Alrighty, here's the issues I'm seeing. Second....this is a LARGE POST.
I've got a spiffy looking MP3 Player going (see pic Below) And the problem I'm having is the Combo Box. I'm writing everything in a combination of Notepad (for the basic get it visible) and Cooktop (check for syntax errors) and SidlWidl to view it on my desktop at work.
In SidlWidl I can see the drop box without a single problem. Yet when I go to load it up in EQ, it crashes me to the desktop. I have it narrowed down to the scrollbar.tga call I make, it's apparently an illegal size......16x16. But the problem being.........In EQUI_Templates.xml scrollbar_gutter.tga is defined as 16x16! This was the basis for my making it that size. Any Help would be appreciatted. I'll post my Template XML stuffs up here for you to look at, since that would probably be most helpful.
I've included the XML here on the post. It's not the whole file, but it IS the parts pertaining exactly to the problem at hand. I appreciatte your help in advance!
****** Edit : I spent the better part of tonight trying to get it to work, and it crashes me to the desktop everytime, so I've decided to post all the XML here *****
<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<TextureInfo item = "mp3player.tga">
<Size>
<CX>512</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item = "mp3back">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>474</CX>
<CY>89</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- Begin Custom Song Gauge Fill -->
<Ui2DAnimation item = "songfill">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>80</X>
<Y>99</Y>
</Location>
<Size>
<CX>138</CX>
<CY>37</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- Begin Patchproof ComboBox -->
<Ui2DAnimation item = "VSBdownnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>316</X>
<Y>100</Y>
</Location>
<Size>
<CX>13</CX>
<CY>14</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "VSBdownflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>316</X>
<Y>116</Y>
</Location>
<Size>
<CX>13</CX>
<CY>14</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "VSBdownpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>316</X>
<Y>132</Y>
</Location>
<Size>
<CX>13</CX>
<CY>14</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<ButtonDrawTemplate item = "BDTCombo">
<Normal>VSBdownnormal</Normal>
<Pressed>VSBdownpressed</Pressed>
<Flyby>VSBdownflyby</Flyby>
</ButtonDrawTemplate>
<!-- Begin Patchproof new Slider /em Crosses Fingers -->
<Ui2DAnimation item = "SliderBackground">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>92</X>
<Y>147</Y>
</Location>
<Size>
<CX>101</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "Sliderthumbnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>92</X>
<Y>165</Y>
</Location>
<Size>
<CX>5</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "Sliderthumbpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>99</X>
<Y>165</Y>
</Location>
<Size>
<CX>5</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<SliderDrawTemplate item = "DefSlider">
<Thumb>
<Normal>Sliderthumbnormal</Normal>
<Pressed>Sliderthumbpressed</Pressed>
</Thumb>
<Background>SliderBackground</Background>
</SliderDrawTemplate>
<!-- End Slider thing -->
<Ui2DAnimation item = "randombuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>2</X>
<Y>197</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "randombuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>58</X>
<Y>158</Y>
</Location>
<Size>
<CX>15</CX>
<CY>15</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "randombuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>40</X>
<Y>158</Y>
</Location>
<Size>
<CX>15</CX>
<CY>15</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "clearbuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>2</X>
<Y>197</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "clearbuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>58</X>
<Y>91</Y>
</Location>
<Size>
<CX>15</CX>
<CY>15</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "clearbuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>40</X>
<Y>91</Y>
</Location>
<Size>
<CX>15</CX>
<CY>15</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "savebuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>40</X>
<Y>175</Y>
</Location>
<Size>
<CX>15</CX>
<CY>15</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "savebuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>2</X>
<Y>197</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "savebuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>58</X>
<Y>175</Y>
</Location>
<Size>
<CX>15</CX>
<CY>15</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "addbuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>40</X>
<Y>107</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "addbuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>58</X>
<Y>107</Y>
</Location>
<Size>
<CX>15</CX>
<CY>15</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "addbuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>2</X>
<Y>197</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "deletebuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>1</X>
