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Old 10-16-2003, 06:01 PM   #1
JGC84
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Default Pet Window Crashing EQ

ok so i'm trying to turn my pet window into a mini horzonital bag window, so it kinda looks like: |bag1| |bag2| |bag3| ... you get the idea... but when i add inventory slots to the pet window it crashes all of EQ.. im' not sure why, any ideas would be great...
Code:
<?xml version = "1.0"?> <XML ID = "EQInterfaceDefinitionLanguage"> <Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/> ~~~LOTS OF BLAH BLAH BLAH HERE~~~ <InvSlot item="InvSlot41"> <ScreenID>InvSlot41</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>30</CX> <CY>30</CY> </Size> <Background>A_RecessedBox</Background> <EQType>21</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- ######### --> <Screen item = "PetInfoWindow"> <!--<ScreenID/>--> <RelativePosition>false</RelativePosition> <Location> <X>50</X> <Y>160</Y> </Location> <Size> <CX>480</CX> <CY>41</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <!--<TooltipReference/>--> <Text>Pet Info</Text> <DrawTemplate>WDT_Rounded</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>true</Style_Sizable> <Pieces>PIW_AttackButton</Pieces> <Pieces>PIW_LostButton</Pieces> <Pieces>PIW_BackButton</Pieces> <Pieces>PIW_GuardButton</Pieces> <Pieces>PIW_FollowButton</Pieces> <Pieces>PIW_TauntButton</Pieces> <Pieces>PIW_SitButton</Pieces> <Pieces>PIW_StandButton</Pieces> <Pieces>PIW_PetHPGauge</Pieces> <Pieces>InvSlot41</Pieces> <Pieces>PIW_BuffWindow</Pieces> </Screen> </XML>


that is what crashes my PC but if i do the same thing and remove InvSlot41 then it works just fine... its wierd.. or i'm stupid.. probably the later.
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Old 10-16-2003, 08:46 PM   #2
Cairenn
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Default Re: Pet Window Crashing EQ

Rename it.

If you check your UIError.txt log file you will see that it says that you have more than one element named the same, specifically <InvSlot item="InvSlot41">. EQ hates that. A lot.

The way around it is to rename whatever it is that you are wanting to duplicate. Call it <InvSlot item="PIW_InvSlot41"> (PIW for PetInfoWindow), as an example.
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Old 10-17-2003, 04:03 PM   #3
JGC84
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thanks that got it
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