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Old 10-29-2020, 05:11 PM   #23
Halelen
Lord Doljonijiarnimorinar
 
Join Date: Jan 2003
Server: Povar
Posts: 1,047
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Quote:
Originally Posted by GodSpeedGT
If there's anyone willing to take a look at this, it would be a huge help. I just can't seem to get it right after checking my numbers over and over.



Code:
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item = "PW_V_barbottom_image"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>28</X> <Y>117</Y> </Location> <Size> <CX>14</CX> <CY>10</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <StaticAnimation item = "PW_V_barblack"> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>16</CX> <CY>74</CY> </Size> <Animation>Blackbox</Animation> </StaticAnimation> <StaticAnimation item = "PW_V_bartop"> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>1</Y> </Location> <Size> <CX>14</CX> <CY>14</CY> </Size> <Animation>PW_V_bartop_image</Animation> </StaticAnimation> <StaticAnimation item = "PW_V_barmiddle"> <ScreenID>SBW_SpellBook1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>15</Y> </Location> <Size> <CX>14</CX> <CY>48</CY> </Size> <Animation>PW_V_barmiddle_image</Animation> </StaticAnimation> <StaticAnimation item = "PW_V_barbottom"> <ScreenID>SBW_SpellBook1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>63</Y> </Location> <Size> <CX>14</CX> <CY>10</CY> </Size> <Animation>PW_V_barbottom_image</Animation> </StaticAnimation> <Ui2DAnimation item = "Blackline"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>149</X> <Y>24</Y> </Location> <Size> <CX>103</CX> <CY>10</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_F1HPimage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces21.tga</Texture> <Location> <X>189</X> <Y>59</Y> </Location> <Size> <CX>16</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_Manaimage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces21.tga</Texture> <Location> <X>237</X> <Y>59</Y> </Location> <Size> <CX>16</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_Fatigueimage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces21.tga</Texture> <Location> <X>237</X> <Y>71</Y> </Location> <Size> <CX>16</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_XPimage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces21.tga</Texture> <Location> <X>173</X> <Y>59</Y> </Location> <Size> <CX>16</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_BRimage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces21.tga</Texture> <Location> <X>237</X> <Y>34</Y> </Location> <Size> <CX>16</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <TextureInfo item = "AttackIndicator.tga"> <Size> <CX>80</CX> <CY>16</CY> </Size> </TextureInfo> <Ui2DAnimation item = "A_AttackIndicator"> <Cycle>false</Cycle> <Frames> <Texture>AttackIndicator.tga</Texture> <Location> <X></X> <Y></Y> </Location> <Size> <CX>80</CX> <CY>16</CY> </Size> </Frames> </Ui2DAnimation> <StaticAnimation item = "A_AttackIndicatorAnim"> <ScreenID>A_AttackIndicatorAnim</ScreenID> <Animation>A_AttackIndicator</Animation> </StaticAnimation> <Label item ="HPNumber1"> <ScreenID>HPNumberLabel1</ScreenID> <EQType>70</EQType> <Font>5</Font> <RelativePosition>true</RelativePosition> <Location> <X>15</X> <Y>118</Y> </Location> <Size> <CX>120</CX> <CY>30</CY> </Size> <Text>----</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>false</AlignLeft> </Label> <StaticAnimation item = "Player_HPblack"> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>11</Y> </Location> <Size> <CX>103</CX> <CY>10</CY> </Size> <Animation>Blackline</Animation> </StaticAnimation> <Ui2DAnimation item="PW_GaugeFill1"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>-6400</X> <Y>20</Y> </Location> <Size> <CX>32000</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="PW_GaugeFill2"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>-12800</X> <Y>20</Y> </Location> <Size> <CX>32000</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="PW_GaugeFill3"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>-19200</X> <Y>20</Y> </Location> <Size> <CX>32000</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="PW_GaugeFill4"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces01.tga</Texture> <Location> <X>-25600</X> <Y>20</Y> </Location> <Size> <CX>32000</CX> <CY>8</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Label item = "Player_Name"> <RelativePosition>true</RelativePosition> <Font>2</Font> <EQType>1</EQType> <Location> <X>21</X> <Y>-1</Y> </Location> <Size> <CX>100</CX> <CY>14</CY> </Size> <Text>Playername</Text> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> </Label> <Label item = "Player_level"> <RelativePosition>true</RelativePosition> <Font>2</Font> <EQType>2</EQType> <Location> <X>4</X> <Y>-1</Y> </Location> <Size> <CX>100</CX> <CY>14</CY> </Size> <Text>Level</Text> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> </Label> <Label item = "Player_HPlowerLable"> <RelativePosition>true</RelativePosition> <Font>2</Font> <Location> <X>5</X> <Y>105</Y> </Location> <Size> <CX>100</CX> <CY>14</CY> </Size> <Text>HP</Text> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> </Label> <Label item = "Player_Class"> <EQType>3</EQType> <RelativePosition>true</RelativePosition> <Font>2</Font> <Location> <X>5</X> <Y>155</Y> </Location> <Size> <CX>100</CX> <CY>14</CY> </Size> <Text>Class</Text> <TextColor> <R>255</R> <G>255</G> <B>255B</B> </TextColor> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> </Label> <Label item = "Player_Diety"> <RelativePosition>true</RelativePosition> <EQType>4</EQType> <Font>2</Font> <Location> <X>5</X> <Y>168</Y> </Location> <Size> <CX>100</CX> <CY>14</CY> </Size> <Text>Diety</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> </Label> <Gauge item="PW_Guage_BlackBgd"> <ScreenID>TargetHP</ScreenID> <Font>2</Font> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>10</Y> </Location> <Size> <CX>320</CX> <CY>26</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <TextOffsetX>8000</TextOffsetX> <TextOffsetY>-1</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference/> <FillTint> <R>240</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>255</R> <G>153</G> <B>204</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> </GaugeDrawTemplate> </Gauge> <Gauge item = "PW_HP_Gauge0"> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>10</Y> </Location> <Size> <CX>320</CX> <CY>26</CY> </Size> <GaugeOffsetX>0</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>240</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>A_GaugeFill</Fill> </GaugeDrawTemplate> </Gauge> <Gauge item = "PW_HP_Gauge1A"> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>25600</CX> <CY>26</CY> </Size> <GaugeOffsetX>-6400</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>240</R> <G>102</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>PW_GaugeFill1</Fill> </GaugeDrawTemplate> </Gauge> <Screen item="PW_HP_Gauge1A_X"> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>10</Y> </Location> <Size> <CX>64</CX> <CY>26</CY> </Size> <Style_Transparent>true</Style_Transparent> <Pieces>PW_HP_Gauge1A</Pieces> </Screen> <Gauge item = "PW_HP_Gauge1B"> <RelativePosition>true</RelativePosition> <Location> <X>74</X> <Y>10</Y> </Location> <Size> <CX>256</CX> <CY>26</CY> </Size> <GaugeOffsetX>-64</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>240</R> <G>102</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>A_GaugeFill</Fill> </GaugeDrawTemplate> </Gauge> <Gauge item = "PW_HP_Gauge2A"> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>19200</CX> <CY>26</CY> </Size> <GaugeOffsetX>-12800</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>240</R> <G>240</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>PW_GaugeFill2</Fill> </GaugeDrawTemplate> </Gauge> <Screen item="PW_HP_Gauge2A_X"> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>10</Y> </Location> <Size> <CX>128</CX> <CY>26</CY> </Size> <Style_Transparent>true</Style_Transparent> <Pieces>PW_HP_Gauge2A</Pieces> </Screen> <Gauge item = "PW_HP_Gauge2B"> <RelativePosition>true</RelativePosition> <Location> <X>138</X> <Y>10</Y> </Location> <Size> <CX>192</CX> <CY>26</CY> </Size> <GaugeOffsetX>-128</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>240</R> <G>240</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>A_GaugeFill</Fill> </GaugeDrawTemplate> </Gauge> <Gauge item = "PW_HP_Gauge3A"> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>12800</CX> <CY>26</CY> </Size> <GaugeOffsetX>-19200</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>173</R> <G>255</G> <B>47</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>PW_GaugeFill3</Fill> </GaugeDrawTemplate> </Gauge> <Screen item="PW_HP_Gauge3A_X"> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>10</Y> </Location> <Size> <CX>192</CX> <CY>26</CY> </Size> <Style_Transparent>true</Style_Transparent> <Pieces>PW_HP_Gauge3A</Pieces> </Screen> <Gauge