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Old 02-05-2006, 05:37 PM   #1
lukeren
A Gray Wolf
 
Join Date: Aug 2003
Posts: 5
Default Adding spell name to casting gauge

Heya,

I've been snooping around a bit for this info, but can't quite find it.
I'm trying to add the spell name to the casting cauge of Tosevite Ui - BreathCasting.zip (http://www.eqinterface.com/download...info.php?id=147)

Anyone who knows how to do it?
For easy reference I've included the XML here:

<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>

<Gauge item = "Casting_Gauge">
<ScreenID>Gauge</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>1</X>
<Y>1</Y>
</Location>
<Size>
<CX>127</CX>
<CY>8</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>true</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>

<Screen item = "CastingWindow">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>154</X>
<Y>50</Y>
</Location>
<Size>
<CX>125</CX>
<CY>15</CY>
</Size>
<Text>Casting Time</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>The Breath Meter</TooltipReference>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Casting_Gauge</Pieces>
</Screen>

</XML>
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Old 02-11-2006, 05:40 PM   #2
lukeren
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Join Date: Aug 2003
Posts: 5
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Noone knows? :/
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Old 02-11-2006, 07:00 PM   #3
Drakah
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Join Date: Jul 2002
Posts: 1,084
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Here is a casting window you can mess around with. Perhaps the code will help you out some.
Attached Images
File Type: gif castwindow_name.gif (2.9 KB, 104 views)
Attached Files
File Type: zip EQUI_CastingWindow.zip (1,005 Bytes, 14 views)
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Old 02-12-2006, 06:12 PM   #4
Egras
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Join Date: Mar 2005
Posts: 418
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Dont see this in there. May wanna check that out.

<Label item="Casting_SpellName">
<ScreenID />
<EQType>134</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>12</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
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Old 02-14-2006, 12:52 PM   #5
lukeren
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Join Date: Aug 2003
Posts: 5
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Thanks alot Drakah, was just what I was looking for

Only problem now is that it cuts long spells in half (the name that is), but I'll see if I can't fix that myself
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