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Old 12-11-2005, 03:53 PM   #1
rommh
A Fire Beetle
 
Join Date: Jul 2003
Posts: 3
Default Help for add spell name at a beautifull gauge

I try to add the name of the casted spell at this Gauge : http://www.eqinterface.com/download...nfo.php?id=2872 , but no work

Thx for your help

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<TextureInfo item="rax_arcaneright.tga">
<Size>
<CX>128</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="Rax_RightCover">
<Frames>
<Texture>rax_arcaneright.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>120</CX>
<CY>91</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Rax_GaugeFillRight">
<Cycle>true</Cycle>
<Frames>
<Texture>rax_arcaneright.tga</Texture>
<Location>
<X>0</X>
<Y>95</Y>
</Location>
<Size>
<CX>42</CX>
<CY>44</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Gauge item="Casting_Gauge">
<ScreenID>Gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>392</X>
<Y>31</Y>
</Location>
<Size>
<CX>42</CX>
<CY>44</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_Transparent>true</Style_Transparent>
<FillTint>
<R>100</R>
<G>100</G>
<B>188</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>False</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Fill>Rax_GaugeFillRight</Fill>
</GaugeDrawTemplate>
</Gauge>
<StaticAnimation item="Rax_RightGaugeCover">
<ScreenID>Rax_RightGaugeCover</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>350</X>
<Y>0</Y>
</Location>
<Size>
<CX>120</CX>
<CY>91</CY>
</Size>
<Animation>Rax_RightCover</Animation>
</StaticAnimation>
<Screen item="CastingWindow">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>290</X>
<Y>50</Y>
</Location>
<Size>
<CX>500</CX>
<CY>91</CY>
</Size>
<Text>Casting Time</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Casting Window</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>False</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Casting_Gauge</Pieces>
<Pieces>Rax_RightGaugeCover</Pieces>
</Screen>
</XML>
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Old 12-11-2005, 06:08 PM   #2
rommh
A Fire Beetle
 
Join Date: Jul 2003
Posts: 3
Default

This code don't work
I din't understand why.

<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<TextureInfo item="rax_arcaneright.tga">
<Size>
<CX>128</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="Rax_RightCover">
<Frames>
<Texture>rax_arcaneright.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>120</CX>
<CY>91</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Rax_GaugeFillRight">
<Cycle>true</Cycle>
<Frames>
<Texture>rax_arcaneright.tga</Texture>
<Location>
<X>0</X>
<Y>95</Y>
</Location>
<Size>
<CX>42</CX>
<CY>44</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Gauge item="Casting_Gauge">
<ScreenID>Gauge</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>392</X>
<Y>31</Y>
</Location>
<Size>
<CX>42</CX>
<CY>44</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_Transparent>true</Style_Transparent>
<FillTint>
<R>100</R>
<G>100</G>
<B>188</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>False</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Fill>Rax_GaugeFillRight</Fill>
</GaugeDrawTemplate>
</Gauge>
<StaticAnimation item="Rax_RightGaugeCover">
<ScreenID>Rax_RightGaugeCover</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>350</X>
<Y>0</Y>
</Location>
<Size>
<CX>120</CX>
<CY>91</CY>
</Size>
<Animation>Rax_RightCover</Animation>
</StaticAnimation>

<Label item="Casting_SpellName">
<ScreenID />
<EQType>134</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>1</LeftAnchorOffset>
<TopAnchorOffset>2</TopAnchorOffset>
<RightAnchorOffset>-2</RightAnchorOffset>
<BottomAnchorOffset>14</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>




<Screen item="CastingWindow">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>290</X>
<Y>50</Y>
</Location>
<Size>
<CX>500</CX>
<CY>91</CY>
</Size>
<Text>Casting Time</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Casting Window</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>False</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Casting_Gauge</Pieces>
<Pieces>Rax_RightGaugeCover</Pieces>
<Pieces>Casting_SpellName</Pieces>
</Screen>
</XML>

Last edited by rommh : 12-12-2005 at 06:49 AM.
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