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Old 03-03-2004, 12:01 PM   #1
Lothay
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Default Lothay UI 1.1 (Release)

Lothay UI is now out of beta and into release.

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Lothay UI V 1.1 - RELEASE VERSION An Interface Modification for EverQuest. Inspired by Verina and her NOKUI V 1.1 - Consolidated code and templates to EQUI_Templats.xml & EQUI_Animations.xml - Fixed positions of various bars in player window V 1.0.5 - Cleaned up some code, fixed misdefined buttons in several windows. -- Features: *Target Window: - Large easy to read guage. - Outer border is /consider color. - Integrated Spell Casting Guage. *Player Window - Attack indicator - Mana, Endurance, and AA Exp bars - HP (Current / Max), AC and Attack values now displayed * Group Window - BIG health guages for easy health reading. - F2 - F6 Labels for easier selection of group members. - Pet health shows at top of group member's bar. - Same height as a new chat window for easy alignment. * Pet Window - Tabbed interface. *Hot Button Window - 8 Bag slots. - Compact, easy to read. * Buff Window - Aligned for positioning on right-had side of screen. - Buff slots numbered 1 - 15. *Short Duration Buff Window - Aligned for positioning on right-had side of screen. - Song slots numbered S1 - S6. *General - All windows now display with black-transparent backgrounds. - Designed with a screen resoultion of 1024x768 in mind works well at higher screen resolution settings. - Works for casters, hybrids and melee classes. - Modular. Many windows stack. - Allows drop-in of any other mod that doesn't change the EQUI_Templats.xml & EQUI_Animations.xml files. Credit Where Credit is Due Original Art and some code: Verina (NOKUI) Merchant Window: Heals Data & A_Nolan (aka Yurek Ravenclaw) Compass Code and some art: Kilamon Baseline Hotbuttons: Trilkin (aka Torgas) Baseline Pet Window: Fyste & Vertebrae Testers (Tunare Server): Djser, Kerador, Yorath, Kecmen, Feaverish Rett, Gorflub, Khrang, Jasarina Kibitzing and Design Theory: Sumta
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Last edited by Lothay : 03-03-2004 at 04:29 PM.
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Old 03-03-2004, 05:17 PM   #2
Amitan
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Very very good.


One wish would be to have player window in same style as group/target window.


I like to have everything on one line, at buttom at screen
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Old 03-03-2004, 06:21 PM   #3
Lothay
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Quote:
Originally posted by Amitan
Very very good.


One wish would be to have player window in same style as group/target window.


I like to have everything on one line, at buttom at screen


Wow - you want the giant guages in the player window too? Hrm... Maybe as an option pack, the idea does have some merit.
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Old 03-04-2004, 07:18 AM   #4
Amitan
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Hmm might to big yes lol.

Would be cool if you could make the player window horizontal.


HPgauge Managauge Endgauge Exp AAEXP maybe stats here.

Same height as pet window.

Btw is this one the ui's that generates very little graphic lag.

Last edited by Amitan : 03-04-2004 at 08:38 AM.
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Old 07-07-2004, 12:45 PM   #5
Vitaee
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Default New Mana Values

If anybody, Particularly Lothay is interested, I've modified the Inventory screen to include the Current and Max mana values. I've attached a screenshot of what this look like. You'll notice I've also added Current and Max Weight values. This is something I did for personal use a while back. I use version 1.1 of Lothay, but this should also work for other versions.

Note: Since I believe Lothay is still active in the EQ Modding community, I will not post the actual code for the XML file till he gives me the go ahead. I'm also sending the code to him directly for his approval.

Attached Images
File Type: jpg Lothay_Inventory.jpg (131.5 KB, 34 views)
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Old 07-08-2004, 12:31 PM   #6
Kunis Marfury
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Quote:
Originally Posted by Vitaee
If anybody, Particularly Lothay is interested,


i'm highly interested

i love the look of the nokUI and i'm glad Lothay took that back up to date (+some improvals )

but i play a monk... i need to know my wt (and basically i'm to lazy to change it myself )
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