In my "inventory fix" to my old style inventory window, I simply added the InvSlot0 lines I found in the default EQ_inventory.xml, , altered the X and Y coordinates to make sense in my inventory layout, and then added on the bottom grouping of lines the "<Pieces>InvSlot0</Pieces>" line
Much to my surprise, it works! I even get the Charm tag when I put my mouse over the slot.
Is this all I need to do? Is it that simple?
(Every other time I've asked that question in my life, it never has been
)
Please let me know if I have actually done something right the first try, or have doomed myself to when LoY is released, going "Why won't this #$)*# Charm fit in my )(#*$)#( Charm slot ?!?!?!?"
Thanks !
P.S. Here's a pic of my little modification.. to this old style inventory mod. I don't know who the original author is, cause I can't find it in the archives, and they didn't put a line in the XML code telling me
Kudos to whomever did it originally though!