09-19-2006, 02:39 PM
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#1
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A Treant
Join Date: Oct 2002
Posts: 25
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Emil 10
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09-19-2006, 11:06 PM
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#2
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A Hill Giant
Join Date: Jul 2002
Server: Cazic Thule
Posts: 34
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Thanks, I'm using this now as a base.
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09-20-2006, 01:31 AM
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#3
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A Bat
Join Date: Feb 2006
Posts: 1
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equiped items
May or may not be bug - The 4 equiped items boxes attached to hotkey 1 on my screen show ring earing chest and back - typically these would show primary, secondary, range and ammo.
Any suggestions?
Also would be cool for arranging purposes if the Character box (health,mana,end) had an optional horizontal size that matched the grp window.
Otherwise is very nice thank you for the great work
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09-20-2006, 03:18 AM
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#4
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A Treant
Join Date: Oct 2002
Posts: 25
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The 4 clicks are customizabe, I chose ear, ring, chest, cloak. If you are comfortable with editing the xml, then look around lines 1645 -~1700 in EQUI_HotButtonWnd.xml. A good way to mannipulate the clicks, is to open the EQUI_Inventory.xml and find the items you want to use.
Also, to move chat windows (1,000 /tells!), just drag edges, until you get the chat boxes where you like them. As in, drag the right side to a spot, then the left, then the top, then the bottom.. there's no way to 'move' chat windows when they don't have a title bar.
Also, I intentionally moved the config buttons on hotkeys (they are just outside the windows), because I personally see no use for them. If you use them, or want to use them - they are there, you can bring them to the window.
And finally, /invite playername, or alt i to invite/accept invites; ctrl d to disband. I don't like the invite/follow/disband buttons in the grp window. (!)
Quote:
Also would be cool for arranging purposes if the Character box (health,mana,end) had an optional horizontal size that matched the grp window.
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It does, in a round about way: The compass + the playerwindow (what you're calling character box) + potion belt = exact pixel height of the group + target windows. If I'm understanding what you're saying.
-e
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09-23-2006, 10:08 AM
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#5
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A Treant
Join Date: Oct 2002
Posts: 25
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Update
Update 10.1:
1) grp window 1,2,3,4,5 are now: 2,3,4,5,6 (oversight, sorry!).
2) hott is now a color (orange, not grey).
3) casting gauge is now a color (green, not grey).
4) casting gauge is a tad thicker (2px).
5) target gauge is now a color (purpleish).
6) pet hp gauges are 2px thicker.
7) cleaned up the combat state icon(s). they were too small. they are now sharper, bigger circles.
8) resized combat disc icon/description, when activated.
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11-07-2006, 05:47 PM
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#6
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A Gray Wolf
Join Date: Sep 2002
Posts: 8
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Buff colours
Love the UI it is nearly exactly want I want and very easy for me to add/change items I need.
The one thing is the buff/song window my buffs are transparent in colour not blue like in the picture any idea why ?
Thanks again Emil
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11-12-2006, 11:01 PM
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#7
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A Fire Beetle
Join Date: Nov 2002
Posts: 2
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Emil,
You are my personal EverQuest saviour. Thank you for the ui!
Elesse
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11-13-2006, 07:45 AM
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#8
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Premium Member
Join Date: Apr 2004
Server: Xegony
Posts: 60
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Buff Window
If you look in your UI I folder you need to make sure that you have this item window_pieces06 in there. That will give you your backgrounds for buffs and songs
Quote:
Originally Posted by faerar
Love the UI it is nearly exactly want I want and very easy for me to add/change items I need.
The one thing is the buff/song window my buffs are transparent in colour not blue like in the picture any idea why ?
Thanks again Emil
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__________________
Name on the Door! ~ Denny Crane (Boston Legal)
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02-14-2007, 06:53 PM
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#9
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A Fire Beetle
Join Date: Apr 2006
Posts: 3
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Thanks so much for fixing this up. I love this UI.. :-)
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02-16-2007, 02:47 PM
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#10
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A Bat
Join Date: Sep 2006
Posts: 1
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I've tried to figure this out on my own, but XML is like greek to me...how can I change the four inventory slots on the hotkey window? I'd like to use Ear, Face, Primary, and Range. Any help would be very appreciated. Thanks again for the great UI, I've been using it for close to 2 years now.
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02-17-2007, 02:14 AM
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#11
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A Gray Wolf
Join Date: Sep 2002
Posts: 9
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I've rearranged the clickies to what I use, but I'm not seeing the Powersource slot in the inventory...the text tip does show...am I missing something?
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02-17-2007, 04:43 AM
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#12
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A Hill Giant
Join Date: Sep 2002
Posts: 35
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I noticed that too. There is no background file for the slot.
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02-20-2007, 08:37 PM
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#13
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A Hill Giant
Join Date: Sep 2002
Posts: 35
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Just noticed... the Short Duration Buff Window is labeled:
Short Durraion Buffs
Fixed it locally but might want to adjust the file people are downloading.
hehe
Still can't figure out how to get a background on the Powersource in the inventory.
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