09-03-2003, 05:50 PM
|
#1
|
A Ghoul
Join Date: Aug 2002
Posts: 15
|
Zeremus Windows
***********************************************
* Zeremus Windows: Breathe
* Designed by Zeremus Honorfyre, Ayonae Ro Server
***********************************************
I work too many hours, I took a break, sometimes you have to breathe.
Added:
-Mana/End numbers to player window
Changed:
-New 3D Targeting Ring (spniy ?)
-Updated Buff and Spell Windows (Drakah)
-Compatible with OOW
Steps:
1. Download Zeremus Windows: Breathe and extract it into your main EQ directory.
2. Make a backup of your current character's UI INI file (ex. UI_Chet_ayonae.ini -> UI_Chet_ayonae.bck)
3. Rename UI_zw1280_servername.ini (or UI_zw800_servername.ini) to whatever your character's UI INI file was.
4. Log in and play.
NOTE: Zeremus Windows: Breathe is designed for usage with 1280x1024 desktops.
-Zeremus Honorfyre, Ayonae Ro
__________________
Last edited by Zeremus : 09-18-2004 at 06:57 PM.
|
|
|
09-04-2003, 09:33 AM
|
#2
|
A Shissar Disciple
Join Date: Aug 2002
Posts: 110
|
Nice looking UI. I did download it so I came back and edited this post a little.
Could you release an option with the target and the compas switched? Or rather, push the player info down in the compas space area and put the target window on top of the player info. I feel that with more continuity of the gagues (being stacked on top of one another without much clutter in between) it will be easier to glance at each individual bar as well as how your health compares to your target's. I realize i can just plop the target window above the player/grp window but it becomes a little too tall on the screen, and the compass area would still seem somewhat in the way. Perhaps also place the casting bar above the target.
It would be awesome if you could do this for me If I had a little more skill with xml and such I might be able to do it myself lol.
Also I noticed that the class animation isn't visible in the inventory, it just looks like a dark grey space.
I think that's all I've noticed for now. Overall i'm satisfied with this UI.
Thanx,
Last edited by Eloora : 09-05-2003 at 09:51 AM.
|
|
|
09-04-2003, 10:45 AM
|
#3
|
A Gray Wolf
Join Date: Nov 2002
Posts: 5
|
any way you could make a zip or tells how to make the HP change color the way you do? ) Im still using Zw4 and wanted to add it )
|
|
|
09-11-2003, 01:45 PM
|
#4
|
A Fire Beetle
Join Date: Feb 2003
Server: Lanys
Posts: 3
|
been using your ui since version 3, thanks for all the great work
__________________
Gemino 70 Wiz Of Occidio - Lanys
|
|
|
09-14-2003, 10:51 PM
|
#5
|
A Bat
Join Date: Jan 2003
Server: thereis thule
Posts: 1
|
buff window not working right buffs not showing up and suggestions?
__________________
bowin
|
|
|
09-15-2003, 04:39 PM
|
#6
|
A Bat
Join Date: Feb 2003
Posts: 1
|
A Question on a Change to ZW*
As always: awesome work.
Everything one would want in a UI.
But I have a question: What prompted you to change from one spell icon set to the next. Only takes a little getting used to and the names boviously make it easier. But I just wondered what prompted the change?
Any plans to include timers for buffs?
Grimmy
|
|
|
09-17-2003, 10:08 AM
|
#7
|
A Fire Beetle
Join Date: Oct 2002
Posts: 2
|
|
|
|
10-15-2003, 05:01 PM
|
#8
|
A Fire Beetle
Join Date: Dec 2002
Posts: 3
|
?
Has anyone seen Zeremus around in re to a patch update to this UI?
|
|
|
10-19-2003, 06:13 PM
|
#9
|
A Ghoul
Join Date: Aug 2002
Posts: 16
|
updates
Agreed we need this updated to be compatible with the latest patch. I updated the petinfo file to be compliant. I think based on my UIERRORS file the only thing else that needs updating is the Groupwindow...it looks like the %'s are missing to EQ's liking anyway.
BD
|
|
|
10-21-2003, 09:08 AM
|
#10
|
A Gray Wolf
Join Date: Oct 2002
Server: Tunare
Posts: 6
|
I can not wait for an update.
Will keep my eyes glued to the site for it.
|
|
|
11-02-2003, 08:57 PM
|
#11
|
A Shissar Defiler
Join Date: Aug 2002
Posts: 166
|
Pet window xml
Ok, I make no guarantees on this mod...I don't have a pet so I don't know if it works correctly or not. It does not however generate any errors, so give it a try.
Just rename your present file and unzip this one into your Zeremus folder (zwnitrain).
If it causes problems, just delete and restore the original name to the renamed file.
Feebb
|
|
|
11-06-2003, 02:24 PM
|
#12
|
A Ghoul
Join Date: Aug 2002
Posts: 16
|
update
Can anyone please update this for the latest patch ? Zeremus hasn't posted in a few patches.
BD
|
|
|
11-13-2003, 10:50 AM
|
#13
|
A Fire Beetle
Join Date: Nov 2002
Posts: 2
|
EDIT - Nevermind... I'm an idiot and didn't see that this was pushed all the over almost off screen.
I got this latest version and now my buff window has disappeared. I have tried alt+b, but that won't work either. Any help is appreciated.
Thanks!!
Last edited by Bahladur : 11-13-2003 at 11:11 AM.
|
|
|
11-13-2003, 11:17 AM
|
#14
|
A Shissar Defiler
Join Date: Aug 2002
Posts: 166
|
Quote:
Originally posted by Bahladur
EDIT - Nevermind... I'm an idiot and didn't see that this was pushed all the over almost off screen.
I got this latest version and now my buff window has disappeared. I have tried alt+b, but that won't work either. Any help is appreciated.
Thanks!!
|
Make sure it's not offscreen. Load the default UI, move the buff windows to the middle of the screen, then reload Zeremus and move them to their final locations.
Feebb
|
|
|
11-18-2003, 12:30 PM
|
#15
|
A Fire Beetle
Join Date: Oct 2002
Posts: 2
|
Zeremus updated it. I didn't even notice.
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|