08-12-2004, 11:56 PM
|
#181
|
A Gray Wolf
Join Date: Sep 2002
Posts: 4
|
I came up with my own idea for modding the Pet window for buffs:
I keep all my pet commands hotkeyed and never clicked on them on the window anyway, so I figured - trash em and get buff info instead!
Download Here
/spank
|
|
|
08-13-2004, 01:55 AM
|
#182
|
A Ghoul
Join Date: Aug 2002
Posts: 14
|
That's nice work there bud.
|
|
|
09-14-2004, 03:08 AM
|
#183
|
A Gray Wolf
Join Date: Jan 2003
Posts: 4
|
Did anyone else beta test OoW and see the broken UI message? It seemed to work fine but i am not to sure
|
|
|
09-15-2004, 01:02 PM
|
#184
|
A Gray Wolf
Join Date: Jun 2004
Posts: 4
|
Sooooooo, what all do I need to do to upgrade this fine fine UI to support OOW changes like the buff/spell slots???
Any info very appreciated.
Thanks!
Mojo
|
|
|
09-16-2004, 01:01 AM
|
#185
|
A Gray Wolf
Join Date: Jun 2004
Posts: 4
|
I really wish i knew XML. Have no idea how to get a spell slot #9 to show up lol.
Any help appreciated...
Mojo
|
|
|
09-16-2004, 03:16 AM
|
#186
|
A Ghoul
Join Date: Oct 2002
Posts: 12
|
I modified Soes original spellbar XML to hold 9 spell slots. Gotta post a link once my submition is aproved.
Danka, Enchanter of <Discordians>, MT.
Edit: here's a link to the mod
Last edited by Danka : 09-16-2004 at 09:52 AM.
|
|
|
09-16-2004, 03:59 AM
|
#187
|
A Gray Wolf
Join Date: Aug 2002
Posts: 7
|
Danka's Spell bar (SOE)
Could you add labels to the gems Danka ?
__________________
Silmarine
|
|
|
09-16-2004, 09:58 AM
|
#188
|
A Ghoul
Join Date: Oct 2002
Posts: 12
|
Quote:
Originally Posted by silmarine
Could you add labels to the gems Danka ?
|
Spell names? Gotta look into it, probably have to copy/edit some code over from buff window.
I also moded (a while ago) Soes pet control window to show pet buffs WITH LABELS just under song effects. I found it very handy to keep tabs on charmed pet. Let me know if anyone interestes. -Danka.
|
|
|
09-16-2004, 10:30 AM
|
#189
|
A Shissar Disciple
Join Date: Oct 2002
Posts: 118
|
Names on the spell bar would be awesome.
|
|
|
09-16-2004, 12:30 PM
|
#190
|
A Gray Wolf
Join Date: Jun 2004
Posts: 4
|
Danka, you rock!
I'll load this tonight, TYVM!
Mojo
|
|
|
09-16-2004, 01:16 PM
|
#191
|
A Ghoul
Join Date: Oct 2002
Posts: 12
|
I noticed Aluvin post in this very thread about using original T.King spell bar, and Kuvasie updated it for 9 spells today! So use that instead I'd say. It has spell names.
-Danka.
|
|
|
09-16-2004, 06:35 PM
|
#192
|
A Gray Wolf
Join Date: May 2003
Posts: 4
|
are the buff slots updated too or is that a WIP? Downloaded this 9th spell bar, but hoping there is an addition for the buff slots
|
|
|
09-16-2004, 07:33 PM
|
#193
|
A Hill Giant
Join Date: Dec 2002
Server: Erollisi Marr
Posts: 37
|
This UI won't work at all for me now. Is there anyway to fix this? I love this UI and miss it so Default UI just sucks imo.
Thanks,
Z
|
|
|
09-17-2004, 12:35 PM
|
#194
|
A Gray Wolf
Join Date: Jun 2004
Posts: 4
|
The spell slots worked great for me btw. TYVM Danka!
I was also curious about the buff slots. And I have two other requests/quesions for you.
#1. The new 9-container spell slots overlap the compass a little bit. Is there any way to actually move the compass over to the right side, instead of the left side it is currently at?
#2. I have a separate disipline window that i brought up. Is there any way to change the opacity of it so it will virtually dissapear like the Window Selector does?
TYVM once again. I appreciate all the help...
Mojo
|
|
|
09-17-2004, 05:19 PM
|
#195
|
A Fire Beetle
Join Date: Oct 2002
Posts: 2
|
[QUOTE=Mojopin]#1. The new 9-container spell slots overlap the compass a little bit. Is there any way to actually move the compass over to the right side, instead of the left side it is currently at?
With a little bit of clicking around you can unlock the spell container and move it up a bit so that it clears the compass
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|