item = "PW_HP_Gauge3B"> <RelativePosition>true</RelativePosition> <Location> <X>202</X> <Y>10</Y> </Location> <Size> <CX>128</CX> <CY>26</CY> </Size> <GaugeOffsetX>-192</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>173</R> <G>255</G> <B>47</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>A_GaugeFill</Fill> </GaugeDrawTemplate> </Gauge> <Gauge item = "PW_HP_Gauge4A"> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>6400</CX> <CY>26</CY> </Size> <GaugeOffsetX>-25600</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>0</R> <G>240</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>PW_GaugeFill4</Fill> </GaugeDrawTemplate> </Gauge> <Screen item="PW_HP_Gauge4A_X"> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>10</Y> </Location> <Size> <CX>256</CX> <CY>26</CY> </Size> <Style_Transparent>true</Style_Transparent> <Pieces>PW_HP_Gauge4A</Pieces> </Screen> <Gauge item = "PW_HP_Gauge4B"> <RelativePosition>true</RelativePosition> <Location> <X>266</X> <Y>10</Y> </Location> <Size> <CX>64</CX> <CY>26</CY> </Size> <GaugeOffsetX>-256</GaugeOffsetX> <GaugeOffsetY>0</GaugeOffsetY> <Text></Text> <TextOffsetY>8000</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>0</R> <G>240</G> <B>0</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Fill>A_GaugeFill</Fill> </GaugeDrawTemplate> </Gauge> <Gauge item = "Player_HP"> <ScreenID>PlayerHP</ScreenID> <Font>2</Font> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>-4</Y> </Location> <Size> <CX>320</CX> <CY>26</CY> </Size> <TextOffsetX>-500</TextOffsetX> <TextOffsetY>-500</TextOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>0</G> <B>0</B> </FillTint> <LinesFillTint> <R>220</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>1</EQType> <GaugeDrawTemplate> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_F1HPimage</EndCapLeft> </GaugeDrawTemplate> </Gauge> <Gauge item = "Pet_HP"> <ScreenID>PetHP</ScreenID> <!--<Font>3</Font>--> <TextColor> <R>240</R> <G>240</G> <B>240</B> </TextColor> <RelativePosition>true</RelativePosition> <Location> <X>18</X> <Y>19</Y> </Location> <Size> <CX>100</CX> <CY>2</CY> </Size> <TextOffsetY>-50</TextOffsetY> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>255</R> <G>20</G> <B>147</B> </FillTint> <LinesFillTint> <R>0</R> <G>0</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>16</EQType> <GaugeDrawTemplate> <Fill>A_GaugeFill</Fill> </GaugeDrawTemplate>> </Gauge> <StaticAnimation item = "Player_Manablack"> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>24</Y> </Location> <Size> <CX>103</CX> <CY>10</CY> </Size> <Animation>Blackline</Animation> </StaticAnimation> <Gauge item="Player_ManaHolder"> <ScreenID>Player_ManaHolder</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>25</Y> </Location> <Size> <CX>115</CX> <CY>8</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>169</R> <G>169</G> <B>169</B> </FillTint> <LinesFillTint> <R>0</R> <G>220</G> <B>0</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_Manaimage</EndCapLeft> </GaugeDrawTemplate> </Gauge> <Gauge item = "Player_Mana"> <ScreenID>PlayerMana</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>25</Y> </Location> <Size> <CX>115</CX> <CY>8</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>0</R> <G>153</G> <B>255</B> </FillTint> <LinesFillTint> <R>0</R> <G>220</G> <B>220</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>2</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_Manaimage</EndCapLeft> </GaugeDrawTemplate> </Gauge> <StaticAnimation item = "Player_FatigueGaugeblack"> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>37</Y> </Location> <Size> <CX>103</CX> <CY>10</CY> </Size> <Animation>Blackline</Animation> </StaticAnimation> <Gauge item ="Player_Fatigue"> <ScreenID>PlayerFatigue</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>38</Y> </Location> <Size> <CX>115</CX> <CY>8</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>246</R> <G>221</G> <B>103</B> </FillTint> <LinesFillTint> <R>0</R> <G>220</G> <B>220</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>3</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_Fatigueimage</EndCapLeft> </GaugeDrawTemplate> </Gauge> <StaticAnimation item = "Player_ExpGaugeblack"> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>50</Y> </Location> <Size> <CX>103</CX> <CY>10</CY> </Size> <Animation>Blackline</Animation> </StaticAnimation> <Gauge