08-11-2004, 02:50 PM
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#1
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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11 Aug 04 - UI Changes
Disclaimer: As always, this is a comparision of the new default files to the previous default files. Sizes and locations are specific to those files, and may need to be adjusted to "fit" in your custom files appropriately.
Files changed with this patch:
EQUI.xml
EQUI_OptionsWindow.xml
EQUI_RaidWindow.xml
EQUI_DynamicZoneWnd.xml
(Click on the File Name link to go to the post detailing the changes to that specific file.)
Last edited by Dolby : 08-11-2004 at 04:32 PM.
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08-11-2004, 02:51 PM
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#2
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<Include>EQUI_LargeDialogWnd.xml</Include>
Immediately below that line, INSERT:
Code:
<Include>EQUI_PvPMerchantWnd.xml</Include>
<Include>EQUI_PvPLeaderBoardWnd.xml</Include>
<Include>EQUI_PvPStatsWnd.xml</Include>
Last edited by Dolby : 08-11-2004 at 03:33 PM.
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08-11-2004, 03:29 PM
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#3
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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IF you have a custom EQUI_OptionsWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
There are a major amount of changes to this file. So many it would take forever to list them. Please delete this file in your custom interface folder.
Last edited by Dolby : 08-11-2004 at 03:34 PM.
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08-11-2004, 03:52 PM
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#4
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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IF you have a custom EQUI_RaidWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<Listbox item = "RAID_PlayerList">
Shortly below that Where:
Code:
<BottomAnchorOffset>180</BottomAnchorOffset>
Replace with this:
Code:
<BottomAnchorOffset>230</BottomAnchorOffset>
==================================================
Find:
Code:
<Label item ="RAID_NotInGroupPlayerListLabel">
Shortly below that Where:
Code:
<TopAnchorOffset>175</TopAnchorOffset>
<RightAnchorOffset>190</RightAnchorOffset>
<BottomAnchorOffset>160</BottomAnchorOffset>
Replace with this:
Code:
<TopAnchorOffset>225</TopAnchorOffset>
<RightAnchorOffset>190</RightAnchorOffset>
<BottomAnchorOffset>210</BottomAnchorOffset>
==================================================
Find:
Code:
<Listbox item = "RAID_NotInGroupPlayerList">
Shortly below that Where:
Code:
<TopAnchorOffset>160</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
Replace with this:
Code:
<TopAnchorOffset>210</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>125</BottomAnchorOffset>
==================================================
Find:
Code:
<Columns>
<Width>80</Width>
<Heading>Raid Rank</Heading>
</Columns>
</Listbox>
Immediately after that, ADD:
make sure to select all text in this scrolling code window
Code:
<Button item = "RAID_LockButton">
<ScreenID>RAID_LockButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>5</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>75</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Raid leader may lock the raid to enable buttons for organizing players into groups.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>Lock</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_UnlockButton">
<ScreenID>RAID_UnlockButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>5</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>75</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Unlock the raid when finished organizing players into groups.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>Unlock</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_RemoveLeaderButton">
<ScreenID>RAID_RemoveLeaderButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>80</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>150</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Remove the Group Leader flag from the selected player not in a group.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>RemLeader</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_NoGroupButton">
<ScreenID>RAID_NoGroupButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>155</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>225</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the player into the 'Players Not in a Group' list.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>NoGroup</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group1Button">
<ScreenID>RAID_Group1Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>230</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>250</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 1.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>1</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group2Button">
<ScreenID>RAID_Group2Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>250</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>270</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 2.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>2</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group3Button">
<ScreenID>RAID_Group3Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>270</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>290</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 3.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>3</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group4Button">
<ScreenID>RAID_Group4Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>290</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>310</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 4.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>4</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group5Button">
<ScreenID>RAID_Group5Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>310</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>330</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 5.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>5</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group6Button">
<ScreenID>RAID_Group6Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>330</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>350</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 6.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>6</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group7Button">
<ScreenID>RAID_Group7Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>350</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>370</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 7.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>7</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group8Button">
<ScreenID>RAID_Group8Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>370</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>390</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 8.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>8</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group9Button">
<ScreenID>RAID_Group9Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>390</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>410</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 9.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>9</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group10Button">
<ScreenID>RAID_Group10Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>410</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>430</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 10.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>10</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group11Button">
<ScreenID>RAID_Group11Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>430</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>450</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 11.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>11</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RAID_Group12Button">
<ScreenID>RAID_Group12Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>450</LeftAnchorOffset>
<TopAnchorOffset>120</TopAnchorOffset>
<RightAnchorOffset>470</RightAnchorOffset>
<BottomAnchorOffset>95</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Move the selected player into Group 12.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>12</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
==================================================
Find:
Code:
<Button item = "RAID_OptionsButton">
Shortly below that Where:
Code:
<RightAnchorOffset>220</RightAnchorOffset>
Replace with this:
Code:
<RightAnchorOffset>225</RightAnchorOffset>
==================================================
Find:
Code:
<Button item = "RAID_DumpButton">
Shortly below that Where:
Code:
<LeftAnchorOffset>225</LeftAnchorOffset>
<TopAnchorOffset>60</TopAnchorOffset>
<RightAnchorOffset>295</RightAnchorOffset>
Replace with this:
Code:
<LeftAnchorOffset>230</LeftAnchorOffset>
<TopAnchorOffset>60</TopAnchorOffset>
<RightAnchorOffset>300</RightAnchorOffset>
==================================================
Find:
Code:
<Button item = "RAID_FindPCButton">
Shortly below that Where:
Code:
<RightAnchorOffset>220</RightAnchorOffset>
Replace with this:
Code:
<RightAnchorOffset>225</RightAnchorOffset>
==================================================
Find:
Code:
<Pieces>RAID_PlayerCountStringLabel</Pieces>
Immediately after that, ADD:
Code:
<Pieces>RAID_LockButton</Pieces>
<Pieces>RAID_UnlockButton</Pieces>
<Pieces>RAID_RemoveLeaderButton</Pieces>
<Pieces>RAID_NoGroupButton</Pieces>
<Pieces>RAID_Group1Button</Pieces>
<Pieces>RAID_Group2Button</Pieces>
<Pieces>RAID_Group3Button</Pieces>
<Pieces>RAID_Group4Button</Pieces>
<Pieces>RAID_Group5Button</Pieces>
<Pieces>RAID_Group6Button</Pieces>
<Pieces>RAID_Group7Button</Pieces>
<Pieces>RAID_Group8Button</Pieces>
<Pieces>RAID_Group9Button</Pieces>
<Pieces>RAID_Group10Button</Pieces>
<Pieces>RAID_Group11Button</Pieces>
<Pieces>RAID_Group12Button</Pieces>
Last edited by Dolby : 08-11-2004 at 04:03 PM.
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08-11-2004, 04:30 PM
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#5
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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IF you have a custom EQUI_DynamicZoneWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<Listbox item = "DZ_TimerList">
Shortly below that where:
Code:
<Style_VScroll>true</Style_VScroll>
Add Immediately after that:
Code:
<Style_HScroll>true</Style_HScroll>
Then just under what you added you will see:
Add Immediately after that:
Code:
<Width>100</Width>
<Heading>Lockout Time</Heading>
</Columns>
<Columns>
==================================================
Find:
Code:
</Columns>
</Listbox>
<!-- END members -->
Add Immediately above that:
Code:
<Width>250</Width>
<Heading>Event Name</Heading>
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