<Y>181</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "deletebuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>21</X>
<Y>183</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "deletebuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>300</X>
<Y>220</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "stopbuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>300</X>
<Y>220</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "stopbuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>1</X>
<Y>136</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "stopbuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>20</X>
<Y>39</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "pausebuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>21</X>
<Y>153</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "pausebuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>300</X>
<Y>220</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "pausebuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>1</X>
<Y>151</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "playbuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>1</X>
<Y>120</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "playbuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>300</X>
<Y>220</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "playbuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>21</X>
<Y>122</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "backbuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>1</X>
<Y>91</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "backbuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>21</X>
<Y>93</Y>
</Location>
<Size>
<CX>10</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "backbuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>300</X>
<Y>220</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "forwardbuttonnormal">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>300</X>
<Y>220</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "forwardbuttonpressed">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>20</X>
<Y>108</Y>
</Location>
<Size>
<CX>10</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "forwardbuttonflyby">
<Frames>
<Texture>mp3player.tga</Texture>
<Location>
<X>1</X>
<Y>105</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<StaticAnimation item = "backmp3">
<ScreenID>MP3_back</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>474</CX>
<CY>89</CY>
</Size>
<Animation>mp3back</Animation>
</StaticAnimation>
<Combobox item = "MPW_SongSelector">
<ScreenID>SongSelector</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<TooltipReference>This is the currently selected song.</TooltipReference>
<Location>
<X>183</X>
<Y>26</Y>
</Location>
<Size>
<CX>110</CX>
<CY>14</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ListHeight>240</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>false</Style_Border>
</Combobox>
<Label item ="MPW_PositionMin">
<ScreenID/>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>341</X>
<Y>43</Y>
</Location>
<Size>
<CX>24</CX>
<CY>16</CY>
</Size>
<EQType>78</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="MPW_Colon2">
<ScreenID/>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>365</X>
<Y>43</Y>
</Location>
<Size>
<CX>5</CX>
<CY>16</CY>
</Size>
<Text>:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="MPW_PositionSec">
<ScreenID/>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>370</X>
<Y>43</Y>
</Location>
<Size>
<CX>24</CX>
<CY>16</CY>
</Size>
<EQType>79</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="MPW_Slash">
<ScreenID/>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>395</X>
<Y>43</Y>
</Location>
<Size>
<CX>8</CX>
<CY>16</CY>
</Size>
<Text>/</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="MPW_DurationMin">
<ScreenID>DurationMin</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>401</X>
<Y>43</Y>
</Location>
<Size>
<CX>24</CX>
<CY>16</CY>
</Size>
<EQType>76</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
<Label item ="MPW_Colon1">
<ScreenID/>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>426</X>
<Y>43</Y>
</Location>
<Size>
<CX>5</CX>
<CY>16</CY>
</Size>
<Text>:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="MPW_DurationSec">
<ScreenID/>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>430</X>
<Y>43</Y>
</Location>
<Size>
<CX>24</CX>
<CY>16</CY>
</Size>
<EQType>77</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Gauge item = "MPW_SongTimer">
<ScreenID>SongTimer</ScreenID>
<!--<Font>3</Font>-->
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>331</X>
<Y>32</Y>
</Location>
<Size>
<CX>143</CX>
<CY>39</CY>
</Size>
<TextOffsetX>-70</TextOffsetX>
<TextOffsetY>10</TextOffsetY>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>240</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>220</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>22</EQType>
<GaugeDrawTemplate>
<Fill>songfill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Label item ="MPW_VolLabel">