item = "Player_ExpGauge"> <ScreenID>PlayerExp</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>51</Y> </Location> <Size> <CX>115</CX> <CY>8</CY> </Size> <GaugeOffsetY>0</GaugeOffsetY> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <FillTint> <R>220</R> <G>150</G> <B>0</B> </FillTint> <LinesFillTint> <R>52</R> <G>159</G> <B>250</B> </LinesFillTint> <DrawLinesFill>false</DrawLinesFill> <EQType>4</EQType> <GaugeDrawTemplate> <Background>A_GaugeBackground</Background> <Fill>A_GaugeFill</Fill> <Lines>A_GaugeLines</Lines> <LinesFill>A_GaugeLinesFill</LinesFill> <EndCapLeft>A_XPimage</EndCapLeft> </GaugeDrawTemplate> </Gauge> <StaticAnimation item = "Player_Breathblack"> <RelativePosition>true</RelativePosition> <Location> <X>17</X> <Y>63</Y> </Location> <Size> <CX>103</CX> <CY>10</CY> </Size> <Animation>Blackline</Animation> </StaticAnimation> <Label item ="Player_HPLabel"> <ScreenID>HPLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>102</X> <Y>10</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <EQType>19</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> <Style_Tooltip>false</Style_Tooltip> </Label> <Label item ="Player_HPPercLabel"> <ScreenID>HPPerLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>110</X> <Y>10</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> <Style_Tooltip>false</Style_Tooltip> </Label> <Label item ="Player_ManaLabel"> <ScreenID>ManaLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>102</X> <Y>23</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <EQType>20</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="Player_ManaPercLabel"> <ScreenID>ManPercLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>110</X> <Y>23</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> <Style_Tooltip>false</Style_Tooltip> </Label> <Label item ="Player_FatigueLabel"> <ScreenID>FatigueLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>102</X> <Y>36</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <EQType>21</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> <Style_Tooltip>false</Style_Tooltip> </Label> <Label item ="Player_FatiguePercLabel"> <ScreenID>FatiguePercLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>110</X> <Y>36</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> <Style_Tooltip>false</Style_Tooltip> </Label> <Label item ="XP_Percent"> <ScreenID>XPPercentLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>102</X> <Y>49</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <EQType>26</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item ="XP_Fig"> <ScreenID>XP_FigLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>110</X> <Y>49</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <Text>%</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Ui2DAnimation item="A_Resistbox"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>109</X> <Y>146</Y> </Location> <Size> <CX>147</CX> <CY>37</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Statbox"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>158</X> <Y>240</Y> </Location> <Size> <CX>41</CX> <CY>13</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_LongerStatbox"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>181</X> <Y>222</Y> </Location> <Size> <CX>58</CX> <CY>13</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <!-- RESISTS --> <Ui2DAnimation item="PW_BackImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces21.tga</Texture> <Location> <X>227</X> <Y>84</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_PoisonImage"> <Cycle>true</Cycle> <Frames> <Texture>gemicons01.tga</Texture> <Location> <X>24</X> <Y>48</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_MagicImage"> <Cycle>true</Cycle> <Frames> <Texture>gemicons01.tga</Texture> <Location> <X>216</X> <Y>24</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_DiseaseImage"> <Cycle>true</Cycle> <Frames> <Texture>gemicons01.tga</Texture> <Location> <X>24</X> <Y>0</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_FireImage"> <Cycle>true</Cycle> <Frames> <Texture>gemicons01.tga</Texture> <Location> <X>24</X> <Y>120</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_ColdImage"> <Cycle>true</Cycle> <Frames> <Texture>gemicons01.tga</Texture> <Location> <X>144</X> <Y>0</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <StaticAnimation