**INCREMENTAL UPDATE .2 **
UPDATE:
The .zip file now contains several folders with color names. Those folders contain a replacement window_back.tga that is a partial transparent tileable color slate. By copying the window_back.tga from the color folder into the glass folder and overwriting the existing file, all transparent windows that use the WDT_HUD definition will change to that background.
The WDT_RoundedNoTitle borders now have the "glass" look to them, not much of a noticeable difference to that little 3pixel area, but enough
Removed the Tracking Window XML. I will be writing a new version later, based on ranger input I have received.
Changed all modified windows to have a border, not be transparent and use the WDT_HUD definition. Any window I have modified will take on the appearance of the window_back.tga file now.
Moved all custom textures/animations/definitions to the file EQUI_Glass.XML and added it as an include in EQUI.xml. This follows the Statix idea of using ../default/EQUI.xml
** NEXT STEPS **
Remove player animation from inventory and reformat inventory (send suggestions now)
Change hotkeys window (target window xml) so that all slots for clickies are at the top of the file. Easier to edit in the clickies you prefer over the defaults.
No matter how silly I think they are, people want names next to those buffs. So I am shrinking the buff icons abit and putting in a name line.
Then I will start digging into other files I want to mod
(send suggestions in now)
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1) There is no screenshot. This UI is designed for ALL classes and ALL player types. The windows are designed to go where you want them. Please use /loadskin glass
Position the windows as you like, in resolutions 800x600 and greater.
2) Any and all input is totally welcome. The XML is NOT final, Aviehenda will write the final XML to go with this graphics pack.
3) Please, even if you hate this skin, provide feedback. Our goal is to make one skin for all classes that provides an easy to use, comfortable interface that disappears when you dont need it and is there when you do.
4) This release uses TKing spell icons, spellbook and black marble background with Remelio's spellbook XML. All other graphics and XML that is not default was written by me.
To download the pre-release/preview release version...
http://www.tweek.org/glass.zip
Thanks!!