Indeed there is a way to make your mod work without deleting or damaging anything, but it'll take a few minutes of your time. Don't worry, it's not *too* difficult
Now, according to the patcher, the following files were patched in your default directory:
-window_pieces04.tga
-EQUI_OptionsWindow.xml
-EQUI.xml
-EQUI_BazaarWnd.xml
-EQUI_BazaarSearchWnd.xml
-EQUI_Animations.xml
-EQUI_CompassWnd.xml
Now, the first is just an art file that replaces a redundant and obselete one, so go ahead and copy that over the one in your modded directory.
The second, the options window, is very unlikely to have been modded, so you can probably copy that one over, too.
The third, the EQUI, could get tricky, but it's not too bad. The only thing they added was the inclusion for the CompassWnd.xml. So, here's what you do. Open up WordPad (or the text editor of your choice) and select "open..." and then "All files" from the dropdown menu. Then locate the DEFAULT ui folder and open it in the "open" menu, and then select the EQUI.xml file and open it. (I'm not going to teach you how to use Windows, kids). Now, at the bottom, in the series of lines with the <include> tag, there should be one that reads:
<Include>EQUI_CompassWnd.xml</Include>
Copy this line. Then, open up the EQUI.xml in your MODDED folder by the same methods and in the same spot that it was located (as long as it's before the </composite> tag) paste that line in. Save it, and that file should be good.
Next we have the Bazaar and Bazaar search windows (/trader and /bazaar). You probably don't have this modded either, and if you do, tough; it adds functionality to the trader list by making it alphabetically sorted, making it *infinately* easier to find the trader you want. If you are modded, the creator will likely make an update in the near future, or you can sort through the code yourself if you know what you're doing and copy and replace the needed material. It would most likely be at the bottom.
Skipping ahead, the CompassWnd.xml is brand new, so go ahead and copy that one to your modded directory if you aren't clever enough to have done so already.
Finally we come to the most challenging procedure in the fix, although it's really a piece of cake. Use wordpad to open the EQUI_Animations.xml file (the one in your *default* skins directory) in the same way you opened the EQUI.xml. Go to the bottom. Located immediatly above the </xml> closing tag at the very end is a block of code that, for your reference, looks exactly like this only in a different font
<!-- Compass art -->
<Ui2DAnimation item = "A_CompassStrip">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>180</CX>
<CY>24</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_CompassOverlay">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>24</Y>
</Location>
<Size>
<CX>98</CX>
<CY>24</CY>
</Size>
</Frames>
</Ui2DAnimation>
Copy the whole thing (In fact, why don't you just copy the code i posted above, it's much easier, since i've already done all the hard work for you, you lazy, insolent swine, I shall smite your land and your seed shall be wiped from the earth....sorry) and then open up the EQUI_Animations.xml file in your MODDED folder with wordpad and paste the block of code in at the very end, right before the </xml> closing tag. Not after! Post it after and you die! Nyah!
And that should be it. Try it out, if you are confident in your abilities, and it should be an easy fix and not nearly as longwinded as i've made it out to be. Or, if you're a namby pamby little poofda who's afraid he might break something, you can go back to using the old crap-ola new ui that verant so valliantly tried to make good. Fortunately, like the constitution, the UI has a Twefth Ammendment, which, for all you U.S. History dropouts, states that
it can be changed, unless that's the 9th and i've confused the two again, which is very probable.
Then go on EQ and everything should be fine and you'll have a nice new compass window to play with, unless you're one of those slackers who never bothered to practice sence heading because you're too lazy and you thought you could check which side the moss grows on the tree, but now you'll find that
THE MOSS GROWS WHEREVER THE HELL IT WANTS TO, BUDDY and all the good little children's only dillemma will be to decide what to do with that sence heading hotkey space that's now useless.
All this will happen, unless of course you screw up drastically and it *doesn't* work, and then you're screwed sideways, pal, because
making any of the suggested changes mentioned above is your own responsibility and is done AT YOUR OWN RISK, JERK!, so you can't sue me.
I'm done. Really.