item="PW_PoisonBack"> <ScreenID>PW_PoisonBack</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>63</Y> </Location> <Location> <X>25</X> <Y>106</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Animation>PW_BackImage</Animation> </StaticAnimation> <StaticAnimation item="PW_PoisonImage"> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>64</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Animation>A_PoisonImage</Animation> </StaticAnimation> <StaticAnimation item="PW_MagicBack"> <ScreenID>PW_MagicBack</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>32</X> <Y>63</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Animation>PW_BackImage</Animation> </StaticAnimation> <StaticAnimation item="PW_MagicImage"> <RelativePosition>true</RelativePosition> <Location> <X>33</X> <Y>64</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Animation>A_MagicImage</Animation> </StaticAnimation> <StaticAnimation item="PW_DiseaseBack"> <ScreenID>PW_DiseaseBack</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>61</X> <Y>63</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Animation>PW_BackImage</Animation> </StaticAnimation> <StaticAnimation item="PW_DiseaseImage"> <RelativePosition>true</RelativePosition> <Location> <X>62</X> <Y>64</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Animation>A_DiseaseImage</Animation> </StaticAnimation> <StaticAnimation item="PW_FireBack"> <ScreenID>PW_FireBack</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>90</X> <Y>63</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Animation>PW_BackImage</Animation> </StaticAnimation> <StaticAnimation item="PW_FireImage"> <RelativePosition>true</RelativePosition> <Location> <X>91</X> <Y>64</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Animation>A_FireImage</Animation> </StaticAnimation> <StaticAnimation item="PW_ColdBack"> <ScreenID>PW_ColdBack</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>119</X> <Y>63</Y> </Location> <Size> <CX>24</CX> <CY>24</CY> </Size> <Animation>PW_BackImage</Animation> </StaticAnimation> <StaticAnimation item="PW_ColdImage"> <RelativePosition>true</RelativePosition> <Location> <X>120</X> <Y>64</Y> </Location> <Size> <CX>22</CX> <CY>22</CY> </Size> <Animation>A_ColdImage</Animation> </StaticAnimation> <Ui2DAnimation item="A_ResistNumbox"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>178</X> <Y>240</Y> </Location> <Size> <CX>21</CX> <CY>13</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <StaticAnimation item="PW_PoisonBox"> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>90</Y> </Location> <Size> <CX>24</CX> <CY>13</CY> </Size> <Animation>A_ResistNumbox</Animation> </StaticAnimation> <Label item="PR_Numb"> <ScreenID>PR_Numb</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>91</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>12</EQType> <TextColor> <R>200</R> <G>200</G> <B>200</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <StaticAnimation item="PW_MagicBox"> <RelativePosition>true</RelativePosition> <Location> <X>32</X> <Y>90</Y> </Location> <Size> <CX>24</CX> <CY>13</CY> </Size> <Animation>A_ResistNumbox</Animation> </StaticAnimation> <Label item="MR_Numb"> <ScreenID>MR_Numb</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>33</X> <Y>91</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>16</EQType> <TextColor> <R>200</R> <G>200</G> <B>200</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <StaticAnimation item="PW_DiseaseBox"> <RelativePosition>true</RelativePosition> <Location> <X>61</X> <Y>90</Y> </Location> <Size> <CX>24</CX> <CY>13</CY> </Size> <Animation>A_ResistNumbox</Animation> </StaticAnimation> <Label item="DR_Numb"> <ScreenID>DR_Numb</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>62</X> <Y>91</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>13</EQType> <TextColor> <R>200</R> <G>200</G> <B>200</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <StaticAnimation item="PW_FireBox"> <RelativePosition>true</RelativePosition> <Location> <X>90</X> <Y>90</Y> </Location> <Size> <CX>24</CX> <CY>13</CY> </Size> <Animation>A_ResistNumbox</Animation> </StaticAnimation> <Label item="FR_Numb"> <ScreenID>FR_Numb</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>91</X> <Y>91</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>14</EQType> <TextColor> <R>200</R> <G>200</G> <B>200</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <StaticAnimation item="PW_ColdBox"> <RelativePosition>true</RelativePosition> <Location> <X>119</X> <Y>90</Y> </Location> <Size> <CX>24</CX> <CY>13</CY> </Size> <Animation>A_ResistNumbox</Animation> </StaticAnimation> <Label item="CR_Numb"> <ScreenID>CR_Numb</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>120</X> <Y>91</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>15</EQType> <TextColor> <R>200</R> <G>200</G> <B>200</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <!