09-06-2003, 10:32 AM
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#1
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A Fire Beetle
Join Date: Aug 2002
Server: Tarew Marr
Posts: 3
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Graphic Distortion
Using photoshop 7 to create/modify some 32 bit tga's... the images look PERFECT in photoshop, yet when they appear on teh screen, SOME of the thin lines appear "blotchy". It's almost like what the outside edge of a circle would look like in a low resolution mode. The problem isn't the file it's self, i can view it in multiple toos, and all looks flawless. Yet not inside of EQ. Any suggestions? ( yes.. i've done it as 24 and 16 bit files also, same results ).
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09-06-2003, 10:51 AM
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#2
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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Moving this down to the Developers' section of the board.
What dimensions are the file? Not the individual graphic(s) but the complete .tga file itself?
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09-06-2003, 04:16 PM
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#3
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A Fire Beetle
Join Date: Aug 2002
Server: Tarew Marr
Posts: 3
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??
512 x 512
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12-22-2003, 01:51 PM
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#4
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A Gray Wolf
Join Date: Oct 2002
Posts: 7
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I'm getting these same graphic artifacts on my UI also. I did a modified version of delta3 and along the edges I get these blotches also. I view it in other graphic viewers and it looks as intended, but in EQ it has problems.
I changed around the targetwindow and now i've added a combat abilities window soo the blotches are starting to bug me. If anyone can help solve this problem I'd be great.
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