<ScreenID/>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>38</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text>Volume</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Slider item = "MPW_Volume">
<ScreenID>Volume</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>16</X>
<Y>48</Y>
</Location>
<Size>
<CX>101</CX>
<CY>13</CY>
</Size>
<SliderArt>DefSlider</SliderArt>
</Slider>
<Button item = "MPW_BackButton">
<ScreenID>BackButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>152</X>
<Y>38</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Back</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>backbuttonnormal</Normal>
<Pressed>backbuttonpressed</Pressed>
<Flyby>backbuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_PlayButton">
<ScreenID>PlayButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>311</X>
<Y>19</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Play a song</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>playbuttonnormal</Normal>
<Pressed>playbuttonpressed</Pressed>
<Flyby>playbuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_PauseButton">
<ScreenID>PauseButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>152</X>
<Y>58</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Pause playing</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>pausebuttonnormal</Normal>
<Pressed>pausebuttonpressed</Pressed>
<Flyby>pausebuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_StopButton">
<ScreenID>StopButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>305</X>
<Y>58</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Stop playing</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>stopbuttonnormal</Normal>
<Pressed>stopbuttonpressed</Pressed>
<Flyby>stopbuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_NextButton">
<ScreenID>NextButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>305</X>
<Y>37</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Skip to next song</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>forwardbuttonnormal</Normal>
<Pressed>forwardbuttonpressed</Pressed>
<Flyby>forwardbuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_RandomButton">
<ScreenID>RandomButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>275</X>
<Y>5</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Push down for random song selection</TooltipReference>
<Style_Checkbox>true</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>randombuttonnormal</Normal>
<Pressed>randombuttonpressed</Pressed>
<Flyby>randombuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_DeleteButton">
<ScreenID>DeleteButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>146</X>
<Y>19</Y>
</Location>
<Size>
<CX>15</CX>
<CY>13</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Delete the current song from the playlist.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>deletebuttonnormal</Normal>
<Pressed>deletebuttonpressed</Pressed>
<Flyby>deletebuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_AddButton">
<ScreenID>AddButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>183</X>
<Y>5</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Add the filename to the left to the playlist.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>addbuttonnormal</Normal>
<Pressed>addbuttonpressed</Pressed>
<Flyby>addbuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_ClearButton">
<ScreenID>ClearButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>253</X>
<Y>3</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Clears the current playlist.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>clearbuttonnormal</Normal>
<Pressed>clearbuttonpressed</Pressed>
<Flyby>clearbuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Button item = "MPW_SaveButton">
<ScreenID>SaveButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>205</X>
<Y>3</Y>
</Location>
<Size>
<CX>15</CX>
<CY>16</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Save the current playlist.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>savebuttonnormal</Normal>
<Pressed>savebuttonpressed</Pressed>
<Flyby>savebuttonflyby</Flyby>
</ButtonDrawTemplate>
</Button>
<Screen item = "MusicPlayerWnd">
<ScreenID/>
<RelativePosition>false</RelativePosition>
<Location>
<X>200</X>
<Y>78</Y>
</Location>
<Size>
<CX>474</CX>
<CY>89</CY>
</Size>
<Text>Music Player</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Music Player Window</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>backmp3</Pieces>
<Pieces>MPW_DurationMin</Pieces>
<Pieces>MPW_Colon2</Pieces>
<Pieces>MPW_DurationSec</Pieces>
<Pieces>MPW_Slash</Pieces>
<Pieces>MPW_PositionMin</Pieces>
<Pieces>MPW_Colon1</Pieces>
<Pieces>MPW_PositionSec</Pieces>
<Pieces>MPW_Volume</Pieces>
<Pieces>MPW_VolLabel</Pieces>
<Pieces>MPW_SongTimer</Pieces>
<Pieces>MPW_BackButton</Pieces>
<Pieces>MPW_PlayButton</Pieces>
<Pieces>MPW_PauseButton</Pieces>
<Pieces>MPW_StopButton</Pieces>
<Pieces>MPW_NextButton</Pieces>
<Pieces>MPW_RandomButton</Pieces>
<Pieces>MPW_DeleteButton</Pieces>
<Pieces>MPW_AddButton</Pieces>
<Pieces>MPW_ClearButton</Pieces>
<Pieces>MPW_SaveButton</Pieces>
<Pieces>MPW_SongSelector</Pieces>
</Screen>
</XML>
Sage Lorano Ld
62 Warlock of Awakened