-- END RESISTS --> <Ui2DAnimation item="A_Player_STRImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>9</X> <Y>240</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_STAImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>27</X> <Y>240</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_AGIImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>45</X> <Y>240</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_DEXImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>61</X> <Y>240</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_WISImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>80</X> <Y>240</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_INTImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>97</X> <Y>240</Y> </Location> <Size> <CX>14</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_CHAImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>112</X> <Y>240</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_WGTImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>44</X> <Y>248</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_ManaImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces21.tga</Texture> <Location> <X>237</X> <Y>59</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_EndImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces21.tga</Texture> <Location> <X>237</X> <Y>71</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_ACImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>9</X> <Y>248</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item="A_Player_ATKImage"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces22.tga</Texture> <Location> <X>26</X> <Y>248</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Label item="STRNumb"> <ScreenID>STRNumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>18</X> <Y>121</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>5</EQType> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <StaticAnimation item="Player_STRIcon"> <ScreenID>Player_STRIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>123</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_STRImage</Animation> </StaticAnimation> <StaticAnimation item="Player_STRBox"> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>120</Y> </Location> <Size> <CX>41</CX> <CY>13</CY> </Size> <Animation>A_Statbox</Animation> </StaticAnimation> <Label item="STANumb"> <ScreenID>STANumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>18</X> <Y>133</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>6</EQType> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <StaticAnimation item="Player_STAIcon"> <ScreenID>Player_STAIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>135</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_STAImage</Animation> </StaticAnimation> <StaticAnimation item="Player_STABox"> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>132</Y> </Location> <Size> <CX>41</CX> <CY>13</CY> </Size> <Animation>A_Statbox</Animation> </StaticAnimation> <Label item="AGINumb"> <ScreenID>AGINumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>18</X> <Y>145</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>8</EQType> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <StaticAnimation item="Player_AGIIcon"> <ScreenID>Player_STAIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>147</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_AGIImage</Animation> </StaticAnimation> <StaticAnimation item="Player_AGIBox"> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>144</Y> </Location> <Size> <CX>41</CX> <CY>13</CY> </Size> <Animation>A_Statbox</Animation> </StaticAnimation> <Label item="DEXNumb"> <ScreenID>DEXNumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>18</X> <Y>157</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>7</EQType> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <StaticAnimation item="Player_DEXIcon"> <ScreenID>Player_STAIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>4</X> <Y>159</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_DEXImage</Animation> </StaticAnimation> <StaticAnimation