TimerMod Creator
Join Date: Aug 2002
Posts: 292
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Update
Well, it turns out that there was nothing wrong with the image after all. I loaded up the exact same UI on another machine, and it looked just fine. So it was just that one machine that exhibited the color bleeding problem.
As mod/skin developers, should we account for the possibility that the user's machine has this problem, and space out the images accordingly in the TGA files? Otherwise, it is possible that our mod/skin will not display properly on those machines. I, for one, will be ensuring a 4-pixel spacing between differently-colored elements, just so the images look right on my own machine.
(BTW in case anyone is interested, the problem machine uses a GeForce3. Since that's a fairly common video card, and I haven't heard any other reports of this problem, it's probably not a factor in why the problem occurs.)
Anyone out there that has seen this problem, or know what causes it?
Edit: I did check the image settings as suggested, and confirmed that there was no anti-aliasing on the selection. Since the image looks fine on other machines, I'm now assuming that the image itself is OK.
Last edited by Arista : 09-15-2002 at 09:16 PM.
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