A Shissar Disciple
Join Date: Feb 2005
Server: Venril Sathir
Posts: 125
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This is another of those "if it doesn't have an EQ Type associated with it, you can't move it" questions. In this case, I don't think you can move those actual buttons out of the subwindows they belong in, and still have them work.
You CAN code macros for them using /doability # so that they would all appear on one socials page, which since it also shares the same window would have the same effect ... iirc non-combat abilities are 1-6 as per the panel, combat abilities 1-4 are numbered 7-10 if you do it that way. Since I've never done it, not sure how you'd encode the Melee and Range attack buttons.
Oh, doing it that way would lose the timer-grey-out function though, since socials don't grey out like hotbuttons.
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