item="Player_DEXBox"> <RelativePosition>true</RelativePosition> <Location> <X>1</X> <Y>156</Y> </Location> <Size> <CX>41</CX> <CY>13</CY> </Size> <Animation>A_Statbox</Animation> </StaticAnimation> <StaticAnimation item="Player_ManaIcon"> <ScreenID>Player_ManaIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>87</X> <Y>108</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_ManaImage</Animation> </StaticAnimation> <StaticAnimation item="Player_ManaBox"> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>105</Y> </Location> <Size> <CX>58</CX> <CY>13</CY> </Size> <Animation>A_LongerStatbox</Animation> </StaticAnimation> <Label item="EndNumb"> <ScreenID>EndNumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>157</Y> </Location> <Size> <CX>37</CX> <CY>15</CY> </Size> <EQType>126</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <StaticAnimation item="Player_EndIcon"> <ScreenID>Player_EndIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>87</X> <Y>159</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_EndImage</Animation> </StaticAnimation> <StaticAnimation item="Player_EndBox"> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>155</Y> </Location> <Size> <CX>58</CX> <CY>13</CY> </Size> <Animation>A_LongerStatbox</Animation> </StaticAnimation> <Label item="ACNumb"> <ScreenID>ACNumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>106</Y> </Location> <Size> <CX>37</CX> <CY>15</CY> </Size> <EQType>22</EQType> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <StaticAnimation item="Player_ACIcon"> <ScreenID>Player_ACIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>87</X> <Y>108</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_ACImage</Animation> </StaticAnimation> <StaticAnimation item="Player_ACBox"> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>105</Y> </Location> <Size> <CX>58</CX> <CY>13</CY> </Size> <Animation>A_LongerStatbox</Animation> </StaticAnimation> <Label item="ATKNumber"> <ScreenID>ATKNumberLabel</ScreenID> <EQType>23</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>23</X> <Y>106</Y> </Location> <Size> <CX>37</CX> <CY>15</CY> </Size> <TextColor> <R>150</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <StaticAnimation item="Player_ATKIcon"> <ScreenID>Player_ATKIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>5</X> <Y>108</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_ATKImage</Animation> </StaticAnimation> <StaticAnimation item="Player_ATKBox"> <RelativePosition>true</RelativePosition> <Location> <X>3</X> <Y>105</Y> </Location> <Size> <CX>58</CX> <CY>13</CY> </Size> <Animation>A_LongerStatbox</Animation> </StaticAnimation> <Label item="WISNumb"> <ScreenID>WISNumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>121</X> <Y>121</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>9</EQType> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <StaticAnimation item="Player_WISIcon"> <ScreenID>Player_WISIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>106</X> <Y>123</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_WISImage</Animation> </StaticAnimation> <StaticAnimation item="Player_WISBox"> <RelativePosition>true</RelativePosition> <Location> <X>104</X> <Y>120</Y> </Location> <Size> <CX>41</CX> <CY>13</CY> </Size> <Animation>A_Statbox</Animation> </StaticAnimation> <Label item="INTNumb"> <ScreenID>INTNumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>121</X> <Y>133</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>10</EQType> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <StaticAnimation item="Player_INTIcon"> <ScreenID>Player_INTIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>106</X> <Y>135</Y> </Location> <Size> <CX>14</CX> <CY>7</CY> </Size> <Animation>A_Player_INTImage</Animation> </StaticAnimation> <StaticAnimation item="Player_INTBox"> <RelativePosition>true</RelativePosition> <Location> <X>104</X> <Y>132</Y> </Location> <Size> <CX>41</CX> <CY>13</CY> </Size> <Animation>A_Statbox</Animation> </StaticAnimation> <Label item="CHANumb"> <ScreenID>CHANumbLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>121</X> <Y>145</Y> </Location> <Size> <CX>22</CX> <CY>15</CY> </Size> <EQType>11</EQType> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <StaticAnimation item="Player_CHAIcon"> <ScreenID>Player_CHAIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>106</X> <Y>147</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_CHAImage</Animation> </StaticAnimation> <StaticAnimation