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Old 07-28-2009, 10:14 PM   #10
Halelen
Lord Doljonijiarnimorinar
 
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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<TextureInfo item="Achievement_Titlebar.tga"> <Size> <CX>128</CX> <CY>128</CY> </Size> </TextureInfo> <TextureInfo item="EQ_expansion_logos.tga"> <Size> <CX>512</CX> <CY>512</CY> </Size> </TextureInfo> <TextureInfo item="achievement_subcat_logos.tga"> <Size> <CX>256</CX> <CY>256</CY> </Size> </TextureInfo> <Ui2DAnimation item="A_LockBtn"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>48</X> <Y>64</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UnlockBtn"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>88</X> <Y>64</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EQ"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EQHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>32</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_EQSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>64</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ROK"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>96</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ROKHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>128</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ROKSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>160</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOV"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>192</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOVHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>224</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOVSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>256</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOL"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>288</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOLHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>320</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOLSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>352</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_POP"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>384</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_POPHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>416</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_POPSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>448</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LOY"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>0</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LOYHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>32</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LOYSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>64</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LDON"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>96</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LDONHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>128</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LDONSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>160</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GOD"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>192</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GODHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>224</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GODSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>256</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_OOW"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>288</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_OOWHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>320</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_OOWSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>352</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DON"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>384</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DONHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>416</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DONSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>128</X> <Y>448</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DOD"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>0</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DODHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>32</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DODSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>64</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_POR"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>96</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PORHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>128</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PORSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>160</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TSS"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>192</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TSSHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>224</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TSSSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>256</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TBS"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>288</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TBSHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>320</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TBSSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>352</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOF"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>384</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOFHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>416</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOFSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>256</X> <Y>448</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SOD"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>384</X> <Y>0</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SODHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>384</X> <Y>32</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SODSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>384</X> <Y>64</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UND"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>384</X> <Y>96</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UNDHover"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>384</X> <Y>128</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_UNDSelected"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>384</X> <Y>160</Y> </Location> <Size> <CX>128</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ProgressionSub"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ProgressionSubHover"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>20</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ProgressionSubSelected"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>40</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QuestsSub"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>60</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QuestsSubHover"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>80</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_QuestsSubSelected"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>100</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RaidsSub"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>120</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RaidsSubHover"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>140</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_RaidsSubSelected"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>160</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GeneralSub"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>180</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GeneralSubHover"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>200</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_GeneralSubSelected"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>0</X> <Y>220</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TradeskillsSub"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>120</X> <Y>0</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TradeskillsSubHover"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>120</X> <Y>20</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TradeskillsSubSelected"> <Frames> <Texture>achievement_subcat_logos.tga</Texture> <Location> <X>120</X> <Y>40</Y> </Location> <Size> <CX>120</CX> <CY>20</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TreeExpand"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>0</X> <Y>480</Y> </Location> <Size> <CX>20</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_TreeCollapse"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>32</X> <Y>480</Y> </Location> <Size> <CX>20</CX> <CY>32</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_SmallBlank"> <Frames> <Texture>window_pieces05.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>1</CX> <CY>1</CY> </Size> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleLeft"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>34</CX> <CY>63</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleMiddle"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>42</X> <Y>0</Y> </Location> <Size> <CX>1</CX> <CY>63</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Achievement_WindowTitleRight"> <Cycle>true</Cycle> <Frames> <Texture>Achievement_Titlebar.tga</Texture> <Location> <X>96</X> <Y>0</Y> </Location> <Size> <CX>32</CX> <CY>63</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CheckBoxNormalTransparent"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>96</X> <Y>490</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_CheckBoxPressedTransparent"> <Frames> <Texture>EQ_expansion_logos.tga</Texture> <Location> <X>64</X> <Y>490</Y> </Location> <Size> <CX>12</CX> <CY>12</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> </Frames> </Ui2DAnimation>





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