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Old 08-15-2002, 03:41 AM   #1
koplal
A Hill Giant
 
Join Date: Aug 2002
Posts: 33
Default Gauges!

umm Dumb question here OTW. I shortened the bars in my group window but now it dosent show the fp going down till its under 70% how do you change the fill length?
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Old 08-15-2002, 04:24 AM   #2
koplal
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Join Date: Aug 2002
Posts: 33
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Come on not one person knows how to fix this?
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Old 08-15-2002, 10:16 AM   #3
ForinIronshield
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Default

OK - what exact mod did you make to shorten the bars?
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Old 08-15-2002, 01:46 PM   #4
koplal
A Hill Giant
 
Join Date: Aug 2002
Posts: 33
Default Re:

<Gauge item="GW_Gauge1">
<ScreenID>Gauge1</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>0</Y>
</Location>
<Size>
<CX>84</CX>
<CY>24</CY>
</Size>
<TextOffsetX>8</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>

I shortened it from <CX>108</CX> to 84 and i just did that to the pet and the rest of the group gauges.
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Old 08-15-2002, 04:13 PM   #5
Faille
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Join Date: Aug 2002
Posts: 8
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My quick guess is that although you changed the CX value, the Ui2DAnimation that you are using is still the full 108 length. Check in the EQUI_Animations folder and look for the A_Gauge items, try setting those widths to 84 as well, or check the AboutSIDL and see if there's an option that allows it to be resizable or requires an Animation to use the full image.

My guess is you are only seeing HPs when they are less than 84%, because the A_Gauge graphics are 108 in length but you're only displaying roughly 84% of them.

Not sure why it would be this way when stretching gauges seems to work fine <shrugs>
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