y>64</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_UnlockBtn">
<Cycle>true</Cycle>
<Frames>
<Texture>Achievement_Titlebar.tga</Texture>
<Location>
<X>88</X>
<Y>64</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_EQ">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_EQHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>32</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_EQSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>64</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ROK">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>96</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ROKHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>128</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ROKSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>160</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOV">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>192</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOVHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>224</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOVSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>256</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOL">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>288</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOLHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>320</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOLSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>352</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_POP">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>384</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_POPHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>416</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_POPSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>448</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LOY">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LOYHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>32</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LOYSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>64</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LDON">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>96</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LDONHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>128</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LDONSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>160</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GOD">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>192</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GODHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>224</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GODSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>256</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_OOW">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>288</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_OOWHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>320</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_OOWSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>352</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_DON">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>384</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_DONHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>416</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_DONSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>128</X>
<Y>448</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_DOD">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_DODHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>32</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_DODSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>64</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_POR">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>96</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PORHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>128</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PORSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>160</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TSS">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>192</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TSSHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>224</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TSSSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>256</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TBS">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>288</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TBSHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>320</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TBSSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>352</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOF">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>384</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOFHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>416</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOFSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>256</X>
<Y>448</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SOD">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>384</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SODHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>384</X>
<Y>32</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SODSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>384</X>
<Y>64</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_UND">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>384</X>
<Y>96</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_UNDHover">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>384</X>
<Y>128</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_UNDSelected">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>384</X>
<Y>160</Y>
</Location>
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ProgressionSub">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ProgressionSubHover">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>20</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ProgressionSubSelected">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>40</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_QuestsSub">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>60</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_QuestsSubHover">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>80</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_QuestsSubSelected">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
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<Y>100</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RaidsSub">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>120</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RaidsSubHover">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>140</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RaidsSubSelected">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>160</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GeneralSub">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>180</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GeneralSubHover">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>200</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GeneralSubSelected">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>0</X>
<Y>220</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TradeskillsSub">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>120</X>
<Y>0</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TradeskillsSubHover">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>120</X>
<Y>20</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TradeskillsSubSelected">
<Frames>
<Texture>achievement_subcat_logos.tga</Texture>
<Location>
<X>120</X>
<Y>40</Y>
</Location>
<Size>
<CX>120</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TreeExpand">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>0</X>
<Y>480</Y>
</Location>
<Size>
<CX>20</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TreeCollapse">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>32</X>
<Y>480</Y>
</Location>
<Size>
<CX>20</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SmallBlank">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Achievement_WindowTitleLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>Achievement_Titlebar.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>34</CX>
<CY>63</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Achievement_WindowTitleMiddle">
<Cycle>true</Cycle>
<Frames>
<Texture>Achievement_Titlebar.tga</Texture>
<Location>
<X>42</X>
<Y>0</Y>
</Location>
<Size>
<CX>1</CX>
<CY>63</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Achievement_WindowTitleRight">
<Cycle>true</Cycle>
<Frames>
<Texture>Achievement_Titlebar.tga</Texture>
<Location>
<X>96</X>
<Y>0</Y>
</Location>
<Size>
<CX>32</CX>
<CY>63</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CheckBoxNormalTransparent">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>96</X>
<Y>490</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CheckBoxPressedTransparent">
<Frames>
<Texture>EQ_expansion_logos.tga</Texture>
<Location>
<X>64</X>
<Y>490</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>