item="Player_CHABox"> <RelativePosition>true</RelativePosition> <Location> <X>104</X> <Y>144</Y> </Location> <Size> <CX>41</CX> <CY>13</CY> </Size> <Animation>A_Statbox</Animation> </StaticAnimation> <Label item="WGTNumber"> <ScreenID>WGTNumberLabel</ScreenID> <EQType>24</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>84</X> <Y>170</Y> </Location> <Size> <CX>37</CX> <CY>15</CY> </Size> <TextColor> <R>150</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>true</AlignRight> </Label> <Label item ="Player_WTDiv"> <ScreenID>WTdiv</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>105</X> <Y>170</Y> </Location> <Size> <CX>35</CX> <CY>15</CY> </Size> <Text>/</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>false</AlignLeft> <Style_Tooltip>false</Style_Tooltip> </Label> <Label item="WGTNumberTot"> <ScreenID>WGTNumberLabel1</ScreenID> <EQType>25</EQType> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>125</X> <Y>170</Y> </Location> <Size> <CX>37</CX> <CY>15</CY> </Size> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <StaticAnimation item="Player_WGTIcon"> <ScreenID>Player_WGTIcon</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>87</X> <Y>172</Y> </Location> <Size> <CX>16</CX> <CY>7</CY> </Size> <Animation>A_Player_WGTImage</Animation> </StaticAnimation> <StaticAnimation item="Player_WGTBox"> <RelativePosition>true</RelativePosition> <Location> <X>85</X> <Y>169</Y> </Location> <Size> <CX>58</CX> <CY>13</CY> </Size> <Animation>A_LongerStatbox</Animation> </StaticAnimation> <Label item ="HPNumBig"> <ScreenID>HPNumBigLabel</ScreenID> <EQType>17</EQType> <Font>5</Font> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>65</Y> </Location> <Size> <CX>77</CX> <CY>30</CY> </Size> <Text>----</Text> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item ="HPMaxBig"> <ScreenID>HPMaxBigLabel</ScreenID> <EQType>18</EQType> <Font>5</Font> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>85</Y> </Location> <Size> <CX>77</CX> <CY>30</CY> </Size> <Text>----</Text> <TextColor> <R>30</R> <G>255</G> <B>30</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> <AlignLeft>false</AlignLeft> </Label> <Label item="ManaNumBig"> <ScreenID>ManaNumBigLabel</ScreenID> <Font>5</Font> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>65</Y> </Location> <Size> <CX>77</CX> <CY>30</CY> </Size> <EQType>124</EQType> <TextColor> <R>0</R> <G>207</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Label item="ManaMaxBig"> <ScreenID>ManaMaxLabel</ScreenID> <Font>5</Font> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>85</Y> </Location> <Size> <CX>77</CX> <CY>30</CY> </Size> <EQType>125</EQType> <TextColor> <R>0</R> <G>207</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>false</AlignCenter> <AlignRight>false</AlignRight> </Label> <Screen item = "PlayerWindow"> <!--<ScreenID/>--> <RelativePosition>false</RelativePosition> <Location> <X>3</X> <Y>0</Y> </Location> <Size> <CX>350</CX> <CY>185</CY> </Size> <Text>Player</Text> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>true</Style_Transparent> <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>false</Style_Border> <Style_Sizable>false</Style_Sizable> <!--<Pieces>HPNumber1</Pieces>--> <Pieces>Player_HPblack</Pieces> <Pieces>PW_Guage_BlackBgd</Pieces> <Pieces>PW_HP_Gauge0</Pieces> <Pieces>PW_HP_Gauge1A_X</Pieces> <Pieces>PW_HP_Gauge1B</Pieces> <Pieces>PW_HP_Gauge2A_X</Pieces> <Pieces>PW_HP_Gauge2B</Pieces> <Pieces>PW_HP_Gauge3A_X</Pieces> <Pieces>PW_HP_Gauge3B</Pieces> <Pieces>PW_HP_Gauge4A_X</Pieces> <Pieces>PW_HP_Gauge4B</Pieces> <!--<Pieces>Player_HP</Pieces> <Pieces>Player_Manablack</Pieces> <Pieces>Player_ManaHolder</Pieces> <Pieces>Player_Mana</Pieces> <Pieces>Player_Fatigue</Pieces> <Pieces>Player_FatigueGaugeblack</Pieces> <Pieces>Player_ExpGaugeblack</Pieces> <Pieces>Player_ExpGauge</Pieces>--> <!--<Pieces>Player_FatigueLabel</Pieces> <Pieces>Player_FatiguePercLabel</Pieces>--> <!--<Pieces>Player_HPLabel</Pieces> <Pieces>Player_HPPercLabel</Pieces> <Pieces>Player_WTDiv</Pieces> <Pieces>Player_ManaLabel</Pieces> <Pieces>Player_ManaPercLabel</Pieces> <Pieces>XP_Percent</Pieces> <Pieces>XP_Fig</Pieces> <Pieces>HPNumBig</Pieces> <Pieces>HPMaxBig</Pieces> <Pieces>ManaNumBig</Pieces> <Pieces>ManaMaxBig</Pieces>--> <!--<Pieces>A_AttackIndicatorAnim</Pieces>--> </Screen> </XML>

My schedule is pretty full ATM , when i get some time if someone else hasnt got to it ill look into it
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