Enhanced Imperial Golem
Join Date: Jun 2008
Posts: 204
|
The DrawTemplate defines which animation to use for normal, click, roll-over, etc. The Animation defines where the graphics can be found in what texture file for each button state. In the ChatWindow.xml, it simply defines whether to display to button or not (<Style_Closebox>true</Style_Closebox>). I do not see any definition in those files as to positioning of the button itself.
So, looking at that, based on what you said, I am assuming that the answer is no?
I suppose I could 'trick' it by defining a transparent border on the top and left of the button animation, although I would assume the transparent part would still be clickable... thereby making it a hack at best.
|